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Doing the marking of objects in a function instead of
using the table seems to be somewhat faster.
Change-Id: I9ec00cc0264f9a15c69b285db493bee31d99bf96
Reviewed-by: Erik Verbruggen <[email protected]>
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Change-Id: Ic53532edae9a209aa7125af6f00a9d993d74f1a3
Reviewed-by: Erik Verbruggen <[email protected]>
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Change-Id: I6b99e9a7102b3dcb6a7699f54b6456eba6248699
Reviewed-by: Erik Verbruggen <[email protected]>
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As, this is going to change in a simple stack based structure
to keep pointers to the data to pass to calls.
Change-Id: Ia9aa3f81ee3eeba36affd16aac7b2fe97d59aea9
Reviewed-by: Erik Verbruggen <[email protected]>
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Renamed ScopedCallData to JSCall, enforced passing a JS
FunctionObject to it, and added call() and callAsConstructor()
methods to it.
Change-Id: I30db65c9765c2896b5909fe2105c0934c6dad861
Reviewed-by: Simon Hausmann <[email protected]>
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Change-Id: I9ae42aa7a811aa93fe0950725e9d253a0c5e8dba
Reviewed-by: Simon Hausmann <[email protected]>
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Conflicts:
.qmake.conf
src/qml/jsruntime/qv4argumentsobject.cpp
src/qml/jsruntime/qv4arraydata.cpp
src/qml/jsruntime/qv4context.cpp
src/qml/jsruntime/qv4context_p.h
src/qml/jsruntime/qv4errorobject.cpp
src/qml/jsruntime/qv4functionobject.cpp
src/qml/jsruntime/qv4internalclass.cpp
src/qml/jsruntime/qv4lookup.cpp
src/qml/jsruntime/qv4managed.cpp
src/qml/jsruntime/qv4managed_p.h
src/qml/jsruntime/qv4object.cpp
src/qml/jsruntime/qv4object_p.h
src/qml/jsruntime/qv4qmlcontext.cpp
src/qml/jsruntime/qv4runtime.cpp
src/qml/jsruntime/qv4vme_moth.cpp
src/qml/memory/qv4heap_p.h
src/qml/memory/qv4mm.cpp
src/qml/memory/qv4mm_p.h
src/qml/memory/qv4mmdefs_p.h
src/quick/scenegraph/util/qsgdistancefieldutil.cpp
src/quick/scenegraph/util/qsgdistancefieldutil_p.h
tests/auto/qml/qqmllanguage/tst_qqmllanguage.cpp
Change-Id: I7ed925d4f5d308f872a58ddf51fdce0c8494ec9c
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It turns out that not using any inline property storage
comes at a relatively high price in terms of memory
consumption, as we always need to also create a
memberData for any object.
This avoids the memberData creation in quite a few
cases, as we use the additional padding we have up
to the 32 byte boundary given by the memory manager
to store some property data.
This complicates property access somewhat. To avoid
performance regressions because of this, add specialized
QV4::Lookup functions that optimize for properties that
are inline or in the memberData struct.
Change seems to be performance neutral on v8-bench on
x86_64, but reduces peak memory usage when running the
benchmark by around 20%.
Change-Id: I0127d31a2d6038aaa540c4c4a1156f45ca3b7464
Reviewed-by: Simon Hausmann <[email protected]>
Reviewed-by: Robin Burchell <[email protected]>
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Conflicts:
src/plugins/qmltooling/qmldbg_debugger/qv4datacollector.cpp
src/qml/jit/qv4assembler.cpp
src/qml/jit/qv4assembler_p.h
src/qml/jit/qv4isel_masm.cpp
src/qml/jsruntime/qv4context.cpp
src/qml/jsruntime/qv4context_p.h
src/qml/jsruntime/qv4engine.cpp
src/qml/jsruntime/qv4vme_moth.cpp
src/qml/memory/qv4mmdefs_p.h
Change-Id: I9966750b7cd9106b78e4c4779f12b95a481cca40
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The current way of encoding the offsetof() of the method_ members in
QV4::Runtime is not portable when cross-compiling from a 64-bit host
(where the offsetof would be calculated on) to a 32-bit target (where
the offset would be different), or vice versa. In preparation for making
this work, this patch first replaces the direct use of the run-time
members with use through a void * and an enum for indexing. This gives
us some type-safety in some places and will also allow for a translation
of the pointer offset from host pointer indexing to target pointer
indexes.
