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Change-Id: I596f14554d81f5e9af9996294d96047f2e810bef
Reviewed-by: Simon Hausmann <[email protected]>
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The memory manager's allocation methods now set this up correctly
for us :)
Change-Id: I8492bf732df601f95a1a851fb3804127ffc83935
Reviewed-by: Simon Hausmann <[email protected]>
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Change-Id: Id2092a15c9fb5341d9b5cf4a9ac7a978308e4174
Reviewed-by: Simon Hausmann <[email protected]>
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Change-Id: Iadf74f953798c1884e0ec704ccb7c70d971e3273
Reviewed-by: Simon Hausmann <[email protected]>
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The methods don't require a context, and thus shouldn't be
implemented there.
Change-Id: If058e0c5067093a4161f2275ac4288aa2bc500f3
Reviewed-by: Simon Hausmann <[email protected]>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3 & LICENSE.GPLv2
- Removed LICENSE.GPL
Change-Id: I84a565e2e0caa3b76bf291a7d188a57a4b00e1b0
Reviewed-by: Jani Heikkinen <[email protected]>
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Change-Id: I440d5b128d0ee28566ebfa82c2505a4bd97bba6b
Reviewed-by: Simon Hausmann <[email protected]>
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Change-Id: I705e2362dcda542f56826dadec6b0a6f15848788
Reviewed-by: Simon Hausmann <[email protected]>
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Change-Id: I9fcc13da5360f37cef3149b114ed9263b9b74281
Reviewed-by: Simon Hausmann <[email protected]>
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Change-Id: I8815578422fe1af87eb5f02899f35131fea70b76
Reviewed-by: Simon Hausmann <[email protected]>
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Detect existence of a a vtable entry at compile time.
Change-Id: Ieed5d34b063184bc4435b22c6685ac0e3fabf493
Reviewed-by: Simon Hausmann <[email protected]>
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The method is now optional, and we can simply avoid
calling it if all members an object has are themselves
garbage collected.
Change-Id: If560fce051908bcc10409ead1a7d8a5bd5fa71d2
Reviewed-by: Simon Hausmann <[email protected]>
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Keep the basic methods in ManagedVTable, but have
the Object related stuff in an ObjectVTable class.
Change-Id: I9b068acf3caef813686227b8d935e7df1a7d1a6e
Reviewed-by: Simon Hausmann <[email protected]>
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This saves one pointer per object, and willmake other optimizations
easier in the future.
Change-Id: I1324cad31998896b5dc76af3c8a7ee9d86283bfe
Reviewed-by: Simon Hausmann <[email protected]>
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Get rid of the SimpleCallContext, instead simply
use the CallContext data structure, but don't
initialize the unused variables.
Change-Id: I11b311986da180c62c815b516a2c55844156d0ab
Reviewed-by: Simon Hausmann <[email protected]>
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We don't want to check for exceptions after every single
line on our runtime methods. A better way to handle this
is to add the check in all methods that have direct side
effects (as e.g. writing to a property of the JS stack).
We also need to return whereever we throw an exception.
To simplify the code, ExecutionContext::throwXxx methods now
return a ReturnedValue (always undefined) for convenience.
Change-Id: Ide6c804f819c731a3f14c6c43121d08029c9fb90
Reviewed-by: Simon Hausmann <[email protected]>
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Also accept a boolean primitive as input to
Boolean.prototype.valueOf()
Change-Id: I5b94d8d65b86e26860b9844eb4bf823577c8e924
Reviewed-by: Simon Hausmann <[email protected]>
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Change-Id: I0a7eee96ef7c92ad4a3c5963010e3ac66fe6ed3a
Reviewed-by: Simon Hausmann <[email protected]>
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use ValueRef instead of const Value &.
Change-Id: I3fd0ca829870db27f036825d713c53dc0600be07
Reviewed-by: Simon Hausmann <[email protected]>
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Remove Value::fromString(String *), and make
Encode safe against encoding raw Managed * pointers.
Change-Id: Ibca4668e1cbeaf85c78169d14386281659d33ef6
Reviewed-by: Simon Hausmann <[email protected]>
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This will simplify finding the remaining direct usages of
QV4::Value that need fixing.
Change-Id: I223099727436d5748027c84c53d9dfc4028e38ed
Reviewed-by: Simon Hausmann <[email protected]>
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Change-Id: I35f46cce4f243d4b8b2bac9244f8fc26836f413b
Reviewed-by: Simon Hausmann <[email protected]>
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While objects are being constructed, we don't have a reference to them
on the JS stack yet. So the constructor needs to protect itself against
being collected by putting the this object onto the JS stack.
Added an environment switch MM_EXACT_GC to test exact garbage
collection.
Change-Id: Ie37665a954de800359c272ffbebbe1488e7a8ace
Reviewed-by: Gunnar Sletta <[email protected]>
Reviewed-by: Simon Hausmann <[email protected]>
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Change-Id: I4fda83a0832760c277e629d4e658da718c0bf92b
Reviewed-by: Gunnar Sletta <[email protected]>
Reviewed-by: Simon Hausmann <[email protected]>
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also store "toString" and "valueOf" as identifiers
in the engine and fix two places where we compared
strings the wrong way.
Change-Id: I70612221e72d43ed0e3c496e4209681bf254cded
Reviewed-by: Simon Hausmann <[email protected]>
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Change-Id: I99125908a9bc1d41a2642c409af9704def7a0832
Reviewed-by: Simon Hausmann <[email protected]>
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Add a Returned<T> that we can return instead of raw pointers
to Managed objects.
Start using the Returned<T> for a few methods.
Also clean up all our classes to use the Q_MANAGED macro instead
of manually defining their vtable.
Change-Id: I0a2962e47f3de955cd2cd8474f8f3fcc9e36d084
Reviewed-by: Simon Hausmann <[email protected]>
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Change-Id: I6b75adbf53a5be0deab023d2eed98ce2a7915551
Reviewed-by: Simon Hausmann <[email protected]>
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Change-Id: I9e702d60c4e1b7ba19a699ff7a8d53876d6cd5f7
Reviewed-by: Simon Hausmann <[email protected]>
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Change-Id: Ief2d75e9789dd367c603d90dc0fe5316a0d055e3
Reviewed-by: Simon Hausmann <[email protected]>
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Change-Id: I5467aadba083e4b01fb0a7170946695207033680
Reviewed-by: Simon Hausmann <[email protected]>
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This allows faster pass through of the data if we have
nested calls.
Also make sure we always reserve at least
QV4::Global::ReservedArgumentCount Values on the
stack to avoid stack corruption.
Change-Id: I42976460f1ef11a333d4adda70fba8daac66acf3
Reviewed-by: Simon Hausmann <[email protected]>
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Move the v4 engine classes from a subdir of qml/qml into
two subdirs (compiler and jsruntime) of the qml module
Remove an unsued qv4syntaxchecker class, and move
the moth code directly into compiler.
Change-Id: I6929bede1f25098e6cb2e68087e779fac16b0c68
Reviewed-by: Simon Hausmann <[email protected]>
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