/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #include "cmakeprojectplugin.h" #include "cmakeeditor.h" #include "cmakebuildstep.h" #include "cmakeproject.h" #include "cmakeprojectconstants.h" #include "cmakeprojectmanager.h" #include "cmakeprojectnodes.h" #include "cmakebuildconfiguration.h" #include "cmakerunconfiguration.h" #include "cmakeprojectconstants.h" #include "cmakelocatorfilter.h" #include "cmakesettingspage.h" #include "cmaketoolmanager.h" #include "cmakekitinformation.h" #include #include #include #include #include #include #include #include #include using namespace Core; using namespace ProjectExplorer; namespace CMakeProjectManager { namespace Internal { class CMakeProjectPluginPrivate { public: Utils::ParameterAction *m_buildTargetContextAction = nullptr; QMetaObject::Connection m_actionConnect; CMakeSettingsPage settingsPage; static const std::unique_ptr projectTypeSpecificSettings; CMakeManager manager; CMakeBuildStepFactory buildStepFactory; CMakeRunConfigurationFactory runConfigFactory; CMakeBuildConfigurationFactory buildConfigFactory; CMakeEditorFactory editorFactor; CMakeLocatorFilter locatorFiler; }; const std::unique_ptr CMakeProjectPluginPrivate::projectTypeSpecificSettings{std::make_unique()}; CMakeSpecificSettings *CMakeProjectPlugin::projectTypeSpecificSettings() { return CMakeProjectPluginPrivate::projectTypeSpecificSettings.get(); } CMakeProjectPlugin::~CMakeProjectPlugin() { delete d; } bool CMakeProjectPlugin::initialize(const QStringList & /*arguments*/, QString *errorMessage) { Q_UNUSED(errorMessage) d = new CMakeProjectPluginPrivate; CMakeProjectPluginPrivate::projectTypeSpecificSettings->fromSettings(ICore::settings()); new CMakeSpecificSettingsPage(CMakeProjectPluginPrivate::projectTypeSpecificSettings.get(), this); //do not store as this will be cleaned after program close const Context projectContext(CMakeProjectManager::Constants::CMAKEPROJECT_ID); Core::FileIconProvider::registerIconOverlayForSuffix(Constants::FILEOVERLAY_CMAKE, "cmake"); Core::FileIconProvider::registerIconOverlayForFilename(Constants::FILEOVERLAY_CMAKE, "CMakeLists.txt"); TextEditor::SnippetProvider::registerGroup(Constants::CMAKE_SNIPPETS_GROUP_ID, tr("CMake", "SnippetProvider")); ProjectManager::registerProjectType(Constants::CMAKEPROJECTMIMETYPE); new CMakeToolManager(this); KitManager::registerKitInformation(); KitManager::registerKitInformation(); KitManager::registerKitInformation(); //menus ActionContainer *msubproject = ActionManager::actionContainer(ProjectExplorer::Constants::M_SUBPROJECTCONTEXT); //register actions Command *command = nullptr; d->m_buildTargetContextAction = new Utils::ParameterAction(tr("Build"), tr("Build \"%1\""), Utils::ParameterAction::AlwaysEnabled/*handled manually*/, this); command = ActionManager::registerAction(d->m_buildTargetContextAction, Constants::BUILD_TARGET_CONTEXTMENU, projectContext); command->setAttribute(Command::CA_Hide); command->setAttribute(Command::CA_UpdateText); command->setDescription(d->m_buildTargetContextAction->text()); msubproject->addAction(command, ProjectExplorer::Constants::G_PROJECT_BUILD); // Wire up context menu updates: connect(ProjectTree::instance(), &ProjectTree::currentNodeChanged, this, &CMakeProjectPlugin::updateContextActions); return true; } void CMakeProjectPlugin::extensionsInitialized() { //restore the cmake tools before loading the kits CMakeToolManager::restoreCMakeTools(); } void CMakeProjectPlugin::updateContextActions() { Project *project = ProjectTree::currentProject(); const Node *node = ProjectTree::findCurrentNode(); const CMakeTargetNode *targetNode = dynamic_cast(node); // as targetNode can be deleted while the menu is open, we keep only the const QString targetDisplayName = targetNode ? targetNode->displayName() : QString(); CMakeProject *cmProject = dynamic_cast(project); // Build Target: disconnect(d->m_actionConnect); d->m_buildTargetContextAction->setParameter(targetDisplayName); d->m_buildTargetContextAction->setEnabled(targetNode); d->m_buildTargetContextAction->setVisible(targetNode); if (cmProject && targetNode) { d->m_actionConnect = connect(d->m_buildTargetContextAction, &Utils::ParameterAction::triggered, cmProject, [cmProject, targetDisplayName]() { cmProject->buildCMakeTarget(targetDisplayName); }); } } } // Internal } // CMakeProjectManager