| // Copyright 2013 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| // Maximum number of labels placed vertically along the sides of the graph. |
| const MAX_VERTICAL_LABELS = 6; |
| |
| // Vertical spacing between labels and between the graph and labels. |
| const LABEL_VERTICAL_SPACING = 4; |
| // Horizontal spacing between vertically placed labels and the edges of the |
| // graph. |
| const LABEL_HORIZONTAL_SPACING = 3; |
| // Horizintal spacing between two horitonally placed labels along the bottom |
| // of the graph. |
| const LABEL_LABEL_HORIZONTAL_SPACING = 25; |
| |
| // Length of ticks, in pixels, next to y-axis labels. The x-axis only has |
| // one set of labels, so it can use lines instead. |
| const Y_AXIS_TICK_LENGTH = 10; |
| |
| const GRID_COLOR = '#CCC'; |
| const TEXT_COLOR = '#000'; |
| const BACKGROUND_COLOR = '#FFF'; |
| |
| const MAX_DECIMAL_PRECISION = 3; |
| |
| /** |
| * A TimelineGraphView displays a timeline graph on a canvas element. |
| */ |
| export class TimelineGraphView { |
| constructor(divId, canvasId) { |
| this.scrollbar_ = {position_: 0, range_: 0}; |
| |
| // Disable getElementById restriction here, since |divId| and |canvasId| are |
| // not always valid selectors. |
| // eslint-disable-next-line no-restricted-properties |
| this.graphDiv_ = document.getElementById(divId); |
| // eslint-disable-next-line no-restricted-properties |
| this.canvas_ = document.getElementById(canvasId); |
| |
| // Set the range and scale of the graph. Times are in milliseconds since |
| // the Unix epoch. |
| |
| // All measurements we have must be after this time. |
| this.startTime_ = 0; |
| // The current rightmost position of the graph is always at most this. |
| this.endTime_ = 1; |
| |
| this.graph_ = null; |
| |
| // Horizontal scale factor, in terms of milliseconds per pixel. |
| this.scale_ = 1000; |
| |
| // Initialize the scrollbar. |
| this.updateScrollbarRange_(true); |
| } |
| |
| setScale(scale) { |
| this.scale_ = scale; |
| } |
| |
| // Returns the total length of the graph, in pixels. |
| getLength_() { |
| const timeRange = this.endTime_ - this.startTime_; |
| // Math.floor is used to ignore the last partial area, of length less |
| // than this.scale_. |
| return Math.floor(timeRange / this.scale_); |
| } |
| |
| /** |
| * Returns true if the graph is scrolled all the way to the right. |
| */ |
| graphScrolledToRightEdge_() { |
| return this.scrollbar_.position_ === this.scrollbar_.range_; |
| } |
| |
| /** |
| * Update the range of the scrollbar. If |resetPosition| is true, also |
| * sets the slider to point at the rightmost position and triggers a |
| * repaint. |
| */ |
| updateScrollbarRange_(resetPosition) { |
| let scrollbarRange = this.getLength_() - this.canvas_.width; |
| if (scrollbarRange < 0) { |
| scrollbarRange = 0; |
| } |
| |
| // If we've decreased the range to less than the current scroll position, |
| // we need to move the scroll position. |
| if (this.scrollbar_.position_ > scrollbarRange) { |
| resetPosition = true; |
| } |
| |
| this.scrollbar_.range_ = scrollbarRange; |
| if (resetPosition) { |
| this.scrollbar_.position_ = scrollbarRange; |
| this.repaint(); |
| } |
| } |
| |
| /** |
| * Sets the date range displayed on the graph, switches to the default |
| * scale factor, and moves the scrollbar all the way to the right. |
| */ |
| setDateRange(startDate, endDate) { |
| this.startTime_ = startDate.getTime(); |
| this.endTime_ = endDate.getTime(); |
| |
| // Safety check. |
| if (this.endTime_ <= this.startTime_) { |
| this.startTime_ = this.endTime_ - 1; |
| } |
| |
| this.updateScrollbarRange_(true); |
| } |
| |
| /** |
| * Updates the end time at the right of the graph to be the current time. |
| * Specifically, updates the scrollbar's range, and if the scrollbar is |
| * all the way to the right, keeps it all the way to the right. Otherwise, |
| * leaves the view as-is and doesn't redraw anything. |
| */ |
| updateEndDate(opt_date) { |
| this.endTime_ = opt_date || (new Date()).getTime(); |
| this.updateScrollbarRange_(this.graphScrolledToRightEdge_()); |
| } |
| |
| getStartDate() { |
