// Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0 #pragma once #include "glsltype.h" #include "glslsymbol.h" #include #include #include namespace GLSL { class GLSL_EXPORT Argument: public Symbol { public: Argument(Function *scope); const Type *type() const override; void setType(const Type *type); Argument *asArgument() override { return this; } private: const Type *_type; }; class GLSL_EXPORT Variable: public Symbol { public: Variable(Scope *scope); const Type *type() const override; void setType(const Type *type); int qualifiers() const { return _qualifiers; } void setQualifiers(int qualifiers) { _qualifiers = qualifiers; } Variable *asVariable() override { return this; } private: const Type *_type; int _qualifiers; }; class GLSL_EXPORT Block: public Scope { public: Block(Scope *enclosingScope = nullptr); QList members() const override; void add(Symbol *symbol) override; Block *asBlock() override { return this; } const Type *type() const override; Symbol *find(const QString &name) const override; private: QHash _members; }; class GLSL_EXPORT Namespace: public Scope { public: Namespace(); ~Namespace() override; void add(Symbol *symbol) override; Namespace *asNamespace() override { return this; } QList members() const override; const Type *type() const override; Symbol *find(const QString &name) const override; private: QHash _members; QVector _overloadSets; }; } // namespace GLSL