diff options
author | Giuseppe D'Angelo <[email protected]> | 2016-03-29 21:56:46 +0200 |
---|---|---|
committer | Giuseppe D'Angelo <[email protected]> | 2016-04-01 18:41:05 +0000 |
commit | d438b4f4b93d04a841edf031359e26af617d889d (patch) | |
tree | 574624e3ba19b0a9e4853268dd729df5dd1377d5 /src/quick/scenegraph/qsgdefaultglyphnode_p.cpp | |
parent | 07f2ce1827243a61f763801200987ddc85fb817b (diff) |
Move Qt Quick scenegraph resources under the :/qt-project.org/ directory
Change-Id: Ib1c2695f86837b02ba4aaf49184421cd464f7c20
Reviewed-by: Robin Burchell <[email protected]>
Reviewed-by: Laszlo Agocs <[email protected]>
Diffstat (limited to 'src/quick/scenegraph/qsgdefaultglyphnode_p.cpp')
-rw-r--r-- | src/quick/scenegraph/qsgdefaultglyphnode_p.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp b/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp index 9f8788123b..5f4e54b218 100644 --- a/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp +++ b/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp @@ -110,8 +110,8 @@ QSGTextMaskShader::QSGTextMaskShader(QFontEngine::GlyphFormat glyphFormat) , m_textureScale_id(-1) , m_glyphFormat(glyphFormat) { - setShaderSourceFile(QOpenGLShader::Vertex, QStringLiteral(":/scenegraph/shaders/textmask.vert")); - setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/scenegraph/shaders/textmask.frag")); + setShaderSourceFile(QOpenGLShader::Vertex, QStringLiteral(":/qt-project.org/scenegraph/shaders/textmask.vert")); + setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/qt-project.org/scenegraph/shaders/textmask.frag")); } static inline qreal fontSmoothingGamma() @@ -170,7 +170,7 @@ public: QSG8BitTextMaskShader(QFontEngine::GlyphFormat glyphFormat) : QSGTextMaskShader(glyphFormat) { - setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/scenegraph/shaders/8bittextmask.frag")); + setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/qt-project.org/scenegraph/shaders/8bittextmask.frag")); } virtual void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect); @@ -195,7 +195,7 @@ public: : QSGTextMaskShader(glyphFormat) , m_useSRGB(false) { - setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/scenegraph/shaders/24bittextmask.frag")); + setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/qt-project.org/scenegraph/shaders/24bittextmask.frag")); } virtual void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect); @@ -273,7 +273,7 @@ public: QSG32BitColorTextShader(QFontEngine::GlyphFormat glyphFormat) : QSGTextMaskShader(glyphFormat) { - setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/scenegraph/shaders/32bitcolortext.frag")); + setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/qt-project.org/scenegraph/shaders/32bitcolortext.frag")); } void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) Q_DECL_OVERRIDE; @@ -297,8 +297,8 @@ public: QSGStyledTextShader(QFontEngine::GlyphFormat glyphFormat) : QSG8BitTextMaskShader(glyphFormat) { - setShaderSourceFile(QOpenGLShader::Vertex, QStringLiteral(":/scenegraph/shaders/styledtext.vert")); - setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/scenegraph/shaders/styledtext.frag")); + setShaderSourceFile(QOpenGLShader::Vertex, QStringLiteral(":/qt-project.org/scenegraph/shaders/styledtext.vert")); + setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/qt-project.org/scenegraph/shaders/styledtext.frag")); } virtual void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect); @@ -369,8 +369,8 @@ public: QSGOutlinedTextShader(QFontEngine::GlyphFormat glyphFormat) : QSGStyledTextShader(glyphFormat) { - setShaderSourceFile(QOpenGLShader::Vertex, QStringLiteral(":/scenegraph/shaders/outlinedtext.vert")); - setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/scenegraph/shaders/outlinedtext.frag")); + setShaderSourceFile(QOpenGLShader::Vertex, QStringLiteral(":/qt-project.org/scenegraph/shaders/outlinedtext.vert")); + setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/qt-project.org/scenegraph/shaders/outlinedtext.frag")); } }; |