/**************************************************************************** ** ** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ****************************************************************************/ #include "debuggerengine.h" #include "debuggerinternalconstants.h" #include "debuggeractions.h" #include "debuggercore.h" #include "debuggerrunner.h" #include "debuggerstringutils.h" #include "debuggerstartparameters.h" #include "breakhandler.h" #include "disassembleragent.h" #include "memoryagent.h" #include "moduleshandler.h" #include "registerhandler.h" #include "sourcefileshandler.h" #include "stackhandler.h" #include "threadshandler.h" #include "watchhandler.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace Core; using namespace Debugger::Internal; using namespace ProjectExplorer; using namespace TextEditor; enum { debug = 0 }; #define SDEBUG(s) if (!debug) {} else qDebug() << s; #define XSDEBUG(s) qDebug() << s //#define WITH_BENCHMARK #ifdef WITH_BENCHMARK #include #endif /////////////////////////////////////////////////////////////////////// // // DebuggerStartParameters // /////////////////////////////////////////////////////////////////////// namespace Debugger { Internal::Location::Location(const StackFrame &frame, bool marker) { init(); m_fileName = frame.file; m_lineNumber = frame.line; m_needsMarker = marker; m_functionName = frame.function; m_hasDebugInfo = frame.isUsable(); m_address = frame.address; m_from = frame.from; } QDebug operator<<(QDebug d, DebuggerState state) { //return d << DebuggerEngine::stateName(state) << '(' << int(state) << ')'; return d << DebuggerEngine::stateName(state); } QDebug operator<<(QDebug str, const DebuggerStartParameters &sp) { QDebug nospace = str.nospace(); nospace << "executable=" << sp.executable << " coreFile=" << sp.coreFile << " processArgs=" << sp.processArgs << " environment=<" << sp.environment.size() << " variables>" << " workingDir=" << sp.workingDirectory << " attachPID=" << sp.attachPID << " useTerminal=" << sp.useTerminal << " remoteChannel=" << sp.remoteChannel << " serverStartScript=" << sp.serverStartScript << " abi=" << sp.toolChainAbi.toString() << '\n'; return str; } ////////////////////////////////////////////////////////////////////// // // DebuggerEnginePrivate // ////////////////////////////////////////////////////////////////////// // transitions: // None->Requested // Requested->Succeeded // Requested->Failed // Requested->Cancelled enum RemoteSetupState { RemoteSetupNone, RemoteSetupRequested, RemoteSetupSucceeded, RemoteSetupFailed, RemoteSetupCancelled }; class DebuggerEnginePrivate : public QObject { Q_OBJECT public: DebuggerEnginePrivate(DebuggerEngine *engine, const DebuggerStartParameters &sp) : m_engine(engine), m_masterEngine(0), m_runControl(0), m_startParameters(sp), m_state(DebuggerNotReady), m_lastGoodState(DebuggerNotReady), m_targetState(DebuggerNotReady), m_remoteSetupState(RemoteSetupNone), m_inferiorPid(0), m_modulesHandler(engine), m_registerHandler(), m_sourceFilesHandler(), m_stackHandler(), m_threadsHandler(), m_watchHandler(engine), m_disassemblerAgent(engine), m_memoryAgent(engine), m_isStateDebugging(false) { connect(&m_locationTimer, SIGNAL(timeout()), SLOT(resetLocation())); } public slots: void doSetupEngine(); void doSetupInferior(); void doRunEngine(); void doShutdownEngine(); void doShutdownInferior(); void doInterruptInferior(); void doFinishDebugger(); void queueSetupEngine() { m_engine->setState(EngineSetupRequested); m_engine->showMessage(_("QUEUE: SETUP ENGINE")); QTimer::singleShot(0, this, SLOT(doSetupEngine())); } void queueSetupInferior() { m_engine->setState(InferiorSetupRequested); m_engine->showMessage(_("QUEUE: SETUP INFERIOR")); QTimer::singleShot(0, this, SLOT(doSetupInferior())); } void queueRunEngine() { m_engine->setState(EngineRunRequested); m_engine->showMessage(_("QUEUE: RUN ENGINE")); QTimer::singleShot(0, this, SLOT(doRunEngine())); } void queueShutdownEngine() { m_engine->setState(EngineShutdownRequested); m_engine->showMessage(_("QUEUE: SHUTDOWN ENGINE")); QTimer::singleShot(0, this, SLOT(doShutdownEngine())); } void queueShutdownInferior() { m_engine->setState(InferiorShutdownRequested); m_engine->showMessage(_("QUEUE: SHUTDOWN INFERIOR")); QTimer::singleShot(0, this, SLOT(doShutdownInferior())); } void queueFinishDebugger() { QTC_ASSERT(state() == EngineShutdownOk || state() == EngineShutdownFailed, qDebug() << state()); m_engine->setState(DebuggerFinished); resetLocation(); if (isMasterEngine()) { m_engine->showMessage(_("QUEUE: FINISH DEBUGGER")); QTimer::singleShot(0, this, SLOT(doFinishDebugger())); } } void raiseApplication() { QTC_ASSERT(runControl(), return); runControl()->bringApplicationToForeground(m_inferiorPid); } void scheduleResetLocation() { m_stackHandler.scheduleResetLocation(); m_watchHandler.scheduleResetLocation(); m_threadsHandler.scheduleResetLocation(); m_disassemblerAgent.scheduleResetLocation(); m_locationTimer.setSingleShot(true); m_locationTimer.start(80); } void resetLocation() { m_locationTimer.stop(); m_locationMark.reset(); m_stackHandler.resetLocation(); m_watchHandler.resetLocation(); m_threadsHandler.resetLocation(); m_disassemblerAgent.resetLocation(); } public: DebuggerState state() const { return m_state; } RemoteSetupState remoteSetupState() const { return m_remoteSetupState; } bool isMasterEngine() const { return m_engine->isMasterEngine(); } DebuggerRunControl *runControl() const { return m_masterEngine ? m_masterEngine->runControl() : m_runControl; } void setRemoteSetupState(RemoteSetupState state); DebuggerEngine *m_engine; // Not owned. DebuggerEngine *m_masterEngine; // Not