The metaverse will be an open and immersive network for gaming, social engagement, and enterprise collaboration, enabled by the advancement of a breadth of graphics technology, including game engines, AR wearables, real-world scans, and VR. Cesium CEO Patrick Cozzi and Marc Petit, VP and General Manager, Unreal Engine at Epic Games, co-organized this event to bring technical experts from across the community together to share their vision and contributions to an open metaverse. Registration for SIGGRAPH required.
Presenters include:
Nadine Alameh, CEO at Open Geospatial Consortium
Teddy Bergsman, Senior Director, Quixel at Epic Games
Rev Lebaredian, VP, Simulation Technology at NVIDIA
Morgan McGuire, Chief Scientist at Roblox
Shehzan Mohammed, Director of Product Management at Cesium
Royal O'Brien, GM of Digital Media and Games, Linux Foundation
Christine Perey, Spime Wrangler at PEREY Research & Consulting
Ash M. Richter, Senior Technology Architect at In-Q-Tel
Mark Sagar, CEO and Co-Founder, Soul Machines
Neil Trevett, President, The Khronos Group and VP, Developer Ecosystems at NVIDIA
Vladimir Vukićević, DIrector, Software Engineering at Unity
Samantha G. Wolfe, Founder at PitchFWD and Adjunct Professor at NYU Steinhardt