| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
| |
Avoid allocations on the JS stack if possible
Change-Id: I344cd6dceb6264314f9d22c94db22b22d1d24d14
Reviewed-by: Erik Verbruggen <[email protected]>
|
|
|
|
|
| |
Change-Id: Ic53532edae9a209aa7125af6f00a9d993d74f1a3
Reviewed-by: Erik Verbruggen <[email protected]>
|
|
|
|
|
| |
Change-Id: I6b99e9a7102b3dcb6a7699f54b6456eba6248699
Reviewed-by: Erik Verbruggen <[email protected]>
|
|
|
|
|
|
|
|
| |
As, this is going to change in a simple stack based structure
to keep pointers to the data to pass to calls.
Change-Id: Ia9aa3f81ee3eeba36affd16aac7b2fe97d59aea9
Reviewed-by: Erik Verbruggen <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
| |
Instead of mimicking a Value. This makes sure that argc now stays
correct even when anything on Value changes.
Most of the change is mechanical: replace callData->argc by
callData->argc().
Change-Id: I521831ae1ffb3966bad6589c18d7a373e13439d7
Reviewed-by: Lars Knoll <[email protected]>
|
|
|
|
|
|
|
|
|
| |
Renamed ScopedCallData to JSCall, enforced passing a JS
FunctionObject to it, and added call() and callAsConstructor()
methods to it.
Change-Id: I30db65c9765c2896b5909fe2105c0934c6dad861
Reviewed-by: Simon Hausmann <[email protected]>
|
|
|
|
|
| |
Change-Id: I9ae42aa7a811aa93fe0950725e9d253a0c5e8dba
Reviewed-by: Simon Hausmann <[email protected]>
|
|
|
|
|
|
|
|
| |
Allow for faster calling of builtins, and completely avoid
scope creation in many cases.
Change-Id: I0f1681e19e9908db10def85a74e134a87fc2e44c
Reviewed-by: Simon Hausmann <[email protected]>
|
|
|
|
|
|
|
|
| |
Change those back again to return a value. This will be required
to avoid creation of Scope objects between JS function calls.
Change-Id: I05cb5cf8fd0c13dcefa60d213ccd5983fab57ea3
Reviewed-by: Erik Verbruggen <[email protected]>
|
|
|
|
|
|
|
|
|
| |
This isn't used much, and we can do a bit of a better job by doing it by
hand. In the case of jsonobject, we can reuse the empty string, and in
the other uses, we can avoid allocating multiple values on the JS stack.
Change-Id: I1f02cd86e3969c1471981978d18ce8512412123b
Reviewed-by: Simon Hausmann <[email protected]>
|
|
|
|
|
| |
Change-Id: I2dc8797e2240fcfc4176cb08b982e3e98b879646
Reviewed-by: Simon Hausmann <[email protected]>
|
|
|
|
|
|
|
|
| |
It's enough to just call stringValue(), as that already
does the isString() check.
Change-Id: I7be0e643a7975c0704b4c9c43b337deb8db9fce0
Reviewed-by: Simon Hausmann <[email protected]>
|
|
|
|
|
| |
Change-Id: Iad64dd2c330ca85a28f8f5c776b0ede623203558
Reviewed-by: Simon Hausmann <[email protected]>
|
|\
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
Conflicts:
examples/quick/quickwidgets/quickwidget/main.cpp
src/qml/jsruntime/qv4jsonobject.cpp
src/qml/jsruntime/qv4qobjectwrapper.cpp
src/qml/jsruntime/qv4qobjectwrapper_p.h
src/qml/qml/qqmlengine.cpp
src/qml/qml/qqmlpropertycache.cpp
src/qml/qml/qqmlpropertycache_p.h
src/quick/items/qquickanimatedsprite.cpp
src/quick/items/qquickitem.cpp
src/quick/items/qquickitem.h
src/quick/items/qquickitem_p.h
src/quick/items/qquickview_p.h
src/quick/scenegraph/qsgcontext.cpp
src/quick/scenegraph/qsgdefaultrendercontext.cpp
Change-Id: I172c6fbff97208f21ed4c8b6db3d1747a889f22b
|
| |\
| | |
| | |
| | | |
Change-Id: I48764527fa1ab6d8d59c24552394459b1cdc58ee
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
This covers a whole host of missing cases, notably QUrl stored in a QV4::Value.
Task-number: QTBUG-50592
Change-Id: I8afd772046c7bfbbcf916a7e90a57be5257b9df8
Reviewed-by: Simon Hausmann <[email protected]>
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
GCC6 might dead-store-eliminate out our secret write to Base::mmdata,
because it expects all memory content to be "undefined" before
constructor calls. Clang might take the same approach if the constructor
of Heap::Object is removed.
By making these structs trivial, it also makes them memcpy-able.
Change-Id: I055b2ad28311b997fbe059849ebda4d5894eaa9b
Reviewed-by: Simon Hausmann <[email protected]>
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
... or with QL1C in such cases:
- if there is overloaded function
- in QStringBuilder expressions
Saves ~1.5 KB in text size.