owned DebuggerRunControl *m_runControl; // Not owned. DebuggerStartParameters m_startParameters; // The current state. DebuggerState m_state; // The state we had before something unexpected happend. DebuggerState m_lastGoodState; // The state we are aiming for. DebuggerState m_targetState; // State of RemoteSetup signal/slots. RemoteSetupState m_remoteSetupState; qint64 m_inferiorPid; ModulesHandler m_modulesHandler; RegisterHandler m_registerHandler; SourceFilesHandler m_sourceFilesHandler; StackHandler m_stackHandler; ThreadsHandler m_threadsHandler; WatchHandler m_watchHandler; QFutureInterface m_progress; DisassemblerAgent m_disassemblerAgent; MemoryAgent m_memoryAgent; QScopedPointer m_locationMark; QTimer m_locationTimer; bool m_isStateDebugging; Utils::FileInProjectFinder m_fileFinder; }; ////////////////////////////////////////////////////////////////////// // // DebuggerEngine // ////////////////////////////////////////////////////////////////////// DebuggerEngine::DebuggerEngine(const DebuggerStartParameters &startParameters) : d(new DebuggerEnginePrivate(this, startParameters)) {} DebuggerEngine::~DebuggerEngine() { disconnect(); delete d; } const char *DebuggerEngine::stateName(int s) { # define SN(x) case x: return #x; switch (s) { SN(DebuggerNotReady) SN(EngineSetupRequested) SN(EngineSetupOk) SN(EngineSetupFailed) SN(EngineRunFailed) SN(InferiorSetupRequested) SN(InferiorSetupFailed) SN(InferiorSetupOk) SN(EngineRunRequested) SN(InferiorRunRequested) SN(InferiorRunOk) SN(InferiorRunFailed) SN(InferiorUnrunnable) SN(InferiorStopRequested) SN(InferiorStopOk) SN(InferiorStopFailed) SN(InferiorExitOk) SN(InferiorShutdownRequested) SN(InferiorShutdownOk) SN(InferiorShutdownFailed) SN(EngineShutdownRequested) SN(EngineShutdownOk) SN(EngineShutdownFailed) SN(DebuggerFinished) } return ""; # undef SN } void DebuggerEngine::showStatusMessage(const QString &msg, int timeout) const { showMessage(msg, StatusBar, timeout); } void DebuggerEngine::frameUp() { int currentIndex = stackHandler()->currentIndex(); activateFrame(qMin(currentIndex + 1, stackHandler()->stackSize() - 1)); } void DebuggerEngine::frameDown() { int currentIndex = stackHandler()->currentIndex(); activateFrame(qMax(currentIndex - 1, 0)); } void DebuggerEngine::setTargetState(DebuggerState state) { d->m_targetState = state; } ModulesHandler *DebuggerEngine::modulesHandler() const { return d->m_masterEngine ? d->m_masterEngine->modulesHandler() : &d->m_modulesHandler; } RegisterHandler *DebuggerEngine::registerHandler() const { return d->m_masterEngine ? d->m_masterEngine->registerHandler() : &d->m_registerHandler; } StackHandler *DebuggerEngine::stackHandler() const { return d->m_masterEngine ? d->m_masterEngine->stackHandler() : &d->m_stackHandler; } ThreadsHandler *DebuggerEngine::threadsHandler() const { return d->m_masterEngine ? d->m_masterEngine->threadsHandler() : &d->m_threadsHandler; } WatchHandler *DebuggerEngine::watchHandler() const { return d->m_masterEngine ? d->m_masterEngine->watchHandler() : &d->m_watchHandler; } SourceFilesHandler *DebuggerEngine::sourceFilesHandler() const { return d->m_masterEngine ? d->m_masterEngine->sourceFilesHandler() : &d->m_sourceFilesHandler; } QAbstractItemModel *DebuggerEngine::modulesModel() const { return modulesHandler()->model(); } QAbstractItemModel *DebuggerEngine::registerModel() const { return registerHandler()->model(); } QAbstractItemModel *DebuggerEngine::stackModel() const { return stackHandler()->model(); } QAbstractItemModel *DebuggerEngine::threadsModel() const { return threadsHandler()->model(); } QAbstractItemModel *DebuggerEngine::watchModel() const { return watchHandler()->model(); } QAbstractItemModel *DebuggerEngine::sourceFilesModel() const { return sourceFilesHandler()->model(); } void DebuggerEngine::fetchMemory(MemoryAgent *, QObject *, quint64 addr, quint64 length) { Q_UNUSED(addr); Q_UNUSED(length); } void DebuggerEngine::changeMemory(MemoryAgent *, QObject *, quint64 addr, const QByteArray &data) { Q_UNUSED(addr); Q_UNUSED(data); } void DebuggerEngine::setRegisterValue(int regnr, const QString &value) { Q_UNUSED(regnr); Q_UNUSED(value); } void DebuggerEngine::showMessage(const QString &msg, int channel, int timeout) const { if (d->m_masterEngine) { d->m_masterEngine->showMessage(msg, channel, timeout); return; } //if (msg.size() && msg.at(0).isUpper() && msg.at(1).isUpper()) // qDebug() << qPrintable(msg) << "IN STATE" << state(); QmlJS::ConsoleManagerInterface *consoleManager = QmlJS::ConsoleManagerInterface::instance(); if (channel == ConsoleOutput && consoleManager) consoleManager->printToConsolePane(QmlJS::ConsoleItem::UndefinedType, msg); debuggerCore()->showMessage(msg, channel, timeout); if (d->m_runControl) d->m_runControl->showMessage(msg, channel); else qWarning("Warning: %s (no active run control)", qPrintable(msg)); } void DebuggerEngine::startDebugger(DebuggerRunControl *runControl) { QTC_ASSERT(runControl, notifyEngineSetupFailed(); return); QTC_ASSERT(!d->m_runControl, notifyEngineSetupFailed(); return); d->m_progress.setProgressRange(0, 1000); FutureProgress *fp = ProgressManager::addTask(d->m_progress.future(), tr("Launching"), "Debugger.Launcher"); fp->setKeepOnFinish(FutureProgress::HideOnFinish); d->m_progress.reportStarted(); d->m_runControl = runControl; d->m_inferiorPid = d->m_startParameters.attachPID > 0 ? d->m_startParameters.attachPID : 0; if (d->m_inferiorPid) d->m_runControl->setApplicationProcessHandle(ProcessHandle(d->m_inferiorPid)); if (!d->m_startParameters.environment.size()) d->m_startParameters.environment = Utils::Environment(); debuggerCore()->action(OperateByInstruction) ->setEnabled(hasCapability(DisassemblerCapability)); QTC_ASSERT(state() == DebuggerNotReady || state() == DebuggerFinished, qDebug() << state()); d->m_lastGoodState = DebuggerNotReady; d->m_targetState = DebuggerNotReady; d->m_progress.setProgressValue(200); d->queueSetupEngine(); } void DebuggerEngine::resetLocation() { // Do it after some delay to avoid flicker. d->scheduleResetLocation(); } void DebuggerEngine::gotoLocation(const Location &loc) { d->resetLocation(); if ((hasCapability(OperateByInstructionCapability) && debuggerCore()->boolSetting(OperateByInstruction)) || !loc.hasDebugInfo()) { d->m_disassemblerAgent.setLocation(loc); return; } // CDB might hit on breakpoints while shutting down. //if (m_shuttingDown) // return; const QString file = QDir::cleanPath(loc.fileName()); const int line = loc.lineNumber(); bool newEditor = false; IEditor *editor = EditorManager::openEditor(file, Id(), EditorManager::IgnoreNavigationHistory, &newEditor); QTC_ASSERT(editor, return); // Unreadable file? editor->gotoLine(line, 0); if (newEditor) editor->document()->setProperty(Constants::OPENED_BY_DEBUGGER, true); if (loc.needsMarker()) { d->m_locationMark.reset(new TextEditor::BaseTextMark(file, line)); d->m_locationMark->setIcon(debuggerCore()->locationMarkIcon()); d->m_locationMark->setPriority(TextEditor::ITextMark::HighPriority); d->m_locationMark->init(); } //qDebug() << "MEMORY: " << d->m_memoryAgent.hasVisibleEditor(); } // Called from RunControl. void DebuggerEngine::handleStartFailed() { showMessage(QLatin1String("HANDLE RUNCONTROL START FAILED")); d->m_runControl = 0; d->m_progress.setProgressValue(900); d->m_progress.reportCanceled(); d->m_progress.reportFinished(); } // Called from RunControl. void DebuggerEngine::handleFinished() { showMessage(QLatin1String("HANDLE RUNCONTROL FINISHED")); d->m_runControl = 0; d->m_progress.setProgressValue(1000); d->m_progress.reportFinished(); modulesHandler()->removeAll(); stackHandler()->removeAll(); threadsHandler()->removeAll(); watchHandler()->cleanup(); } const DebuggerStartParameters &DebuggerEngine::startParameters() const { return d->m_startParameters; } DebuggerStartParameters &DebuggerEngine::startParameters() { return d->m_startParameters; } DebuggerState DebuggerEngine::state() const { return d->m_state; } DebuggerState DebuggerEngine::lastGoodState() const { return d->m_lastGoodState; } DebuggerState DebuggerEngine::targetState() const { return d->m_targetState; } static bool isAllowedTransition(DebuggerState from, DebuggerState to) { switch (from) { case DebuggerNotReady: return to == EngineSetupRequested; case EngineSetupRequested: return to == EngineSetupOk || to == EngineSetupFailed; case EngineSetupFailed: // In is the engine's task to go into a proper "Shutdown" // state before calling notifyEngineSetupFailed return to == DebuggerFinished; case EngineSetupOk: return to == InferiorSetupRequested || to == EngineShutdownRequested; case InferiorSetupRequested: return to == InferiorSetupOk || to == InferiorSetupFailed; case InferiorSetupFailed: return to == EngineShutdownRequested; case InferiorSetupOk: return to == EngineRunRequested; case EngineRunRequested: return to == EngineRunFailed || to == InferiorRunRequested || to == InferiorRunOk || to == InferiorStopOk || to == InferiorUnrunnable; case EngineRunFailed: return to == EngineShutdownRequested; case InferiorRunRequested: return to == InferiorRunOk || to == InferiorRunFailed; case InferiorRunFailed: return to == InferiorStopOk; case InferiorRunOk: return to == InferiorStopRequested || to == InferiorStopOk // A spontaneous stop. || to == InferiorExitOk; case InferiorStopRequested: return to == InferiorStopOk || to == InferiorStopFailed; case InferiorStopOk: return to == InferiorRunRequested || to == InferiorShutdownRequested || to == InferiorStopOk || InferiorExitOk; case InferiorStopFailed: return to == EngineShutdownRequested; case InferiorExitOk: return to == InferiorShutdownOk; case InferiorUnrunnable: return to == InferiorShutdownRequested; case InferiorShutdownRequested: return to == InferiorShutdownOk || to == InferiorShutdownFailed; case InferiorShutdownOk: return to == EngineShutdownRequested; case InferiorShutdownFailed: return to == EngineShutdownRequested; case EngineShutdownRequested: return to == EngineShutdownOk || to == EngineShutdownFailed; case EngineShutdownOk: return to == DebuggerFinished; case EngineShutdownFailed: return to == DebuggerFinished; case DebuggerFinished: return to == EngineSetupRequested; // Happens on restart. } qDebug() << "UNKNOWN DEBUGGER STATE:" << from; return false; } void DebuggerEngine::setupSlaveEngine() { QTC_CHECK(state() == DebuggerNotReady); d->queueSetupEngine(); } void DebuggerEnginePrivate::doSetupEngine() { m_engine->showMessage(_("CALL: SETUP ENGINE")); QTC_ASSERT(state() == EngineSetupRequested, qDebug() << m_engine << state()); m_engine->checkForReleaseBuild(m_startParameters); m_engine->setupEngine(); } void DebuggerEngine::notifyEngineSetupFailed() { showMessage(_("NOTE: ENGINE SETUP FAILED")); QTC_ASSERT(d->remoteSetupState() == RemoteSetupNone || d->remoteSetupState() == RemoteSetupRequested || d->remoteSetupState() == RemoteSetupSucceeded, qDebug() << this << "remoteSetupState" << d->remoteSetupState()); if (d->remoteSetupState() == RemoteSetupRequested) d->setRemoteSetupState(RemoteSetupCancelled); QTC_ASSERT(state() == EngineSetupRequested, qDebug() << this << state()); setState(EngineSetupFailed); if (isMasterEngine() && runControl()) runControl()->startFailed(); setState(DebuggerFinished); } void DebuggerEngine::notifyEngineSetupOk() { showMessage(_("NOTE: ENGINE SETUP OK")); QTC_ASSERT(d->remoteSetupState() == RemoteSetupNone || d->remoteSetupState() == RemoteSetupSucceeded, qDebug() << this << "remoteSetupState" << d->remoteSetupState()); QTC_ASSERT(state() == EngineSetupRequested, qDebug() << this << state()); setState(EngineSetupOk); showMessage(_("QUEUE: SETUP INFERIOR")); if (isMasterEngine()) d->queueSetupInferior(); } void DebuggerEngine::setupSlaveInferior() { QTC_CHECK(state() == EngineSetupOk); d->queueSetupInferior(); } void DebuggerEnginePrivate::doSetupInferior() { m_engine->showMessage(_("CALL: SETUP INFERIOR")); QTC_ASSERT(state() == InferiorSetupRequested, qDebug() << m_engine << state()); m_progress.setProgressValue(250); m_engine->setupInferior(); } void DebuggerEngine::notifyInferiorSetupFailed() { showMessage(_("NOTE: INFERIOR SETUP FAILED")); QTC_ASSERT(state() == InferiorSetupRequested, qDebug() << this << state()); showStatusMessage(tr("Setup failed.")); setState(InferiorSetupFailed); if (isMasterEngine()) d->queueShutdownEngine(); } void DebuggerEngine::notifyInferiorSetupOk() { #ifdef WITH_BENCHMARK CALLGRIND_START_INSTRUMENTATION; #endif showMessage(_("NOTE: INFERIOR SETUP OK")); QTC_ASSERT(state() == InferiorSetupRequested, qDebug() << this << state()); setState(InferiorSetupOk); if (isMasterEngine()) d->queueRunEngine(); } void DebuggerEngine::runSlaveEngine() { QTC_ASSERT(isSlaveEngine(), return); QTC_CHECK(state() == InferiorSetupOk); d->queueRunEngine(); } void DebuggerEnginePrivate::doRunEngine() { m_engine->showMessage(_("CALL: RUN ENGINE")); QTC_ASSERT(state() == EngineRunRequested, qDebug() << m_engine << state()); m_progress.setProgressValue(300); m_engine->runEngine(); } void DebuggerEngine::notifyInferiorUnrunnable() { showMessage(_("NOTE: INFERIOR UNRUNNABLE")); d->m_progress.setProgressValue(1000); d->m_progress.reportFinished(); QTC_ASSERT(state() == EngineRunRequested, qDebug() << this << state()); showStatusMessage(tr("Loading finished.")); setState(InferiorUnrunnable); } void DebuggerEngine::notifyEngineRunFailed() { showMessage(_("NOTE: ENGINE RUN FAILED")); QTC_ASSERT(state() == EngineRunRequested, qDebug() << this << state()); d->m_progress.setProgressValue(900); d->m_progress.reportCanceled(); d->m_progress.reportFinished(); showStatusMessage(tr("Run failed.")); setState(EngineRunFailed); if (isMasterEngine()) d->queueShutdownEngine(); } void DebuggerEngine::notifyEngineRequestRemoteSetup() { showMessage(_("NOTE: REQUEST REMOTE SETUP")); QTC_ASSERT(state() == EngineSetupRequested, qDebug() << this << state()); QTC_ASSERT(d->remoteSetupState() == RemoteSetupNone, qDebug() << this << "remoteSetupState" << d->remoteSetupState()); d->setRemoteSetupState(RemoteSetupRequested); emit requestRemoteSetup(); } void DebuggerEngine::notifyEngineRemoteServerRunning(const QByteArray &, int /*pid*/) { showMessage(_("NOTE: REMOTE SERVER RUNNING IN MULTIMODE")); } void DebuggerEngine::notifyEngineRemoteSetupDone(int gdbServerPort, int qmlPort) { showMessage(_("NOTE: REMOTE SETUP DONE: GDB SERVER PORT: %1 QML PORT %2") .arg(gdbServerPort).arg(qmlPort)); QTC_ASSERT(state() == EngineSetupRequested || state() == EngineSetupFailed || state() == DebuggerFinished, qDebug() << this << state()); QTC_ASSERT(d->remoteSetupState() == RemoteSetupRequested || d->remoteSetupState() == RemoteSetupCancelled, qDebug() << this << "remoteSetupState" << d->remoteSetupState()); if (d->remoteSetupState() == RemoteSetupCancelled) return; d->setRemoteSetupState(RemoteSetupSucceeded); } void DebuggerEngine::notifyEngineRemoteSetupFailed(const QString &message) { showMessage(_("NOTE: REMOTE SETUP FAILED: ") + message); QTC_ASSERT(state() == EngineSetupRequested || state() == EngineSetupFailed || state() == DebuggerFinished, qDebug() << this << state()); QTC_ASSERT(d->remoteSetupState() == RemoteSetupRequested || d->remoteSetupState() == RemoteSetupCancelled, qDebug() << this << "remoteSetupState" << d->remoteSetupState()); } void DebuggerEngine::notifyEngineRunOkAndInferiorRunRequested() { showMessage(_("NOTE: ENGINE RUN OK AND INFERIOR RUN REQUESTED")); d->m_progress.setProgressValue(1000); d->m_progress.reportFinished(); QTC_ASSERT(state() == EngineRunRequested, qDebug() << this << state()); showStatusMessage(tr("Running.")); setState(InferiorRunRequested); } void DebuggerEngine::notifyEngineRunAndInferiorRunOk() { showMessage(_("NOTE: ENGINE RUN AND INFERIOR RUN OK")); d->m_progress.setProgressValue(1000); d->m_progress.reportFinished(); QTC_ASSERT(state() == EngineRunRequested, qDebug() << this << state()); showStatusMessage(tr("Running.")); setState(InferiorRunOk); } void DebuggerEngine::notifyEngineRunAndInferiorStopOk() { showMessage(_("NOTE: ENGINE RUN AND INFERIOR STOP OK")); d->m_progress.setProgressValue(1000); d->m_progress.reportFinished(); QTC_ASSERT(state() == EngineRunRequested, qDebug() << this << state()); showStatusMessage(tr("Stopped.")); setState(InferiorStopOk); } void DebuggerEngine::notifyInferiorRunRequested() { showMessage(_("NOTE: INFERIOR RUN REQUESTED")); QTC_ASSERT(state() == InferiorStopOk, qDebug() << this << state()); showStatusMessage(tr("Run requested...")); setState(InferiorRunRequested); } void DebuggerEngine::notifyInferiorRunOk() { if (state() == InferiorRunOk) { showMessage(_("NOTE: INFERIOR RUN OK - REPEATED.")); return; } showMessage(_("NOTE: INFERIOR RUN OK")); showStatusMessage(tr("Running.")); // Transition from StopRequested can happen in remotegdbadapter. QTC_ASSERT(state() == InferiorRunRequested || state() == InferiorStopOk || state() == InferiorStopRequested, qDebug() << this << state()); setState(InferiorRunOk); } void DebuggerEngine::notifyInferiorRunFailed() { showMessage(_("NOTE: INFERIOR RUN