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<title>qt-labs/qtshadertools.git/src/3rdparty/SPIRV-Cross/spirv_msl.hpp, branch master</title>
<subtitle>Experimental module providing APIs and a host tool to host tool to perform graphics and compute shader conditioning for the upcoming Qt graphics abstraction layer.
</subtitle>
<link rel='alternate' type='text/html' href='https://code.qt.io/cgit/qt-labs/qtshadertools.git/'/>
<entry>
<title>Update SPIRV-Cross</title>
<updated>2019-11-11T14:09:20+00:00</updated>
<author>
<name>Laszlo Agocs</name>
<email>laszlo.agocs@qt.io</email>
</author>
<published>2019-11-11T13:11:25+00:00</published>
<link rel='alternate' type='text/html' href='https://code.qt.io/cgit/qt-labs/qtshadertools.git/commit/?id=0feaa5fb18b750616ded2d841471a895599bcc91'/>
<id>0feaa5fb18b750616ded2d841471a895599bcc91</id>
<content type='text'>
Task-number: QTBUG-78591
Change-Id: I03d2b49408267d18aaa54fe163663325ee7672d0
Reviewed-by: Laszlo Agocs &lt;laszlo.agocs@qt.io&gt;
</content>
<content type='xhtml'>
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<pre>
Task-number: QTBUG-78591
Change-Id: I03d2b49408267d18aaa54fe163663325ee7672d0
Reviewed-by: Laszlo Agocs &lt;laszlo.agocs@qt.io&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>Update SPIRV-Cross</title>
<updated>2019-10-23T10:29:49+00:00</updated>
<author>
<name>Laszlo Agocs</name>
<email>laszlo.agocs@qt.io</email>
</author>
<published>2019-10-21T12:09:05+00:00</published>
<link rel='alternate' type='text/html' href='https://code.qt.io/cgit/qt-labs/qtshadertools.git/commit/?id=53fc739e3d530a70e5371a08d001bacabc0233de'/>
<id>53fc739e3d530a70e5371a08d001bacabc0233de</id>
<content type='text'>
Change-Id: I15dbf83057b5aa435b87b80e219b113987735cad
Reviewed-by: Christian Strømme &lt;christian.stromme@qt.io&gt;
</content>
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<pre>
Change-Id: I15dbf83057b5aa435b87b80e219b113987735cad
Reviewed-by: Christian Strømme &lt;christian.stromme@qt.io&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>Update SPIRV-Cross</title>
<updated>2019-05-14T11:39:55+00:00</updated>
<author>
<name>Laszlo Agocs</name>
<email>laszlo.agocs@qt.io</email>
</author>
<published>2019-05-14T11:32:28+00:00</published>
<link rel='alternate' type='text/html' href='https://code.qt.io/cgit/qt-labs/qtshadertools.git/commit/?id=7e50bc49595f6c200aed42088cbbb71e0a8542ad'/>
<id>7e50bc49595f6c200aed42088cbbb71e0a8542ad</id>
<content type='text'>
This also pulls in the addition of the emit_uniform_buffer_as_plain_uniforms
flag for the GLSL generator, which is something we want to use.

Change-Id: Iffc6c40265c72930665587d26d8c4b9638698a01
Reviewed-by: Laszlo Agocs &lt;laszlo.agocs@qt.io&gt;
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<pre>
This also pulls in the addition of the emit_uniform_buffer_as_plain_uniforms
flag for the GLSL generator, which is something we want to use.

Change-Id: Iffc6c40265c72930665587d26d8c4b9638698a01
Reviewed-by: Laszlo Agocs &lt;laszlo.agocs@qt.io&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>Import the Qt Shader Tools module</title>
<updated>2019-04-09T18:53:22+00:00</updated>
<author>
<name>Laszlo Agocs</name>
<email>laszlo.agocs@qt.io</email>
</author>
<published>2019-04-04T17:47:41+00:00</published>
<link rel='alternate' type='text/html' href='https://code.qt.io/cgit/qt-labs/qtshadertools.git/commit/?id=0fde097e31e908b18db68f05e2122c5280d36304'/>
<id>0fde097e31e908b18db68f05e2122c5280d36304</id>
<content type='text'>
...from https://git.qt.io/laagocs/qtshadertools/

Change-Id: I3aa655da81978e13016f8150634e278448015709
Reviewed-by: Laszlo Agocs &lt;laszlo.agocs@qt.io&gt;
</content>
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...from https://git.qt.io/laagocs/qtshadertools/

Change-Id: I3aa655da81978e13016f8150634e278448015709
Reviewed-by: Laszlo Agocs &lt;laszlo.agocs@qt.io&gt;
</pre>
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