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三、深入了解
上一回继续解析platform_device_add函数,没有讲完,本回继续往下讲解。为了便于理解和回顾,再次贴出其源码,在drivers/base/platform.c中,如下:
/**
* platform_device_add - add a platform device to device hierarchy
* @pdev: platform device we're adding
*
* This is part 2 of platform_device_register(), though may be called
* separately _iff_ pdev was allocated by platform_device_alloc().
*/
int platform_device_add(struct platform_device *pdev)
{
u32 i;
int ret;
if (!pdev)
return -EINVAL;
if (!pdev->dev.parent)
pdev->dev.parent = &platform_bus;
pdev->dev.bus = &platform_bus_type;
switch (pdev->id) {
default:
dev_set_name(&pdev->dev, "%s.%d", pdev->name, pdev->id);
break;
case PLATFORM_DEVID_NONE:
dev_set_name(&pdev->dev, "%s", pdev->name);
break;
case PLATFORM_DEVID_AUTO:
/*
* Automatically allocated device ID. We mark it as such so
* that we remember it must be freed, and we append a suffix
* to avoid namespace collision with explicit IDs.
*/
ret = ida_alloc(&platform_devid_ida, GFP_KERNEL);
if (ret < 0)
goto err_out;
pdev->id = ret;
pdev->id_auto = true;
dev_set_name(&pdev->dev, "%s.%d.auto", pdev->name, pdev->id);
break;
}
for (i = 0; i < pdev->num_resources; i++) {

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