| return new Date(this.startTime_); |
| } |
| |
| /** |
| * Replaces the current TimelineDataSeries with |dataSeries|. |
| */ |
| setDataSeries(dataSeries) { |
| // Simply recreates the Graph. |
| this.graph_ = new Graph(); |
| for (let i = 0; i < dataSeries.length; ++i) { |
| this.graph_.addDataSeries(dataSeries[i]); |
| } |
| this.repaint(); |
| } |
| |
| /** |
| * Adds |dataSeries| to the current graph. |
| */ |
| addDataSeries(dataSeries) { |
| if (!this.graph_) { |
| this.graph_ = new Graph(); |
| } |
| this.graph_.addDataSeries(dataSeries); |
| this.repaint(); |
| } |
| |
| /** |
| * Draws the graph on |canvas_| when visible. |
| */ |
| repaint() { |
| if (this.canvas_.offsetParent === null) { |
| return; // do not repaint graphs that are not visible. |
| } |
| |
| this.repaintTimerRunning_ = false; |
| |
| const width = this.canvas_.width; |
| let height = this.canvas_.height; |
| const context = this.canvas_.getContext('2d'); |
| |
| // Clear the canvas. |
| context.fillStyle = BACKGROUND_COLOR; |
| context.fillRect(0, 0, width, height); |
| |
| // Try to get font height in pixels. Needed for layout. |
| const fontHeightString = context.font.match(/([0-9]+)px/)[1]; |
| const fontHeight = parseInt(fontHeightString); |
| |
| // Safety check, to avoid drawing anything too ugly. |
| if (fontHeightString.length === 0 || fontHeight <= 0 || |
| fontHeight * 4 > height || width < 50) { |
| return; |
| } |
| |
| // Save current transformation matrix so we can restore it later. |
| context.save(); |
| |
| // The center of an HTML canvas pixel is technically at (0.5, 0.5). This |
| // makes near straight lines look bad, due to anti-aliasing. This |
| // translation reduces the problem a little. |
| context.translate(0.5, 0.5); |
| |
| // Figure out what time values to display. |
| let position = this.scrollbar_.position_; |
| // If the entire time range is being displayed, align the right edge of |
| // the graph to the end of the time range. |
| if (this.scrollbar_.range_ === 0) { |
| position = this.getLength_() - this.canvas_.width; |
| } |
| const visibleStartTime = this.startTime_ + position * this.scale_; |
| |
| // Make space at the bottom of the graph for the time labels, and then |
| // draw the labels. |
| const textHeight = height; |
| height -= fontHeight + LABEL_VERTICAL_SPACING; |
| this.drawTimeLabels(context, width, height, textHeight, visibleStartTime); |
| |
| // Draw outline of the main graph area. |
| context.strokeStyle = GRID_COLOR; |
| context.strokeRect(0, 0, width - 1, height - 1); |
| |
| if (this.graph_) { |
| // Layout graph and have them draw their tick marks. |
| this.graph_.layout( |
| width, height, fontHeight, visibleStartTime, this.scale_); |
| this.graph_.drawTicks(context); |
| |
| // Draw the lines of all graphs, and then draw their labels. |
| this.graph_.drawLines(context); |
| this.graph_.drawLabels(context); |
| } |
| |
| // Restore original transformation matrix. |
| context.restore(); |
| } |
| |
| /** |
| * Draw time labels below the graph. Takes in start time as an argument |
| * since it may not be |startTime_|, when we're displaying the entire |
| * time range. |
| */ |
| drawTimeLabels(context, width, height, textHeight, startTime) { |
| // Draw the labels 1 minute apart. |
| const timeStep = 1000 * 60; |
| |
| // Find the time for the first label. This time is a perfect multiple of |
| // timeStep because of how UTC times work. |
| let time = Math.ceil(startTime / timeStep) * timeStep; |
| |
| context.textBaseline = 'bottom'; |
| context.textAlign = 'center'; |
| context.fillStyle = TEXT_COLOR; |
| context.strokeStyle = GRID_COLOR; |
| |
| // Draw labels and vertical grid lines. |
| while (true) { |
| const x = Math.round((time - startTime) / this.scale_); |
| if (x >= width) { |
| break; |
| } |
| const text = (new Date(time)).toLocaleTimeString(); |
| context.fillText(text, x, textHeight); |
| context.beginPath(); |
| context.lineTo(x, 0); |
| context.lineTo(x, height); |
| context.stroke(); |
| time += timeStep; |
| } |
| } |
| |
| getDataSeriesCount() { |
| if (this.graph_) { |
| return this.graph_.dataSeries_.length; |
| } |
| return 0; |
