Chrome on Android has java and c/c++ code. Each “side” have its own set of tools for debugging. Here's some tips.
See also go/clankium/06-debugging-clank.
You can run the app by using one of the wrappers.
# Installs, launches, and enters logcat. out/Default/bin/content_shell_apk run --args='--disable-fre' 'data:text/html;utf-8,<html>Hello World!</html>' # Launches without first installing. Does not show logcat. out/Default/bin/chrome_public_apk launch --args='--disable-fre' 'data:text/html;utf-8,<html>Hello World!</html>'
Chromium logging from LOG(INFO) etc., is directed to the Android logcat logging facility. You can filter the messages, e.g. view chromium verbose logging, everything else at warning level with:
# Shows a coloured & filtered logcat. out/Default/bin/chrome_public_apk logcat [-v] # Use -v to show logs for other processes
If this doesn‘t display the logs you’re looking for, try adb logcat
with your system adb
or the one in //third_party/android_sdk/
.
Do not use fprintf or printf debugging! This does not redirect to adb logcat. Use LOG(ERROR)
etc. instead. See also the “Get Blink code to output to the adb log” section.
Redirecting stdio to logcat, as documented here, has a bad side-effect in that it breaks adb_install.py
. See here for details.
build/android/screenshot.py /tmp/screenshot.png
Generate an Android Studio project, and then use Layout Inspector.
For both apk and test targets, pass --wait-for-java-debugger
to the wrapper scripts.
Examples:
# Install, launch, and wait: out/Default/bin/chrome_public_apk run --wait-for-java-debugger # Launch, and have GPU process wait rather than Browser process: out/Default/bin/chrome_public_apk launch --wait-for-java-debugger --debug-process-name privileged_process0 # Have Renderers wait: out/Default/bin/chrome_public_apk launch --args="--renderer-wait-for-java-debugger" # Have tests wait: out/Default/bin/run_chrome_public_test_apk --wait-for-java-debugger out/Default/bin/run_chrome_junit_tests --wait-for-java-debugger # Specify custom port via --debug-socket=9999
In Eclipse, make a debug configuration of type “Remote Java Application”. Choose a “Name” and set “Port” to 8700
.
Make sure Eclipse Preferences > Run/Debug > Launching > “Build (if required) before launching” is unchecked.
Run Android Device Monitor:
third_party/android_sdk/public/tools/monitor
Now select the process you want to debug in Device Monitor (the port column should now mention 8700 or xxxx/8700).
Run your debug configuration, and switch to the Debug perspective.
While the app is running, use the wrapper script's lldb
command to enter into a lldb shell.
When running with lldb
attached, the app runs extremely slowly.
# Attaches to browser process. out/Default/bin/content_shell_apk lldb out/Default/bin/chrome_public_apk lldb # Attaches to gpu process. out/Default/bin/chrome_public_apk lldb --debug-process-name privileged_process0 # Attach to other processes ("chrome_public_apk ps" to show pids). out/Default/bin/chrome_public_apk lldb --pid $PID
NOT WORKING
This used to work with GDB, but the LLDB instructions have not been written. If you would like to take this on, please use: crbug/1266055.
# Install, launch, and wait: out/Default/bin/chrome_public_apk run --args="--wait-for-debugger" # Launch, and have GPU process wait rather than Browser process: out/Default/bin/chrome_public_apk launch --args="--wait-for-debugger-children=gpu-process" # Or for renderers: out/Default/bin/chrome_public_apk launch --args="--wait-for-debugger-children=renderer"
Once attached, lldb
will drop into a prompt. Set your breakpoints and run “c” to continue.
If a crash has generated a tombstone in your device, use:
build/android/tombstones.py --output-directory out/Default
If you have a stack trace (from adb logcat
) that needs to be symbolized, copy it into a text file and symbolize with the following command (run from ${CHROME_SRC}
):
third_party/android_platform/development/scripts/stack --output-directory out/Default [tombstone file | dump file]
stack
can also take its input from stdin
:
adb logcat -d | third_party/android_platform/development/scripts/stack --output-directory out/Default
Example:
third_party/android_platform/development/scripts/stack --output-directory out/Default ~/crashlogs/tombstone_07-build231.txt
You will need the ProGuard mapping file that was generated when the application that crashed was built. When building locally, these are found in:
out/Default/apks/ChromePublic.apk.mapping etc.
When debugging a failing test on the build waterfall, you can find the mapping file as follows:
.mapping
file for the APK used by the test (e.g., ChromePublic.apk.mapping
). Note that you may need to use the tools/luci-go/isolated
to download the mapping file if it's too big. The viewer will provide instructions for this.Googlers Only: For official build mapping files, see go/chromejavadeobfuscation.
Once you have a .mapping file:
# For a file: build/android/stacktrace/java_deobfuscate.py PROGUARD_MAPPING_FILE.mapping < FILE # For logcat: adb logcat | build/android/stacktrace/java_deobfuscate.py PROGUARD_MAPPING_FILE.mapping
In your build environment:
adb root adb shell stop adb shell setprop log.redirect-stdio true adb shell start
In the source itself, use LOG(ERROR),
LOG(INFO)
, etc. whenever you need to output a message, and it will be automatically redirected to adb logcat. Running adb logcat chromium:E
, for example, will show all log lines from LOG(ERROR)
(plus others that match “chromium”).
To run unit tests use the following command:
out/Debug/bin/run_test_name -f <test_filter_if_any> --wait-for-debugger -t 6000
That command will cause the test process to wait until a debugger is attached.
To attach a debugger:
build/android/connect_lldb.sh --output-directory=out/Default --package-name=org.chromium.native_test
If you‘re developing on a non-rooted device such as a retail phone, security restrictions will prevent directly accessing the application’s data. However, as long as the app is built with debugging enabled, you can use adb shell run-as PACKAGENAME
to execute shell commands using the app's authorization, roughly equivalent to su $user
.
Non-Play-Store builds with is_official_build=false
will by default set android:debuggable="true"
in the app's manifest to allow debugging.
For exammple, for a Chromium build, run the following:
adb shell run-as org.chromium.chrome
If successful, this will silently wait for input without printing anything. It acts as a simple shell despite not showing the usual $
shell prompt. Just type commands and press RETURN to execute them.
The starting directory is the app's user data directory where user preferences and other profile data are stored.
pwd /data/user/0/org.chromium.chrome find -type f ./files/rList ./shared_prefs/org.chromium.chrome_preferences.xml
If you need to access the app‘s application data directory, you need to look up the obfuscated installation path since you don’t have read access to the /data/app/ directory. For example:
pm list packages -f org.chromium.chrome package:/data/app/~~ybTygSP5u72F9GN-3TMKXA==/org.chromium.chrome-zYY5mcB7YgB5pa3vfS3CBQ==/base.apk=org.chromium.chrome ls -l /data/app/~~ybTygSP5u72F9GN-3TMKXA==/org.chromium.chrome-zYY5mcB7YgB5pa3vfS3CBQ==/ total 389079 -rw-r--r-- 1 system system 369634375 2022-11-05 01:49 base.apk drwxr-xr-x 3 system system 3452 2022-11-05 01:49 lib -rw-r--r-- 1 system system 786666 2022-11-05 01:49 split_cablev2_authenticator.apk -rw-r--r-- 1 system system 21258500 2022-11-05 01:49 split_chrome.apk -rw-r--r-- 1 system system 1298934 2022-11-05 01:49 split_config.en.apk -rw-r--r-- 1 system system 413913 2022-11-05 01:49 split_dev_ui.apk -rw-r--r-- 1 system system 12432 2022-11-05 01:49 split_weblayer.apk