This feature release updates our Immer dep to 10.2 to pick up its performance improvements, has additional byte-shaving and internal performance updates, and fixes a combineSlices type issue. Changelog Immer Performance Improvements Redux Toolkit has been built around Immer since the very first prototype in 2018. Use of Immer as the default in createSlice directly eliminated accidental mutations a
Nuxt 4.1 is out - bringing enhanced build stability, better development experience, and powerful new features for module authors! 🔥 Build and Performance Improvements🍫 Enhanced Chunk StabilityBuild stability has been significantly improved with import maps (#33075). This prevents cascading hash changes that could invalidate large portions of your build when small changes are made: By default, JS
Summer might be winding down but we’re definitely not! Back with another release, we have added support for origin-aware overlay animations in Popover and Tooltip, which enable scale transitions to appear as if they are emerging from the trigger. We have also advanced Autocomplete to RC, and added support for filtering GridList, Table, and TagGroup (virtual focus support is still to come). Section
🧪 Lazy Hydration MacrosBuilding on the delayed hydration support from v3.16, we now support lazy hydration macros (#31192)! These provide a more ergonomic way to control component hydration: <script setup lang="ts"> const LazyHydrationMyComponent = defineLazyHydrationComponent( 'visible', () => import('./components/MyComponent.vue') ) </script> <template> <div> <!-- Hydration will be triggered wh
Nuxt 4.0 is here! A thoughtful evolution focused on developer experience, with better project organization, smarter data fetching, and improved type safety. Nuxt 4.0 is here! 🎉 After a year of real-world testing, we're excited to announce the official release of Nuxt 4. This is a stability-focused major release, introducing a few thoughtful breaking changes in order to improve development experie
It's been just over a year since our first release candidate, but I believe we can now release SVGO v4.0.0 with confidence! Thank you to all contributors who tested our RC builds and reported issues back up, this really smoothed out the process. We actually wanted to do the release sooner, but it was a challenge to find the right time to publish a major release, since that means setting time aside
リリース、障害情報などのサービスのお知らせ
最新の人気エントリーの配信
処理を実行中です
j次のブックマーク
k前のブックマーク
lあとで読む
eコメント一覧を開く
oページを開く