| } |
| |
| hasDataSeries(dataSeries) { |
| if (this.graph_) { |
| return this.graph_.hasDataSeries(dataSeries); |
| } |
| return false; |
| } |
| } |
| |
| /** |
| * A Label is the label at a particular position along the y-axis. |
| */ |
| class Label { |
| constructor(height, text) { |
| this.height = height; |
| this.text = text; |
| } |
| } |
| |
| /** |
| * A Graph is responsible for drawing all the TimelineDataSeries that have |
| * the same data type. Graphs are responsible for scaling the values, laying |
| * out labels, and drawing both labels and lines for its data series. |
| */ |
| class Graph { |
| constructor() { |
| this.dataSeries_ = []; |
| |
| // Cached properties of the graph, set in layout. |
| this.width_ = 0; |
| this.height_ = 0; |
| this.fontHeight_ = 0; |
| this.startTime_ = 0; |
| this.scale_ = 0; |
| |
| // The lowest/highest values adjusted by the vertical label step size |
| // in the displayed range of the graph. Used for scaling and setting |
| // labels. Set in layoutLabels. |
| this.min_ = 0; |
| this.max_ = 0; |
| |
| // Cached text of equally spaced labels. Set in layoutLabels. |
| this.labels_ = []; |
| } |
| |
| addDataSeries(dataSeries) { |
| this.dataSeries_.push(dataSeries); |
| } |
| |
| hasDataSeries(dataSeries) { |
| for (let i = 0; i < this.dataSeries_.length; ++i) { |
| if (this.dataSeries_[i] === dataSeries) { |
| return true; |
| } |
| } |
| return false; |
| } |
| |
| /** |
| * Returns a list of all the values that should be displayed for a given |
| * data series, using the current graph layout. |
| */ |
| getValues(dataSeries) { |
| if (!dataSeries.isVisible()) { |
| return null; |
| } |
| return dataSeries.getValues(this.startTime_, this.scale_, this.width_); |
| } |
| |
| /** |
| * Updates the graph's layout. In particular, both the max value and |
| * label positions are updated. Must be called before calling any of the |
| * drawing functions. |
| */ |
| layout(width, height, fontHeight, startTime, scale) { |
| this.width_ = width; |
| this.height_ = height; |
| this.fontHeight_ = fontHeight; |
| this.startTime_ = startTime; |
| this.scale_ = scale; |
| |
| // Find largest value. |
| let max = 0; |
| let min = 0; |
| for (let i = 0; i < this.dataSeries_.length; ++i) { |
| const values = this.getValues(this.dataSeries_[i]); |
| if (!values) { |
| continue; |
| } |
| for (let j = 0; j < values.length; ++j) { |
| if (values[j] > max) { |
| max = values[j]; |
| } else if (values[j] < min) { |
| min = values[j]; |
| } |
| } |
| } |
| |
| this.layoutLabels_(min, max); |
| } |
| |
| /** |
| * Lays out labels and sets |max_|/|min_|, taking the time units into |
| * consideration. |maxValue| is the actual maximum value, and |
| * |max_| will be set to the value of the largest label, which |
| * will be at least |maxValue|. Similar for |min_|. |
| */ |
| layoutLabels_(minValue, maxValue) { |
| if (maxValue - minValue < 1024) { |
| this.layoutLabelsBasic_(minValue, maxValue, MAX_DECIMAL_PRECISION); |
| return; |
| } |
| |
| // Find appropriate units to use. |
| const units = ['', 'k', 'M', 'G', 'T', 'P']; |
| // Units to use for labels. 0 is '1', 1 is K, etc. |
| // We start with 1, and work our way up. |
| let unit = 1; |
| minValue /= 1024; |
| maxValue /= 1024; |
| while (units[unit + 1] && maxValue - minValue >= 1024) { |
| minValue /= 1024; |
| maxValue /= 1024; |
| ++unit; |
| } |
| |
| // Calculate labels. |
| this.layoutLabelsBasic_(minValue, maxValue, MAX_DECIMAL_PRECISION); |
| |
| // Append units to labels. |
| for (let i = 0; i < this.labels_.length; ++i) { |
| this.labels_[i] += ' ' + units[unit]; |
| } |
| |
| // Convert |min_|/|max_| back to unit '1'. |
| this.min_ *= Math.pow(1024, unit); |
| this.max_ *= Math.pow(1024, unit); |
| } |
| |
| /** |
| * Same as layoutLabels_, but ignores units. |maxDecimalDigits| is the |
| * maximum number of decimal digits allowed. The minimum allowed |
| * difference between two adjacent labels is 10^-|maxDecimalDigits|. |
| */ |
| layoutLabelsBasic_(minValue, maxValue, maxDecimalDigits) { |
| this.labels_ = []; |
| const range = maxValue - minValue; |
| // No labels if the range is 0. |