As a bonus we can avoid going through the engine->runtime indirection in
the interpreter altogether and call the static methods right away.
Task-number: QTBUG-58666
Change-Id: I3cd6459523923a9719408317fa729bca19c2bf3c
Reviewed-by: Lars Knoll <[email protected]>
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Change-Id: I2e46100fe72fd83b36b3195130eefce5289d1627
Reviewed-by: Simon Hausmann <[email protected]>
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Introduce a ValueArray class, that defines an array of
Values at the end of a Heap Object.
Change-Id: I00efbf6f5839a6687dd5bc5fc037ec8f06e0936e
Reviewed-by: Simon Hausmann <[email protected]>
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Automatically generate a table containing the data where JS Values
and pointers are in objects in the JS heap.
This will allow making the GC mark phase a lot more efficient.
A bit of a special hack is currently required for MemberData and
ArrayData, as they have a variable length, and we need to read the
size from the object.
We keep backwards compatibility with the old markObjects() functions
for now (calling them if they are defined). Some further work on
QV4::String and in a few other places is required before we can get
remove the compatibility.
Change-Id: I78528ace67e886bdbe4a4330c9677c7fc9f08a33
Reviewed-by: Simon Hausmann <[email protected]>
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Avoid an expensive modulo operation per Value to be marked.
Change-Id: Ibe0adcf0fce73ff760a6adf983c746e66f183332
Reviewed-by: Simon Hausmann <[email protected]>
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Change-Id: I175b27337b534c0b8f46a4a792d2c43cde73ffc4
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These two were mixed, but have completely different values.
Task-number: QTBUG-56471
Change-Id: Ifbf6da3032335ea89bfbc3acde17f64a571b9dc0
Reviewed-by: Simon Hausmann <[email protected]>
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Locally suppress bogus tautological compare warnings.
Task-number: QTBUG-56266
Change-Id: Ic1b554982a778cdd89c8047483523c44d53bbadd
Reviewed-by: Thiago Macieira <[email protected]>
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This change also adds a check to the d() calls for Managed, verifies
that the object has been initialized. This is only done for debug
builds.
To prevent other code from tripping the check, a number of other classes
are either marked as trivial, or do initialization in the constructors.
Because of template function changes in them memory manager (those now
call init() instead of in-place new), String has an extra parameter
to force it to temporarily use an old/unmodified template function.
Change-Id: I8c35161ce7680835d830638b6d21498c5129b02b
Reviewed-by: Simon Hausmann <[email protected]>
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Conflicts:
src/quick/items/qquickflickable_p_p.h
src/quick/items/qquickpathview_p_p.h
tests/auto/qml/qqmltypeloader/tst_qqmltypeloader.cpp
Change-Id: I77664a095d8a203e07a021c9d5953e02b8b99a1e
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Conflicts:
src/qml/jit/qv4targetplatform_p.h
src/quick/accessible/qaccessiblequickitem_p.h
Change-Id: Ic95075a5fad81ec997a61561bd65979dfa3b9d4d
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All setters now store tags, so no-one can play loosy-goosy with the
boxed values (and accidentally forget to "tag" a value, resulting in
random garbage).
Change-Id: Ia0b78aa038d3ff46d5292b14bd593de310da16a0
Reviewed-by: Simon Hausmann <[email protected]>
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Conflicts:
src/qml/jsapi/qjsengine.cpp
src/qml/qml/qqmlengine_p.h
src/quick/items/qquickanchors.cpp
src/quick/items/qquickanimatedimage_p_p.h
src/quick/items/qquickitem_p.h
tests/auto/qml/qqmlecmascript/testtypes.h
tests/auto/qml/qqmlecmascript/tst_qqmlecmascript.cpp
tests/benchmarks/qml/creation/tst_creation.cpp
Change-Id: I65861e32f16e8a04c7090a90231627e1ebf6ba6f
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Conflicts:
src/quick/items/qquickimagebase.cpp
src/imports/layouts/plugin.cpp
Change-Id: I5f48474df4034a1347ec74795c85d369a55b6b21
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The dequeue offset won't wrap around when n > offset.
