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//
// Copyright (C) 2013 Mateusz Łoskot <mateusz@loskot.net>
//
// This file is part of Qt Creator Boost.Build plugin project.
//
// This is free software; you can redistribute and/or modify it under
// the terms of the GNU Lesser General Public License, Version 2.1
// as published by the Free Software Foundation.
// See accompanying file LICENSE.txt or copy at
// http://www.gnu.org/licenses/lgpl-2.1-standalone.html.
//
#include "b2buildconfiguration.h"
#include "b2buildstep.h"
#include "b2projectmanager.h"
#include "b2projectmanagerplugin.h"
#include "b2projectmanagerconstants.h"
#include <coreplugin/icore.h>
#include <coreplugin/icontext.h>
#include <coreplugin/actionmanager/actionmanager.h>
#include <coreplugin/actionmanager/command.h>
#include <coreplugin/actionmanager/actioncontainer.h>
#include <coreplugin/coreconstants.h>
#include <utils/mimetypes/mimedatabase.h>
#include <QAction>
#include <QMessageBox>
#include <QMainWindow>
#include <QMenu>
#include <QtPlugin>
namespace BoostBuildProjectManager {
namespace Internal {
BoostBuildPlugin::BoostBuildPlugin()
{
// Create your members
}
BoostBuildPlugin::~BoostBuildPlugin()
{
// Unregister objects from the plugin manager's object pool
// Delete members
}
bool BoostBuildPlugin::initialize(QStringList const& arguments, QString* errorString)
{
Q_UNUSED(arguments)
Q_UNUSED(errorString)
// Register objects in the plugin manager's object pool
// Load settings
// Add actions to menus
// Connect to other plugins' signals
// In the initialize function, a plugin can be sure that the plugins it
// depends on have initialized their members.
QLatin1String const mimeTypes(":boostbuildproject/BoostBuildProjectManager.mimetypes.xml");
Utils::MimeDatabase::addMimeTypes(mimeTypes);
addAutoReleasedObject(new BuildStepFactory);
addAutoReleasedObject(new BuildConfigurationFactory);
//TODO addAutoReleasedObject(new RunConfigurationFactory);
addAutoReleasedObject(new ProjectManager);
return true;
}
void BoostBuildPlugin::extensionsInitialized()
{
// Retrieve objects from the plugin manager's object pool
// In the extensionsInitialized function, a plugin can be sure that all
// plugins that depend on it are completely initialized.
}
ExtensionSystem::IPlugin::ShutdownFlag BoostBuildPlugin::aboutToShutdown()
{
// Save settings
// Disconnect from signals that are not needed during shutdown
// Hide UI (if you add UI that is not in the main window directly)
return SynchronousShutdown;
}
} // namespace Internal
} // namespace BoostBuildProjectManager
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