FAILED")); QTC_ASSERT(state() == InferiorRunRequested, qDebug() << this << state()); setState(InferiorRunFailed); setState(InferiorStopOk); if (isDying()) d->queueShutdownInferior(); } void DebuggerEngine::notifyInferiorStopOk() { showMessage(_("NOTE: INFERIOR STOP OK")); // Ignore spurious notifications after we are set to die. if (isDying()) { showMessage(_("NOTE: ... WHILE DYING. ")); // Forward state to "StopOk" if needed. if (state() == InferiorStopRequested || state() == InferiorRunRequested || state() == InferiorRunOk) { showMessage(_("NOTE: ... FORWARDING TO 'STOP OK'. ")); setState(InferiorStopOk); } if (state() == InferiorStopOk || state() == InferiorStopFailed) d->queueShutdownInferior(); showMessage(_("NOTE: ... IGNORING STOP MESSAGE")); return; } QTC_ASSERT(state() == InferiorStopRequested, qDebug() << this << state()); showStatusMessage(tr("Stopped.")); setState(InferiorStopOk); } void DebuggerEngine::notifyInferiorSpontaneousStop() { showMessage(_("NOTE: INFERIOR SPONTANEOUS STOP")); QTC_ASSERT(state() == InferiorRunOk, qDebug() << this << state()); showStatusMessage(tr("Stopped.")); setState(InferiorStopOk); if (debuggerCore()->boolSetting(RaiseOnInterrupt)) emit raiseWindow(); } void DebuggerEngine::notifyInferiorStopFailed() { showMessage(_("NOTE: INFERIOR STOP FAILED")); QTC_ASSERT(state() == InferiorStopRequested, qDebug() << this << state()); setState(InferiorStopFailed); if (isMasterEngine()) d->queueShutdownEngine(); } void DebuggerEnginePrivate::doInterruptInferior() { //QTC_ASSERT(isMasterEngine(), return); QTC_ASSERT(state() == InferiorRunOk, qDebug() << m_engine << state()); m_engine->setState(InferiorStopRequested); m_engine->showMessage(_("CALL: INTERRUPT INFERIOR")); m_engine->showStatusMessage(tr("Attempting to interrupt.")); m_engine->interruptInferior(); } void DebuggerEnginePrivate::doShutdownInferior() { //QTC_ASSERT(isMasterEngine(), return); QTC_ASSERT(state() == InferiorShutdownRequested, qDebug() << m_engine << state()); resetLocation(); m_targetState = DebuggerFinished; m_engine->showMessage(_("CALL: SHUTDOWN INFERIOR")); m_engine->shutdownInferior(); } void DebuggerEngine::notifyInferiorShutdownOk() { showMessage(_("INFERIOR SUCCESSFULLY SHUT DOWN")); QTC_ASSERT(state() == InferiorShutdownRequested, qDebug() << this << state()); d->m_lastGoodState = DebuggerNotReady; // A "neutral" value. setState(InferiorShutdownOk); if (isMasterEngine()) d->queueShutdownEngine(); } void DebuggerEngine::notifyInferiorShutdownFailed() { showMessage(_("INFERIOR SHUTDOWN FAILED")); QTC_ASSERT(state() == InferiorShutdownRequested, qDebug() << this << state()); setState(InferiorShutdownFailed); if (isMasterEngine()) d->queueShutdownEngine(); } void DebuggerEngine::notifyInferiorIll() { showMessage(_("NOTE: INFERIOR ILL")); // This can be issued in almost any state. The inferior could still be // alive as some previous notifications might have been bogus. d->m_targetState = DebuggerFinished; d->m_lastGoodState = d->m_state; if (state() == InferiorRunRequested) { // We asked for running, but did not see a response. // Assume the inferior is dead. // FIXME: Use timeout? setState(InferiorRunFailed); setState(InferiorStopOk); } d->queueShutdownInferior(); } void DebuggerEngine::shutdownSlaveEngine() { QTC_CHECK(isAllowedTransition(state(),EngineShutdownRequested)); setState(EngineShutdownRequested); shutdownEngine(); } void DebuggerEnginePrivate::doShutdownEngine() { QTC_ASSERT(isMasterEngine(), qDebug() << m_engine; return); QTC_ASSERT(state() == EngineShutdownRequested, qDebug() << m_engine << state()); m_targetState = DebuggerFinished; m_engine->showMessage(_("CALL: SHUTDOWN ENGINE")); m_engine->shutdownEngine(); } void DebuggerEngine::notifyEngineShutdownOk() { showMessage(_("NOTE: ENGINE SHUTDOWN OK")); QTC_ASSERT(state() == EngineShutdownRequested, qDebug() << this << state()); setState(EngineShutdownOk); d->queueFinishDebugger(); } void DebuggerEngine::notifyEngineShutdownFailed() { showMessage(_("NOTE: ENGINE SHUTDOWN FAILED")); QTC_ASSERT(state() == EngineShutdownRequested, qDebug() << this << state()); setState(EngineShutdownFailed); d->queueFinishDebugger(); } void DebuggerEnginePrivate::doFinishDebugger() { m_engine->showMessage(_("NOTE: FINISH DEBUGGER")); QTC_ASSERT(state() == DebuggerFinished, qDebug() << m_engine << state()); if (isMasterEngine() && m_runControl) m_runControl->debuggingFinished(); } void DebuggerEnginePrivate::setRemoteSetupState(RemoteSetupState state) { bool allowedTransition = false; if (m_remoteSetupState == RemoteSetupNone) { if (state == RemoteSetupRequested) allowedTransition = true; } if (m_remoteSetupState == RemoteSetupRequested) { if (state == RemoteSetupCancelled || state == RemoteSetupSucceeded || state == RemoteSetupFailed) allowedTransition = true; } if (!allowedTransition) qDebug() << "*** UNEXPECTED REMOTE SETUP TRANSITION from" << m_remoteSetupState << "to" << state; m_remoteSetupState = state; } void DebuggerEngine::notifyEngineIll() { #ifdef WITH_BENCHMARK CALLGRIND_STOP_INSTRUMENTATION; CALLGRIND_DUMP_STATS; #endif showMessage(_("NOTE: ENGINE ILL ******")); d->m_targetState = DebuggerFinished; d->m_lastGoodState = d->m_state; switch (state()) { case InferiorRunRequested: case InferiorRunOk: // The engine does not look overly ill right now, so attempt to // properly interrupt at least once. If that fails, we are on the // shutdown path due to d->m_targetState anyways. setState(InferiorStopRequested, true); showMessage(_("ATTEMPT TO INTERRUPT INFERIOR")); interruptInferior(); break; case InferiorStopRequested: case InferiorStopOk: showMessage(_("FORWARDING STATE TO InferiorShutdownFailed")); setState(InferiorShutdownFailed, true); if (isMasterEngine()) d->queueShutdownEngine(); break; default: if (isMasterEngine()) d->queueShutdownEngine(); break; } } void DebuggerEngine::notifyEngineSpontaneousShutdown() { #ifdef WITH_BENCHMARK CALLGRIND_STOP_INSTRUMENTATION; CALLGRIND_DUMP_STATS; #endif showMessage(_("NOTE: ENGINE SPONTANEOUS SHUTDOWN")); setState(EngineShutdownOk, true); if (isMasterEngine()) d->queueFinishDebugger(); } void DebuggerEngine::notifyInferiorExited() { #ifdef WITH_BENCHMARK CALLGRIND_STOP_INSTRUMENTATION; CALLGRIND_DUMP_STATS; #endif showMessage(_("NOTE: INFERIOR EXITED")); d->resetLocation(); setState(InferiorExitOk); setState(InferiorShutdownOk); if (isMasterEngine()) d->queueShutdownEngine(); } void DebuggerEngine::slaveEngineStateChanged(DebuggerEngine *slaveEngine, DebuggerState state) { Q_UNUSED(slaveEngine); Q_UNUSED(state); } static inline QString msgStateChanged(DebuggerState oldState, DebuggerState newState, bool forced, bool master) { QString result; QTextStream str(&result); str << "State changed"; if (forced) str << " BY FORCE"; str << " from " << DebuggerEngine::stateName(oldState) << '(' << oldState << ") to " << DebuggerEngine::stateName(newState) << '(' << newState << ')'; if (master) str << " [master]"; return result; } void DebuggerEngine::setState(DebuggerState state, bool forced) { const QString msg = msgStateChanged(d->m_state, state, forced, isMasterEngine()); if (isStateDebugging()) qDebug("%s", qPrintable(msg)); DebuggerState oldState = d->m_state; d->m_state = state; if (!forced && !isAllowedTransition(oldState, state)) qDebug() << "*** UNEXPECTED STATE TRANSITION: " << this << msg; if (state == DebuggerFinished) { // Give up ownership on claimed breakpoints. BreakHandler *handler = breakHandler(); foreach (BreakpointModelId id, handler->engineBreakpointIds(this)) handler->notifyBreakpointReleased(id); } showMessage(msg, LogDebug); updateViews(); emit stateChanged(d->m_state); if (isSlaveEngine()) masterEngine()->slaveEngineStateChanged(this, state); } void DebuggerEngine::updateViews() { // The slave engines are not entitled to change the view. Their wishes // should be coordinated by their master engine. if (isMasterEngine()) debuggerCore()->updateState(this); } bool DebuggerEngine::isSlaveEngine() const { return d->m_masterEngine != 0; } bool DebuggerEngine::isMasterEngine() const { return d->m_masterEngine == 0; } void DebuggerEngine::setMasterEngine(DebuggerEngine *masterEngine) { d->m_masterEngine = masterEngine; } DebuggerEngine *DebuggerEngine::masterEngine() const { return d->m_masterEngine; } QString DebuggerEngine::toFileInProject(const QUrl &fileUrl) { // make sure file finder is properly initialized const DebuggerStartParameters &sp = startParameters(); d->m_fileFinder.setProjectDirectory(sp.projectSourceDirectory); d->m_fileFinder.setProjectFiles(sp.projectSourceFiles); d->m_fileFinder.setSysroot(sp.sysRoot); return d->m_fileFinder.findFile(fileUrl); } bool DebuggerEngine::debuggerActionsEnabled() const { return debuggerActionsEnabled(d->m_state); } bool DebuggerEngine::debuggerActionsEnabled(DebuggerState state) { switch (state) { case InferiorSetupRequested: case InferiorRunOk: case InferiorUnrunnable: case InferiorStopOk: return true; case InferiorStopRequested: case InferiorRunRequested: case InferiorRunFailed: case InferiorSetupOk: case DebuggerNotReady: case EngineSetupRequested: case EngineSetupOk: case EngineSetupFailed: case EngineRunRequested: case EngineRunFailed: case InferiorSetupFailed: case InferiorStopFailed: case InferiorExitOk: case InferiorShutdownRequested: case InferiorShutdownOk: case InferiorShutdownFailed: case EngineShutdownRequested: case EngineShutdownOk: case EngineShutdownFailed: case DebuggerFinished: return false; } return false; } void DebuggerEngine::notifyInferiorPid(qint64 pid) { if (d->m_inferiorPid == pid) return; d->m_inferiorPid = pid; if (pid) { showMessage(tr("Taking notice of pid %1").arg(pid)); if (d->m_startParameters.startMode == StartInternal || d->m_startParameters.startMode == StartExternal || d->m_startParameters.startMode == AttachExternal) QTimer::singleShot(0, d, SLOT(raiseApplication())); } } qint64 DebuggerEngine::inferiorPid() const { return d->m_inferiorPid; } bool DebuggerEngine::isReverseDebugging() const { return debuggerCore()->isReverseDebugging(); } // Called by DebuggerRunControl. void DebuggerEngine::quitDebugger() { showMessage(_("QUIT DEBUGGER REQUESTED IN STATE %1").arg(state())); d->m_targetState = DebuggerFinished; switch (state()) { case InferiorStopOk: case InferiorStopFailed: d->queueShutdownInferior(); break; case InferiorRunOk: d->doInterruptInferior(); break; case EngineSetupRequested: notifyEngineSetupFailed(); break; case EngineSetupOk: setState(InferiorSetupRequested); notifyInferiorSetupFailed(); break; case EngineRunRequested: notifyEngineRunFailed(); break; case EngineShutdownRequested: break; case EngineRunFailed: case DebuggerFinished: case InferiorExitOk: case InferiorShutdownOk: break; case InferiorSetupRequested: notifyInferiorSetupFailed(); break; default: // FIXME: We should disable the actions connected to that. notifyInferiorIll(); break; } } void DebuggerEngine::abortDebugger() { // Overridden in e.g. GdbEngine. quitDebugger(); } void DebuggerEngine::requestInterruptInferior() { d->doInterruptInferior(); } void DebuggerEngine::progressPing() { int progress = qMin(d->m_progress.progressValue() + 2, 800); d->m_progress.setProgressValue(progress); } DebuggerRunControl *DebuggerEngine::runControl() const { return d->runControl(); } bool DebuggerEngine::setToolTipExpression (const QPoint &, TextEditor::ITextEditor *, const