| if (range === 0) { |
| this.min_ = this.max_ = maxValue; |
| return; |
| } |
| |
| // The maximum number of equally spaced labels allowed. |fontHeight_| |
| // is doubled because the top two labels are both drawn in the same |
| // gap. |
| const minLabelSpacing = 2 * this.fontHeight_ + LABEL_VERTICAL_SPACING; |
| |
| // The + 1 is for the top label. |
| let maxLabels = 1 + this.height_ / minLabelSpacing; |
| if (maxLabels < 2) { |
| maxLabels = 2; |
| } else if (maxLabels > MAX_VERTICAL_LABELS) { |
| maxLabels = MAX_VERTICAL_LABELS; |
| } |
| |
| // Initial try for step size between consecutive labels. |
| let stepSize = Math.pow(10, -maxDecimalDigits); |
| // Number of digits to the right of the decimal of |stepSize|. |
| // Used for formatting label strings. |
| let stepSizeDecimalDigits = maxDecimalDigits; |
| |
| // Pick a reasonable step size. |
| while (true) { |
| // If we use a step size of |stepSize| between labels, we'll need: |
| // |
| // Math.ceil(range / stepSize) + 1 |
| // |
| // labels. The + 1 is because we need labels at both at 0 and at |
| // the top of the graph. |
| |
| // Check if we can use steps of size |stepSize|. |
| if (Math.ceil(range / stepSize) + 1 <= maxLabels) { |
| break; |
| } |
| // Check |stepSize| * 2. |
| if (Math.ceil(range / (stepSize * 2)) + 1 <= maxLabels) { |
| stepSize *= 2; |
| break; |
| } |
| // Check |stepSize| * 5. |
| if (Math.ceil(range / (stepSize * 5)) + 1 <= maxLabels) { |
| stepSize *= 5; |
| break; |
| } |
| stepSize *= 10; |
| if (stepSizeDecimalDigits > 0) { |
| --stepSizeDecimalDigits; |
| } |
| } |
| |
| // Set the min/max so it's an exact multiple of the chosen step size. |
| this.max_ = Math.ceil(maxValue / stepSize) * stepSize; |
| this.min_ = Math.floor(minValue / stepSize) * stepSize; |
| |
| // Create labels. |
| for (let label = this.max_; label >= this.min_; label -= stepSize) { |
| this.labels_.push(label.toFixed(stepSizeDecimalDigits)); |
| } |
| } |
| |
| /** |
| * Draws tick marks for each of the labels in |labels_|. |
| */ |
| drawTicks(context) { |
| const x1 = this.width_ - 1; |
| const x2 = this.width_ - 1 - Y_AXIS_TICK_LENGTH; |
| |
| context.fillStyle = GRID_COLOR; |
| context.beginPath(); |
| for (let i = 1; i < this.labels_.length - 1; ++i) { |
| // The rounding is needed to avoid ugly 2-pixel wide anti-aliased |
| // lines. |
| const y = Math.round(this.height_ * i / (this.labels_.length - 1)); |
| context.moveTo(x1, y); |
| context.lineTo(x2, y); |
| } |
| context.stroke(); |
| } |
| |
| /** |
| * Draws a graph line for each of the data series. |
| */ |
| drawLines(context) { |
| // Factor by which to scale all values to convert them to a number from |
| // 0 to height - 1. |
| let scale = 0; |
| const bottom = this.height_ - 1; |
| if (this.max_) { |
| scale = bottom / (this.max_ - this.min_); |
| } |
| |
| // Draw in reverse order, so earlier data series are drawn on top of |
| // subsequent ones. |
| for (let i = this.dataSeries_.length - 1; i >= 0; --i) { |
| const values = this.getValues(this.dataSeries_[i]); |
| if (!values) { |
| continue; |
| } |
| context.strokeStyle = this.dataSeries_[i].getColor(); |
| context.beginPath(); |
| for (let x = 0; x < values.length; ++x) { |
| // The rounding is needed to avoid ugly 2-pixel wide anti-aliased |
| // horizontal lines. |
| context.lineTo(x, bottom - Math.round((values[x] - this.min_) * scale)); |
| } |
| context.stroke(); |
| } |
| } |
| |
| /** |
| * Draw labels in |labels_|. |
| */ |
| drawLabels(context) { |
| if (this.labels_.length === 0) { |
| return; |
| } |
| const x = this.width_ - LABEL_HORIZONTAL_SPACING; |
| |
| // Set up the context. |
| context.fillStyle = TEXT_COLOR; |
| context.textAlign = 'right'; |
| |
| // Draw top label, which is the only one that appears below its tick |
| // mark. |
| context.textBaseline = 'top'; |
| context.fillText(this.labels_[0], x, 0); |
| |
| // Draw all the other labels. |
| context.textBaseline = 'bottom'; |
| const step = (this.height_ - 1) / (this.labels_.length - 1); |
| for (let i = 1; i < this.labels_.length; ++i) { |
| context.fillText(this.labels_[i], x, step * i); |
| } |
| } |
| } |