[ChangeLog][QtQml] Fix crash with Array.unshift()
Task-number: QTBUG-52065
Change-Id: I5e8b89ec964cd6397100442a5239254bca989a3f
Reviewed-by: Robin Burchell <[email protected]>
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Convert them to the new calling convention through function
pointers in the execution engine.
Change-Id: Iecc54c9512f7231a04eb1659490a5d56118ff66a
Reviewed-by: Simon Hausmann <[email protected]>
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From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: Ic36f1a0a1436fe6ac6eeca8c2375a79857e9cb12
Reviewed-by: Lars Knoll <[email protected]>
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Change-Id: Ibabee04a17f5b2f3ba993cd61cbe64c897031f71
Reviewed-by: Simon Hausmann <[email protected]>
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Object::getValue only needs the value/property getter. Because of this
it's enough to pass it the Value stored in the member/arrayData and the
property attributes. Like this we avoid the reinterpret_cast to a
Property pointer.
Change-Id: Ib6873526f9db22ed0e607e3617be5729b15271ab
Reviewed-by: Simon Hausmann <[email protected]>
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The union in QV4::Value is used to do type punning. In C++, this is
compiler-defined behavior. For example, Clang and GCC will try to detect
it and try to do the proper thing. However, it can play havoc with Alias
Analysis, and it is not guaranteed that some Undefined Behavior (or
Compiler depenedent behavior) might occur.
The really problematic part is the struct inside the union: depending on
the calling convention and the register size, it results in some
exciting code. For example, the AMD64 ABI specifies that a struct of two
values of INTEGER class can be passed in separate registers when doing a
function call. Now, if the AA in the compiler looses track of the fact
that the tag overlaps with the double, you might get:
ecx := someTag
... conditional jumps
double_case:
rdx := xorredDoubleValue
callq someWhere
If the someWhere function checks for the tag first, mayhem ensues: the
double value in rdx does not overwrite the tag that is passed in ecx.
Changing the code to do reinterpret_cast<>s might also give problems
on 32bit architectures, because there is a double, whose size is not the
same as the size of the tag, which could confuse AA.
So, to fix this, the following is changed:
- only have a quint64 field in the QV4::Value, which has the added
benefit that it's very clear for the compiler that it's a POD
- as memcpy is the only approved way to ensure bit-by-bit "conversion"
between types (esp. FP<->non-FP types), change all conversions to use
memcpy. Use bitops (shift/and/or) for anything else.
- only use accessor functions for non-quint64 values
As any modern compiler has memcpy as an intrinsic, the call will be
replaced with one or a few move instructions. The accessor functions
also get inlined, the bitops get optimized, so in all cases the compiler
can generate the most compact code possible.
This patch obsoletes f558bc48585c69de36151248c969a484a969ebb4 (which had
the exact aliassing problem of the double and the tag as described
above).
Change-Id: I60a39d8564be5ce6106403a56a8de90943217006
Reviewed-by: Ulf Hermann <[email protected]>
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Conflicts:
src/qml/jsruntime/qv4engine_p.h
src/quick/items/qquickitemsmodule.cpp
src/quick/items/qquicktext.cpp
src/quick/util/qquickpixmapcache.cpp
tests/auto/quick/qquickwindow/tst_qquickwindow.cpp
Change-Id: I90ecaad6a4bfaa4f36149a7463f4d7141f4a516a
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SimpleArrayData's markObjects() implementation did not mark the entries
correctly. When the dequeue offset was non-zero, we would end up marking values
that may have been garbage collected earlier.
Task-number: QTBUG-45888
Change-Id: Iacec350ccc76399ad4d16138af50acf22b2809db
Reviewed-by: Lars Knoll <[email protected]>
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This is a cleaner separation and further reduces include dependencies
in the definitions of our basic data structured.
