/************************************************************************** ** ** This file is part of Qt Creator ** ** Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies). ** ** Contact: Nokia Corporation (info@qt.nokia.com) ** ** ** GNU Lesser General Public License Usage ** ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this file. ** Please review the following information to ensure the GNU Lesser General ** Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** Other Usage ** ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** **************************************************************************/ #ifndef GLSLSYMBOLS_H #define GLSLSYMBOLS_H #include "glsltype.h" #include "glslsymbol.h" #include #include #include namespace GLSL { class GLSL_EXPORT Argument: public Symbol { public: Argument(Function *scope); virtual const Type *type() const; void setType(const Type *type); virtual Argument *asArgument() { return this; } private: const Type *_type; }; class GLSL_EXPORT Variable: public Symbol { public: Variable(Scope *scope); virtual const Type *type() const; void setType(const Type *type); int qualifiers() const { return _qualifiers; } void setQualifiers(int qualifiers) { _qualifiers = qualifiers; } virtual Variable *asVariable() { return this; } private: const Type *_type; int _qualifiers; }; class GLSL_EXPORT Block: public Scope { public: Block(Scope *enclosingScope = 0); virtual QList members() const; virtual void add(Symbol *symbol); virtual Block *asBlock() { return this; } virtual const Type *type() const; virtual Symbol *find(const QString &name) const; private: QHash _members; }; class GLSL_EXPORT Namespace: public Scope { public: Namespace(); virtual ~Namespace(); void add(Symbol *symbol); virtual Namespace *asNamespace() { return this; } virtual QList members() const; virtual const Type *type() const; virtual Symbol *find(const QString &name) const; private: QHash _members; QVector _overloadSets; }; } // namespace GLSL #endif // GLSLSYMBOLS_H