DebuggerToolTipContext &) { return false; } void DebuggerEngine::updateWatchData(const WatchData &, const WatchUpdateFlags &) { } void DebuggerEngine::watchDataSelected(const QByteArray &) { } void DebuggerEngine::watchPoint(const QPoint &) { } void DebuggerEngine::fetchDisassembler(DisassemblerAgent *) { } void DebuggerEngine::activateFrame(int) { } void DebuggerEngine::reloadModules() { } void DebuggerEngine::examineModules() { } void DebuggerEngine::loadSymbols(const QString &) { } void DebuggerEngine::loadAllSymbols() { } void DebuggerEngine::loadSymbolsForStack() { } void DebuggerEngine::requestModuleSymbols(const QString &) { } void DebuggerEngine::requestModuleSections(const QString &) { } void DebuggerEngine::reloadRegisters() { } void DebuggerEngine::reloadSourceFiles() { } void DebuggerEngine::reloadFullStack() { } void DebuggerEngine::loadAdditionalQmlStack() { } void DebuggerEngine::reloadDebuggingHelpers() { } void DebuggerEngine::addOptionPages(QList *) const { } bool DebuggerEngine::isSynchronous() const { return false; } QByteArray DebuggerEngine::qtNamespace() const { return QByteArray(); } void DebuggerEngine::createSnapshot() { } void DebuggerEngine::updateAll() { } #if 0 // FIXME: Remove explicit use of BreakpointData if (!bp->engine && acceptsBreakpoint(id)) { QTC_CHECK(state == BreakpointNew); // Take ownership of the breakpoint. bp->engine = this; } #endif void DebuggerEngine::attemptBreakpointSynchronization() { showMessage(_("ATTEMPT BREAKPOINT SYNCHRONIZATION")); if (!stateAcceptsBreakpointChanges()) { showMessage(_("BREAKPOINT SYNCHRONIZATION NOT POSSIBLE IN CURRENT STATE")); return; } BreakHandler *handler = breakHandler(); foreach (BreakpointModelId id, handler->unclaimedBreakpointIds()) { // Take ownership of the breakpoint. Requests insertion. if (acceptsBreakpoint(id)) { showMessage(_("TAKING OWNERSHIP OF BREAKPOINT %1 IN STATE %2") .arg(id.toString()).arg(handler->state(id))); handler->setEngine(id, this); } else { showMessage(_("BREAKPOINT %1 IN STATE %2 IS NOT ACCEPTABLE") .arg(id.toString()).arg(handler->state(id))); } } bool done = true; foreach (BreakpointModelId id, handler->engineBreakpointIds(this)) { switch (handler->state(id)) { case BreakpointNew: // Should not happen once claimed. QTC_CHECK(false); continue; case BreakpointInsertRequested: done = false; insertBreakpoint(id); continue; case BreakpointChangeRequested: done = false; changeBreakpoint(id); continue; case BreakpointRemoveRequested: done = false; removeBreakpoint(id); continue; case BreakpointChangeProceeding: case BreakpointInsertProceeding: case BreakpointRemoveProceeding: done = false; //qDebug() << "BREAKPOINT " << id << " STILL IN PROGRESS, STATE" // << handler->state(id); continue; case BreakpointInserted: //qDebug() << "BREAKPOINT " << id << " IS GOOD"; continue; case BreakpointDead: // Should not only be visible inside BreakpointHandler. QTC_CHECK(false); continue; } QTC_ASSERT(false, qDebug() << "UNKNOWN STATE" << id << state()); } if (done) { showMessage(_("BREAKPOINTS ARE SYNCHRONIZED")); d->m_disassemblerAgent.updateBreakpointMarkers(); } else { showMessage(_("BREAKPOINTS ARE NOT FULLY SYNCHRONIZED")); } } void DebuggerEngine::insertBreakpoint(BreakpointModelId id) { BreakpointState state = breakHandler()->state(id); QTC_ASSERT(state == BreakpointInsertRequested, qDebug() << id << this << state); QTC_CHECK(false); } void DebuggerEngine::removeBreakpoint(BreakpointModelId id) { BreakpointState state = breakHandler()->state(id); QTC_ASSERT(state == BreakpointRemoveRequested, qDebug() << id << this << state); QTC_CHECK(false); } void DebuggerEngine::changeBreakpoint(BreakpointModelId id) { BreakpointState state = breakHandler()->state(id); QTC_ASSERT(state == BreakpointChangeRequested, qDebug() << id << this << state); QTC_CHECK(false); } void DebuggerEngine::assignValueInDebugger(const WatchData *, const QString &, const QVariant &) { } void DebuggerEngine::detachDebugger() { } void DebuggerEngine::exitDebugger() { QTC_ASSERT(d->m_state == InferiorStopOk || d->m_state == InferiorUnrunnable || d->m_state == InferiorRunOk, qDebug() << d->m_state); quitDebugger(); } void DebuggerEngine::executeStep() { } void DebuggerEngine::executeStepOut() { } void DebuggerEngine::executeNext() { } void DebuggerEngine::executeStepI() { } void DebuggerEngine::executeNextI() { } void DebuggerEngine::executeReturn() { } void DebuggerEngine::continueInferior() { } void DebuggerEngine::interruptInferior() { } void DebuggerEngine::executeRunToLine(const ContextData &) { } void DebuggerEngine::executeRunToFunction(const QString &) { } void DebuggerEngine::executeJumpToLine(const ContextData &) { } void DebuggerEngine::executeDebuggerCommand(const QString &, DebuggerLanguages) { showStatusMessage(tr("This debugger cannot handle user input.")); } BreakHandler *DebuggerEngine::breakHandler() const { return debuggerCore()->breakHandler(); } bool DebuggerEngine::isDying() const { return targetState() == DebuggerFinished; } QString DebuggerEngine::msgWatchpointByExpressionTriggered(BreakpointModelId id, const int number, const QString &expr) { return id ? tr("Data breakpoint %1 (%2) at %3 triggered.") .arg(id.toString()).arg(number).arg(expr) : tr("Internal data breakpoint %1 at %2 triggered.") .arg(number).arg(expr); } QString DebuggerEngine::msgWatchpointByExpressionTriggered(BreakpointModelId id, const int number, const QString &expr, const QString &threadId) { return id ? tr("Data breakpoint %1 (%2) at %3 in thread %4 triggered.") .arg(id.toString()).arg(number).arg(expr).arg(threadId) : tr("Internal data breakpoint %1 at %2 in thread %3 triggered.") .arg(number).arg(expr).arg(threadId); } QString