Change-Id: I18aa86cdea0c0dfbc16075d4d617af97e638811e
Reviewed-by: Simon Hausmann <[email protected]>
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The as() methods in other places to dynamic type checking, whereas
cast() methods are basically the same as a static_cast.
Change-Id: Iacd0174824b41b8fad05d6b55b1e62e3b44a31db
Reviewed-by: Simon Hausmann <[email protected]>
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Get rid of Value::asObject(), and pass const Managed pointers
into some more vtable methods.
Change-Id: Ia4f427d5fd8868f77b4015d1ce5424d32bfc2115
Reviewed-by: Simon Hausmann <[email protected]>
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Get rid of value_cast, and move the Managed::as()
method into Value.
Change-Id: I440ac44ae77f4fda1a8a837383fe631f432f6532
Reviewed-by: Simon Hausmann <[email protected]>
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Change-Id: I0d132592487255027c215da21fbec15b23b00624
Reviewed-by: Simon Hausmann <[email protected]>
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Start moving the memory related functionality into it's own folder.
This will simplify refactoring of the GC related functionality later
on.
Change-Id: I70ec6f512af7a7897625afb84d914c17572b0ccd
Reviewed-by: Simon Hausmann <[email protected]>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Change-Id: I61120571787870c0ed17066afb31779b1e6e30e9
Reviewed-by: Iikka Eklund <[email protected]>
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Simplify some code in BooleanObject
Simplify access to call arguments and thisObject
Change-Id: I2f8e844019bc587385608beb02f05b15f827535c
Reviewed-by: Simon Hausmann <[email protected]>
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Change-Id: Icd76d3d03fac2e57530e55f8ec15b97109dcdcbc
Reviewed-by: Simon Hausmann <[email protected]>
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Instead pass a const Value & into the functions
With our new inheritance structure, we can get rid of ValueRef
and instead simply pass a pointer to a Value again. Pointers to
Values are safe to use again now, as they are now guaranteed to
be in a place where the GC knows about them.
Change-Id: I44c606fde764db3993b8128fd6fb781d3a298e53
Reviewed-by: Simon Hausmann <[email protected]>
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The other classes that derive from Heap::Base don't need it
at all. So get rid of it there and save a pointer.
Change-Id: I9c5df2e43cd6eeac2e6e41f3d3b8077d3afbc8f2
Reviewed-by: Simon Hausmann <[email protected]>
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We can move the internalClass to Object later on, and such save
having the internalClass on lots of Heap objects.
This commit basically adds and starts making use of a new
vtable pointer in Heap::Base. In addition, the construction
methods in the memory manager now automatically setup the
correct vtable.
Removing the vtable code from InternalClass and moving it into
Object will come in a separate commit
Change-Id: If49e8d73c769bf65bf47fe4dbf8b9546c8019dbc
Reviewed-by: Simon Hausmann <[email protected]>
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This shouldn't affect performance as we can just as well
check for cases where we need to take the slow path
differently.
Change-Id: I4b9f69c39e9e64b437820ca3a6ea43e8877f2cf3
Reviewed-by: Simon Hausmann <[email protected]>
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Change-Id: I5aa41a07a2d25e5c8a2d64bfa58a55fcd7aaf77e
Reviewed-by: Simon Hausmann <[email protected]>
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Change-Id: Iffc82c2f415251d73bb7446848399b54b16589c9
Reviewed-by: Simon Hausmann <[email protected]>
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these methods don't modify the object, so it's safe to have them
there and this simplifies quite a bit of the code.
Change-Id: I2f591758efba9cb8d17b956bc7c02e2d7a468ea4
Reviewed-by: Simon Hausmann <[email protected]>
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Change-Id: I87dfb3e9a07673b5c405619eab8b6ee292d5c097
Reviewed-by: Simon Hausmann <[email protected]>
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This will simplify porting over to returning Heap::ArrayData
from the method (as required for the new GC).
Change-Id: I5fb9ca7dfeab1aa63cc17c8948ef0966716f1bcb
Reviewed-by: Simon Hausmann <[email protected]>
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Change-Id: Ib5c9b51dbf9c69abeda088094e6348dd545bf3c8
Reviewed-by: Simon Hausmann <[email protected]>
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