/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the Qt scene graph research project. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qxclipnode_p.h" #include "utilities.h" #include #include QxClipNode::QxClipNode(const QRectF &rect) : m_rect(rect), m_radius(0) { updateGeometryDescription(Utilities::getRectGeometryDescription(), GL_UNSIGNED_SHORT); Utilities::setupRectGeometry(geometry(), m_rect); setFlag(ClipIsRectangular, true); } void QxClipNode::setRect(const QRectF &rect) { m_rect = rect; setUpdateFlag(UpdateGeometry); } void QxClipNode::setRadius(qreal radius) { m_radius = radius; setUpdateFlag(UpdateGeometry); setFlag(ClipIsRectangular, radius == 0); } void QxClipNode::update(uint updateFlags) { if (updateFlags & UpdateGeometry) updateGeometry(); } void QxClipNode::updateGeometry() { if (qFuzzyIsNull(m_radius)) { updateGeometryDescription(Utilities::getRectGeometryDescription(), GL_UNSIGNED_SHORT); Utilities::setupRectGeometry(geometry(), m_rect); } else { struct Vertex { QVector2D position; }; Geometry *g = geometry(); int vertexCount = 0; // Radius should never exceeds half of the width or half of the height qreal radius = qMin(qMin(m_rect.width() / 2, m_rect.height() / 2), m_radius); QRectF rect = m_rect; rect.adjust(radius, radius, -radius, -radius); int segments = qMin(30, qCeil(radius)); // Number of segments per corner. // Overestimate the number of vertices and indices, reduce afterwards when the actual numbers are known. g->setVertexCount((segments + 1) * 4); g->setIndexCount(0); Vertex *vertices = (Vertex *)g->vertexData(); for (int part = 0; part < 2; ++part) { for (int i = 0; i <= segments; ++i) { //### Should change to calculate sin/cos only once. qreal angle = qreal(0.5 * M_PI) * (part + i / qreal(segments)); qreal s = qFastSin(angle); qreal c = qFastCos(angle); qreal y = (part ? rect.bottom() : rect.top()) - radius * c; // current inner y-coordinate. qreal lx = rect.left() - radius * s; // current inner left x-coordinate. qreal rx = rect.right() + radius * s; // current inner right x-coordinate. vertices[vertexCount++].position = QVector2D(rx, y); vertices[vertexCount++].position = QVector2D(lx, y); } } g->setDrawingMode(QGL::TriangleStrip); g->setVertexCount(vertexCount); markDirty(DirtyGeometry); } setBoundingRect(m_rect); }