{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,10,22]],"date-time":"2025-10-22T00:37:54Z","timestamp":1761093474708,"version":"build-2065373602"},"reference-count":15,"publisher":"Wiley","issue":"1","license":[{"start":{"date-parts":[[2020,10,22]],"date-time":"2020-10-22T00:00:00Z","timestamp":1603324800000},"content-version":"vor","delay-in-days":21,"URL":"https:\/\/2.zoppoz.workers.dev:443\/http\/onlinelibrary.wiley.com\/termsAndConditions#vor"}],"content-domain":{"domain":["asistdl.onlinelibrary.wiley.com"],"crossmark-restriction":true},"short-container-title":["Proc Assoc Inf Sci Technol"],"published-print":{"date-parts":[[2020,10]]},"abstract":"<jats:title>Abstract<\/jats:title><jats:p>Video game users have shown strong interests in having subject metadata to find games. However, creating and maintaining subject metadata is costly and difficult. This study explores the utility of an automated approach for generating subject metadata for video games, focusing on plot and narrative. By comparing two methods to analyze the reviews\u2014qualitative analysis conducted by a human researcher vs. automated text analysis using topic modeling\u2014the researchers investigate if an automated method can generate subject terms that are comparable to the ones generated by qualitative analysis. Findings suggest that even with a smaller set of sample dataset, qualitative analysis could create a better set of terms than automated text analysis. However, terms generated from the automated text analysis indicate that its capability to retrieve <jats:italic>themes<\/jats:italic> of the video game may be useful in future libraries.<\/jats:p>","DOI":"10.1002\/pra2.235","type":"journal-article","created":{"date-parts":[[2020,10,23]],"date-time":"2020-10-23T01:44:06Z","timestamp":1603417446000},"update-policy":"https:\/\/2.zoppoz.workers.dev:443\/https\/doi.org\/10.1002\/crossmark_policy","source":"Crossref","is-referenced-by-count":3,"title":["Human versus machine: Analyzing video game user reviews for plot and narrative"],"prefix":"10.1002","volume":"57","author":[{"given":"Hyerim","family":"Cho","sequence":"first","affiliation":[{"name":"University of Missouri, Information School  USA"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Jenny S.","family":"Bossaller","sequence":"additional","affiliation":[{"name":"University of Missouri, Information School  USA"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Denice","family":"Adkins","sequence":"additional","affiliation":[{"name":"University of Missouri, Information School  USA"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Jin Ha","family":"Lee","sequence":"additional","affiliation":[{"name":"University of Washington, Information School  USA"}],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"311","published-online":{"date-parts":[[2020,10,22]]},"reference":[{"issue":"2","key":"e_1_2_8_2_1","article-title":"Exploring reader\u2010generated language to describe multicultural literature","volume":"3","author":"Adkins D.","year":"2019","journal-title":"International Journal of Information, Diversity & Inclusion"},{"key":"e_1_2_8_3_1","unstructured":"ALA GameRT. (n.d.)Why gaming at the library?Retrieved fromhttps:\/\/2.zoppoz.workers.dev:443\/https\/games.ala.org\/games-in-libraries\/"},{"key":"e_1_2_8_4_1","unstructured":"Cho H.(2019).Understanding users of cross\u2010media information: Contexts motivations and information features focusing on visual narrative materials (doctoral dissertation).University of Washington Seattle."},{"key":"e_1_2_8_5_1","doi-asserted-by":"publisher","DOI":"10.1002\/asi.23988"},{"key":"e_1_2_8_6_1","doi-asserted-by":"publisher","DOI":"10.1108\/JD-08-2017-0122"},{"key":"e_1_2_8_7_1","doi-asserted-by":"publisher","DOI":"10.1177\/160940690600500107"},{"key":"e_1_2_8_8_1","unstructured":"Gough C.(2019).U.S. computer and video gamers from 2006\u20132019 by gender. Retrieved fromhttps:\/\/2.zoppoz.workers.dev:443\/https\/www.statista.com\/statistics\/232383\/gender-split-of-us-computer-and-video-gamers\/"},{"key":"e_1_2_8_9_1","doi-asserted-by":"crossref","unstructured":"Lee J. H. Cho H. Fox V. &Perti A.(2013).User\u2010centered approach in creating a metadata schema for video games and interactive media.InProceedings of the 13th ACM\/IEEE\u2010CS joint conference on Digital libraries(pp. 229\u2013238).","DOI":"10.1145\/2467696.2467702"},{"key":"e_1_2_8_10_1","doi-asserted-by":"publisher","DOI":"10.5860\/rusq.57.2.6529"},{"key":"e_1_2_8_11_1","doi-asserted-by":"publisher","DOI":"10.1002\/asi.23357"},{"key":"e_1_2_8_12_1","doi-asserted-by":"publisher","DOI":"10.1007\/s00799-013-0103-x"},{"key":"e_1_2_8_13_1","unstructured":"Murray J. H.(2005).The last word on ludology v narratology in game studies.In International DiGRA Conference."},{"key":"e_1_2_8_14_1","unstructured":"Perrin A.(2018).5 facts about Americans and video games.Retrieved fromhttps:\/\/2.zoppoz.workers.dev:443\/https\/www.pewresearch.org\/fact-tank\/2018\/09\/17\/5-facts-about-americans-and-video-games\/"},{"key":"e_1_2_8_15_1","unstructured":"Vernau N. (2017).Portage Public Library 'blazing a trail' in video game collection.Portage Daily Register. Retrieved fromhttps:\/\/2.zoppoz.workers.dev:443\/https\/www.wiscnews.com\/portagedailyregister\/news\/local\/portage-public-library-blazing-a-trail-in-video-game-collection\/article_1ed8e705-a2ba-5724-875e-809b7cf7f4bb.html"},{"key":"e_1_2_8_16_1","doi-asserted-by":"publisher","DOI":"10.1080\/01639374.2014.963776"}],"container-title":["Proceedings of the Association for Information Science and Technology"],"original-title":[],"language":"en","link":[{"URL":"https:\/\/2.zoppoz.workers.dev:443\/https\/onlinelibrary.wiley.com\/doi\/pdf\/10.1002\/pra2.235","content-type":"application\/pdf","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/2.zoppoz.workers.dev:443\/https\/onlinelibrary.wiley.com\/doi\/full-xml\/10.1002\/pra2.235","content-type":"application\/xml","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/2.zoppoz.workers.dev:443\/https\/asistdl.onlinelibrary.wiley.com\/doi\/pdf\/10.1002\/pra2.235","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,10,21]],"date-time":"2025-10-21T11:33:37Z","timestamp":1761046417000},"score":1,"resource":{"primary":{"URL":"https:\/\/2.zoppoz.workers.dev:443\/https\/asistdl.onlinelibrary.wiley.com\/doi\/10.1002\/pra2.235"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2020,10]]},"references-count":15,"journal-issue":{"issue":"1","published-print":{"date-parts":[[2020,10]]}},"alternative-id":["10.1002\/pra2.235"],"URL":"https:\/\/2.zoppoz.workers.dev:443\/https\/doi.org\/10.1002\/pra2.235","archive":["Portico"],"relation":{},"ISSN":["2373-9231","2373-9231"],"issn-type":[{"type":"print","value":"2373-9231"},{"type":"electronic","value":"2373-9231"}],"subject":[],"published":{"date-parts":[[2020,10]]},"assertion":[{"value":"2020-10-22","order":3,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}],"article-number":"e235"}}