// Copyright (C) 2018 Jochen Seemann // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0 #include "conanplugin.h" #include "conanconstants.h" #include "conaninstallstep.h" #include "conansettings.h" #include #include #include #include #include #include #include #include using namespace Core; using namespace ProjectExplorer; using namespace Utils; namespace Conan::Internal { class ConanPluginPrivate { public: ConanInstallStepFactory installStepFactory; }; ConanPlugin::~ConanPlugin() { delete d; } void ConanPlugin::initialize() { d = new ConanPluginPrivate; conanSettings()->readSettings(ICore::settings()); connect(SessionManager::instance(), &SessionManager::projectAdded, this, &ConanPlugin::projectAdded); } static void connectTarget(Project *project, Target *target) { if (!ConanPlugin::conanFilePath(project).isEmpty()) { const QList buildConfigurations = target->buildConfigurations(); for (BuildConfiguration *buildConfiguration : buildConfigurations) buildConfiguration->buildSteps()->appendStep(Constants::INSTALL_STEP); } QObject::connect(target, &Target::addedBuildConfiguration, target, [project] (BuildConfiguration *buildConfiguration) { if (!ConanPlugin::conanFilePath(project).isEmpty()) buildConfiguration->buildSteps()->appendStep(Constants::INSTALL_STEP); }); } void ConanPlugin::projectAdded(Project *project) { connect(project, &Project::addedTarget, project, [project] (Target *target) { connectTarget(project, target); }); } ConanSettings *ConanPlugin::conanSettings() { static ConanSettings theSettings; return &theSettings; } FilePath ConanPlugin::conanFilePath(Project *project, const FilePath &defaultFilePath) { const FilePath projectDirectory = project->projectDirectory(); // conanfile.py takes precedence over conanfile.txt when "conan install dir" is invoked const FilePath conanPy = projectDirectory / "conanfile.py"; if (conanPy.exists()) return conanPy; const FilePath conanTxt = projectDirectory / "conanfile.txt"; if (conanTxt.exists()) return conanTxt; return defaultFilePath; } } // Conan::Internal