Shop Stickerbox
Buy New
To see product details, add this item to your cart.
Ships from: Amazon.com
Sold by: Amazon.com
To see product details, add this item to your cart. You can always remove it later.
Shipper / Seller
Amazon.com
Amazon.com
Shipper / Seller
Amazon.com
Returns
30-day refund / replacement
30-day refund / replacement
This item can be returned in its original condition for a full refund or replacement within 30 days of receipt.
Read full return policy
Payment
Secure transaction
Your transaction is secure
We work hard to protect your security and privacy. Our payment security system encrypts your information during transmission. We don’t share your credit card details with third-party sellers, and we don’t sell your information to others. Learn more
Gift options
Available at checkout
Available at checkout This item is a gift. Change
At checkout, you can add a custom message, a gift receipt for easy returns and have the item gift-wrapped
To see product details, add this item to your cart. You can always remove it later.
Minimal or no signs of wear, writing, or notes. ~ BooksRun: cheaper books, every time! Minimal or no signs of wear, writing, or notes. ~ BooksRun: cheaper books, every time! See less
Access codes and supplements are not guaranteed with used items.
Ships from and sold by BooksRun.
Added to

Sorry, there was a problem.

There was an error retrieving your Wish Lists. Please try again.

Sorry, there was a problem.

List unavailable.
Kindle app logo image

Download the free Kindle app and start reading Kindle books instantly on your smartphone, tablet, or computer - no Kindle device required.

Read instantly on your browser with Kindle for Web.

Using your mobile phone camera - scan the code below and download the Kindle app.

QR code to download the Kindle App

  • Foundations of Game Engine Development, Volume 1: Mathematics

Follow the author

Get new release updates & improved recommendations
Something went wrong. Please try your request again later.

Foundations of Game Engine Development, Volume 1: Mathematics

4.6 out of 5 stars (262)

Purchase options and add-ons

The first volume of Foundations of Game Engine Development discusses the mathematics needed by engineers who work on games or other types of virtual simulations. The book begins with conventional treatments of topics such as linear algebra, transforms, and geometry. Then, it introduces Grassmann algebra and geometric algebra to provide a much deeper understanding of the subject matter and highlight the places where traditional arithmetic with vectors, matrices, quaternions, etc., fits into a larger picture. Includes exercises.

Frequently bought together

This item: Foundations of Game Engine Development, Volume 1: Mathematics
$53.95
Get it as soon as Tuesday, Sep 22
In Stock
Ships from and sold by Amazon.com.
+
$61.82
Get it as soon as Tuesday, Sep 22
In Stock
Ships from and sold by Amazon.com.
+
$24.95
Get it as soon as Tuesday, Sep 22
In Stock
Ships from and sold by Amazon.com.
Total price: $00
To see our price, add these items to your cart.
Details
Added to Cart
Choose items to buy together.

Customers also bought or read

Loading...

Product details

  • Publisher ‏ : ‎ Terathon Software LLC
  • Publication date ‏ : ‎ September 11, 2016
  • Edition ‏ : ‎ 1st
  • Language ‏ : ‎ English
  • Print length ‏ : ‎ 200 pages
  • ISBN-10 ‏ : ‎ 0985811749
  • ISBN-13 ‏ : ‎ 978-0985811747
  • Item Weight ‏ : ‎ 14.9 ounces
  • Dimensions ‏ : ‎ 7.5 x 0.47 x 9.25 inches
  • Book 1 of 2 ‏ : ‎ Foundations of Game Engine Development
  • Best Sellers Rank: #321,208 in Books (See Top 100 in Books)
  • Customer Reviews:
    4.6 out of 5 stars (262)

About the author

Follow authors to get new release updates, plus improved recommendations.
Eric Lengyel
Brief content visible, double tap to read full content.
Full content visible, double tap to read brief content.

Eric Lengyel (Ph.D. computer science, M.S. mathematics) has been a game engine developer since the 1990s and has been writing about it almost as long. He spends most of his time working on the Radical Pie equation editor, the Slug Library, and the C4 Engine, but sometimes takes a break to perform new research in geometric algebra. He lives in Lincoln, California.