/************************************************************************** ** ** This file is part of Qt Creator ** ** Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). ** ** Contact: Qt Software Information (qt-info@nokia.com) ** ** Commercial Usage ** ** Licensees holding valid Qt Commercial licenses may use this file in ** accordance with the Qt Commercial License Agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Nokia. ** ** GNU Lesser General Public License Usage ** ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at qt-sales@nokia.com. ** **************************************************************************/ #ifndef QT4PROJECT_H #define QT4PROJECT_H #include "qt4nodes.h" #include "qmakestep.h" #include "makestep.h" #include #include #include #include #include #include #include #include #include #include #include "qtextended_integration.h" namespace Core { class IWizard; } namespace CppTools { class ICppCodeModel; } QT_BEGIN_NAMESPACE class ProFile; QT_END_NAMESPACE namespace Qt4ProjectManager { namespace Internal { class ProFileReader; class DeployHelperRunStep; class FileItem; class Qt4ProFileNode; class Qt4RunConfiguration; class GCCPreprocessor; struct Qt4ProjectFiles; } class QMakeStep; class MakeStep; class Qt4Manager; class Qt4Project; class Qt4RunStep; class Qt4ProjectFile : public Core::IFile { Q_OBJECT // needed for createProFileReader friend class Internal::Qt4RunConfiguration; public: Qt4ProjectFile(Qt4Project *project, const QString &filePath, QObject *parent = 0); bool save(const QString &fileName = QString()); QString fileName() const; QString defaultPath() const; QString suggestedFileName() const; virtual QString mimeType() const; bool isModified() const; bool isReadOnly() const; bool isSaveAsAllowed() const; void modified(Core::IFile::ReloadBehavior *behavior); private: const QString m_mimeType; Qt4Project *m_project; QString m_filePath; }; class Qt4Project : public ProjectExplorer::Project { Q_OBJECT public: explicit Qt4Project(Qt4Manager *manager, const QString &proFile); virtual ~Qt4Project(); QString name() const; Core::IFile *file() const; ProjectExplorer::IProjectManager *projectManager() const; Qt4Manager *qt4ProjectManager() const; QList dependencies(); //NBS remove QListdependsOn(); bool isApplication() const; Internal::Qt4ProFileNode *rootProjectNode() const; virtual QStringList files(FilesMode fileMode) const; //building environment ProjectExplorer::Environment environment(const QString &buildConfiguration) const; ProjectExplorer::Environment baseEnvironment(const QString &buildConfiguration) const; void setUserEnvironmentChanges(const QString &buildConfig, const QList &diff); QList userEnvironmentChanges(const QString &buildConfig) const; virtual QString buildDirectory(const QString &buildConfiguration) const; //Qt4Project specific(?) bool useSystemEnvironment(const QString &buildConfiguration) const; void setUseSystemEnvironment(const QString &buildConfiguration, bool b); // returns the CONFIG variable from the .pro file QStringList qmakeConfig() const; // returns the qtdir (depends on the current QtVersion) QString qtDir(const QString &buildConfiguration) const; //returns the qtVersion, if the project is set to use the default qt version, then // that is returned // to check wheter the project uses the default qt version use qtVersionId ProjectExplorer::QtVersion *qtVersion(const QString &buildConfiguration) const; // returns the id of the qt version, if the project is using the default qt version // this function returns 0 int qtVersionId(const QString &buildConfiguration) const; //returns the name of the qt version, might be QString::Null, which means default qt version // qtVersion is in general the better method to use QString qtVersionName(const QString &buildConfiguration) const; ProjectExplorer::BuildStepConfigWidget *createConfigWidget(); QList subConfigWidgets(); void setQtVersion(const QString &buildConfiguration, int id); virtual void newBuildConfiguration(const QString &buildConfiguration); QList applicationProFiles() const; Internal::ProFileReader *createProFileReader() const; // Those functions arein a few places. // The drawback is that we shouldn't actually depend on them beeing always there // That is generally the stuff that is asked should normally be transfered to // Qt4Project * // So that we can later enable people to build qt4projects the way they would like QMakeStep *qmakeStep() const; MakeStep *makeStep() const; void notifyChanged(const QString &name); // called by qt4ProjectNode to add ui_*.h files to the codemodel void addUiFilesToCodeModel(const QStringList &files); QString makeCommand(const QString &buildConfiguration) const; // Is called by qmakestep qt4configurationwidget if the settings change // Informs all Qt4RunConfigurations that their cached values are now invalid // the Qt4RunConfigurations will update as soon as asked void invalidateCachedTargetInformation(); public slots: void update(); void proFileParseError(const QString &errorMessage); void scheduleUpdateCodeModel(); private slots: void updateCodeModel(); void defaultQtVersionChanged(); void qtVersionsChanged(); void updateFileList(); void foldersAboutToBeAdded(FolderNode *, const QList &); void checkForNewApplicationProjects(); void checkForDeletedApplicationProjects(); void projectTypeChanged(Qt4ProjectManager::Internal::Qt4ProFileNode *node, const Qt4ProjectManager::Internal::Qt4ProjectType oldType, const Qt4ProjectManager::Internal::Qt4ProjectType newType); void proFileUpdated(Qt4ProjectManager::Internal::Qt4ProFileNode *node); void addUiFiles(); protected: virtual void restoreSettingsImpl(ProjectExplorer::PersistentSettingsReader &settingsReader); virtual void saveSettingsImpl(ProjectExplorer::PersistentSettingsWriter &writer); private: static void collectApplicationProFiles(QList &list, Internal::Qt4ProFileNode *node); static void findProFile(const QString& fileName, Internal::Qt4ProFileNode *root, QList &list); static bool hasSubNode(Internal::Qt4PriFileNode *root, const QString &path); ProjectExplorer::ToolChain *toolChain(const QString &buildConfiguration) const; mutable ProjectExplorer::ToolChain *m_toolChain; QList m_applicationProFileChange; ProjectExplorer::ProjectExplorerPlugin *projectExplorer() const; void addDefaultBuild(); static QString qmakeVarName(ProjectExplorer::FileType type); Qt4Manager *m_manager; Internal::Qt4ProFileNode *m_rootProjectNode; Internal::Qt4NodesWatcher *m_nodesWatcher; Qt4ProjectFile *m_fileInfo; bool m_isApplication; // Current configuration QString m_oldQtIncludePath; QString m_oldQtLibsPath; // cached lists of all of files Internal::Qt4ProjectFiles *m_projectFiles; QTimer m_updateCodeModelTimer; QTimer m_addUiFilesTimer; QStringList m_uiFilesToAdd; friend class Qt4ProjectFile; }; } // namespace Qt4ProjectManager #endif // QT4PROJECT_H