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  1. 88b3d1d [ios blink] Implement compound backing passthrough accessors by Sunny Sachanandani · 3 days ago main master
  2. 0d3a965 Fix Dawn ImportShared* Validation Checks by Brandon Jones · 3 days ago
  3. b96b621 Fix more locks on IOSurfaceImageBacking for multithreading support by Maggie Chen · 3 days ago
  4. 0e86115 Remove the VulkanVMALargeHeapBlockSizeExperiment experiment by Shahbaz Youssefi · 3 days ago
  5. 2e75647 Fix a duplicate context dump name when two threads share the same graphite context by Maggie Chen · 4 days ago
  6. 5f5e38b [gpu] Enable IgnoreAHBVkImageSize graphite dawn toggle for Android by Saifuddin Hitawala · 4 days ago
  7. 8b36092 Create three finch groups for feature VSynAlignedPresent by Maggie Chen · 4 days ago
  8. 8e0f6ab Revert "[gpu] Do not waitUntilScheduled on same Metal device" by Sunny Sachanandani · 4 days ago
  9. ee1caf9 Remove driver bug workaround for Vaapi-One-Copy by Ted Meyer · 5 days ago
  10. 8ea6a56 [gpu] Track IOSurface GL access count separately by Sunny Sachanandani · 5 days ago
  11. f0e3da6 [gpu] Fix caching of Dawn textures in shared image by Sunny Sachanandani · 5 days ago
  12. 734412f Remove two GPU.Presentation.* histograms by Maggie Chen · 5 days ago
  13. 2f1b5a1 [gpu] Fix ANGLE Metal IOSurface synchronization by Sunny Sachanandani · 5 days ago
  14. 1506601 Skip GraphiteSharedContextThreadSafeTest if the Dawn adapter is not available by Maggie Chen · 6 days ago
  15. f2b2b89 Reland "Add GraphiteSharedContext thread safe unit tests" by Maggie Chen · 6 days ago
  16. 44f5729 [gpu] Add PurgeMemory support for WebGPU shader cache by Saifuddin Hitawala · 6 days ago
  17. e625773 [gpu] Add PurgeMemory support for GraphiteDawn in DawnCachingBackend by Saifuddin Hitawala · 6 days ago
  18. 2e24f84 Move GraphiteSharedContext creation into DawnSharedContext Initialization by Maggie Chen · 6 days ago
  19. c18f1db Using passthrough cmd info shouldn't change if fallback to SwiftShader by shaoboyan · 7 days ago
  20. 5612d92 Reland "[ios blink] Use the correct Metal device for CoreAnimation HDR" by Sunny Sachanandani · 8 days ago