DebuggerEngine::msgWatchpointByAddressTriggered(BreakpointModelId id, const int number, quint64 address) { return id ? tr("Data breakpoint %1 (%2) at 0x%3 triggered.") .arg(id.toString()).arg(number).arg(address, 0, 16) : tr("Internal data breakpoint %1 at 0x%2 triggered.") .arg(number).arg(address, 0, 16); } QString DebuggerEngine::msgWatchpointByAddressTriggered(BreakpointModelId id, const int number, quint64 address, const QString &threadId) { return id ? tr("Data breakpoint %1 (%2) at 0x%3 in thread %4 triggered.") .arg(id.toString()).arg(number).arg(address, 0, 16).arg(threadId) : tr("Internal data breakpoint %1 at 0x%2 in thread %3 triggered.") .arg(id.toString()).arg(number).arg(address, 0, 16).arg(threadId); } QString DebuggerEngine::msgBreakpointTriggered(BreakpointModelId id, const int number, const QString &threadId) { return id ? tr("Stopped at breakpoint %1 (%2) in thread %3.") .arg(id.toString()).arg(number).arg(threadId) : tr("Stopped at internal breakpoint %1 in thread %2.") .arg(number).arg(threadId); } QString DebuggerEngine::msgStopped(const QString &reason) { return reason.isEmpty() ? tr("Stopped.") : tr("Stopped: \"%1\"").arg(reason); } QString DebuggerEngine::msgStoppedBySignal(const QString &meaning, const QString &name) { return tr("Stopped: %1 (Signal %2).").arg(meaning, name); } QString DebuggerEngine::msgStoppedByException(const QString &description, const QString &threadId) { return tr("Stopped in thread %1 by: %2.").arg(threadId, description); } QString DebuggerEngine::msgInterrupted() { return tr("Interrupted."); } void DebuggerEngine::showStoppedBySignalMessageBox(QString meaning, QString name) { if (name.isEmpty()) name = QLatin1Char(' ') + tr("", "name") + QLatin1Char(' '); if (meaning.isEmpty()) meaning = QLatin1Char(' ') + tr("", "meaning") + QLatin1Char(' '); const QString msg = tr("

The inferior stopped because it received a " "signal from the Operating System.

" "" "
Signal name : %1
Signal meaning : %2
") .arg(name, meaning); showMessageBox(QMessageBox::Information, tr("Signal received"), msg); } void DebuggerEngine::showStoppedByExceptionMessageBox(const QString &description) { const QString msg = tr("

The inferior stopped because it triggered an exception.

%1"). arg(description); showMessageBox(QMessageBox::Information, tr("Exception Triggered"), msg); } void DebuggerEngine::openMemoryView(quint64 startAddr, unsigned flags, const QList &ml, const QPoint &pos, const QString &title, QWidget *parent) { d->m_memoryAgent.createBinEditor(startAddr, flags, ml, pos, title, parent); } void DebuggerEngine::updateMemoryViews() { d->m_memoryAgent.updateContents(); } void DebuggerEngine::openDisassemblerView(const Location &location) { DisassemblerAgent *agent = new DisassemblerAgent(this); agent->setLocation(location); } bool DebuggerEngine::isStateDebugging() const { return d->m_isStateDebugging; } void DebuggerEngine::setStateDebugging(bool on) { d->m_isStateDebugging = on; } void DebuggerEngine::checkForReleaseBuild(const DebuggerStartParameters &sp) { if (!debuggerCore()->boolSetting(WarnOnReleaseBuilds) || !(sp.languages & CppLanguage)) return; QString binary = sp.executable; if (binary.isEmpty()) return; QString detailedWarning; switch (sp.toolChainAbi.binaryFormat()) { case ProjectExplorer::Abi::PEFormat: { if (sp.masterEngineType != CdbEngineType) return; if (!binary.endsWith(QLatin1String(".exe"), Qt::CaseInsensitive)) binary.append(QLatin1String(".exe")); QString errorMessage; QStringList rc; if (getPDBFiles(binary, &rc, &errorMessage) && !rc.isEmpty()) return; if (!errorMessage.isEmpty()) { detailedWarning.append(QLatin1Char('\n')); detailedWarning.append(errorMessage); } break; } case ProjectExplorer::Abi::ElfFormat: { Utils::ElfReader reader(binary); Utils::ElfData elfData = reader.readHeaders(); QString error = reader.errorString(); debuggerCore()->showMessage(_("EXAMINING ") + binary, LogDebug); QByteArray msg = "ELF SECTIONS: "; static QList interesting; if (interesting.isEmpty()) { interesting.append(".debug_info"); interesting.append(".debug_abbrev"); interesting.append(".debug_line"); interesting.append(".debug_str"); interesting.append(".debug_loc"); interesting.append(".debug_range"); interesting.append(".gdb_index"); interesting.append(".note.gnu.build-id"); interesting.append(".gnu.hash"); interesting.append(".gnu_debuglink"); } QSet seen; foreach (const Utils::ElfSectionHeader &header, elfData.sectionHeaders) { msg.append(header.name); msg.append(' '); if (interesting.contains(header.name)) seen.insert(header.name); } debuggerCore()->showMessage(_(msg), LogDebug); if (!error.isEmpty()) { debuggerCore()->showMessage(_("ERROR WHILE READING ELF SECTIONS: ") + error, LogDebug); return; } if (elfData.sectionHeaders.isEmpty()) { debuggerCore()->showMessage(_("NO SECTION HEADERS FOUND. IS THIS AN EXECUTABLE?"), LogDebug); return; } // Note: .note.gnu.build-id also appears in regular release builds. // bool hasBuildId = elfData.indexOf(".note.gnu.build-id") >= 0; bool hasEmbeddedInfo = elfData.indexOf(".debug_info") >= 0; bool hasLink = elfData.indexOf(".gnu_debuglink") >= 0; if (hasEmbeddedInfo || hasLink) return; foreach (const QByteArray &name, interesting) { const QString found = seen.contains(name) ? tr("Found.") : tr("Not found."); detailedWarning.append(tr("\nSection %1: %2").arg(_(name)).arg(found)); } break; } default: return; } showMessageBox(QMessageBox::Information, tr("Warning"), tr("This does not seem to be a \"Debug\" build.\n" "Setting breakpoints by file name and line number may fail.") + QLatin1Char('\n') + detailedWarning); } } // namespace Debugger #include "debuggerengine.moc"