Build config: ubuntu 16.04 x64, gcc 5.3
Change-Id: Icc0789f1c244ce20a3182494b0c7f35c9d77e41d
Reviewed-by: Shawn Rutledge <[email protected]>
Reviewed-by: Ulf Hermann <[email protected]>
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
The implementation of many (or all) runtime functions consist of first
creating a QV4::Scope, which saves and restores the JS stack pointer.
It also prevents tail-calls because of that restoring behavior. In many
cases it suffices to do that at the entry-point of the runtime.
The return value of a JS function call is now also stored in the scope.
Previously, all return values were stored in a ScopedValue, got loaded
on return, and immediately stored in another ScopedValue in the caller.
This resulted in a lot of stores, where now there is only one store
needed, and no extra ScopedValue for every function.
Change-Id: I13d80fc0ce72c5702ef1536d41d12f710c5914fa
Reviewed-by: Simon Hausmann <[email protected]>
|
|/ /
| |
| |
| |
| | |
Change-Id: I25cbbcad086afb15694f69bdc52bd4ddce4b3a18
Reviewed-by: Lars Knoll <[email protected]>
|
|/
|
|
|
|
|
|
|
|
|
| |
From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: Ic36f1a0a1436fe6ac6eeca8c2375a79857e9cb12
Reviewed-by: Lars Knoll <[email protected]>
|
|
|
|
|
|
|
| |
Use character literals where applicable.
Change-Id: I294fc4cb5cbbd23df9735ba2b398118f37cbe08a
Reviewed-by: Simon Hausmann <[email protected]>
|
|
|
|
|
| |
Change-Id: I269c20abdc7f9eb0d71a2d2d485d622b65405762
Reviewed-by: Simon Hausmann <[email protected]>
|
|
|
|
|
| |
Change-Id: Ic79d6da162375928ec25871cd0341daeab6483d2
Reviewed-by: Simon Hausmann <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The union in QV4::Value is used to do type punning. In C++, this is
compiler-defined behavior. For example, Clang and GCC will try to detect
it and try to do the proper thing. However, it can play havoc with Alias
Analysis, and it is not guaranteed that some Undefined Behavior (or
Compiler depenedent behavior) might occur.
The really problematic part is the struct inside the union: depending on
the calling convention and the register size, it results in some
exciting code. For example, the AMD64 ABI specifies that a struct of two
values of INTEGER class can be passed in separate registers when doing a
function call. Now, if the AA in the compiler looses track of the fact
that the tag overlaps with the double, you might get:
ecx := someTag
... conditional jumps
double_case:
rdx := xorredDoubleValue
callq someWhere
If the someWhere function checks for the tag first, mayhem ensues: the
double value in rdx does not overwrite the tag that is passed in ecx.
Changing the code to do reinterpret_cast<>s might also give problems
on 32bit architectures, because there is a double, whose size is not the
same as the size of the tag, which could confuse AA.
So, to fix this, the following is changed:
- only have a quint64 field in the QV4::Value, which has the added
benefit that it's very clear for the compiler that it's a POD
- as memcpy is the only approved way to ensure bit-by-bit "conversion"
between types (esp. FP<->non-FP types), change all conversions to use
memcpy. Use bitops (shift/and/or) for anything else.
- only use accessor functions for non-quint64 values
As any modern compiler has memcpy as an intrinsic, the call will be
replaced with one or a few move instructions. The accessor functions
also get inlined, the bitops get optimized, so in all cases the compiler
can generate the most compact code possible.
This patch obsoletes f558bc48585c69de36151248c969a484a969ebb4 (which had
the exact aliassing problem of the double and the tag as described
above).
Change-Id: I60a39d8564be5ce6106403a56a8de90943217006
Reviewed-by: Ulf Hermann <[email protected]>
|
|
|
|
|
| |
Change-Id: I926c5bb2dd4f1613af6737d4200e568f0ec13d58
Reviewed-by: Simon Hausmann <[email protected]>
|
|
|
|
|
| |
Change-Id: Icf90f43bedebe05a148499cd2de6726eaa993293
Reviewed-by: Simon Hausmann <[email protected]>
|
|
|
|
|
|
|
|
| |
Don't store a vector of Heap::String's. Instead allocate them on the
JS stack and simply keep a pointer to them.
Change-Id: Ie12b5f4d56446234519b5e2f0b33120834e927ab
Reviewed-by: Simon Hausmann <[email protected]>
|
|
|
|
|
|
|
|
| |
The context is actually only ever used to get to the engine,
so let's rather store that one instead.
Change-Id: Id6ea8044ac3fb2c273b529f18c85af14e7104892
Reviewed-by: Simon Hausmann <[email protected]>
|
|
|
|
|
|
|
|
|
| |
The ObjectSet used to protect against recursion is not safe
against a GC that moves objects around. Fix this by storing
pointers to QV4::Object in there instead.
Change-Id: I88bcac330246a1c9180caed13be1f6ab5c40a6ae
Reviewed-by: Simon Hausmann <[email protected]>
|
|
|
|
|
|
|
|
| |
Add a const several places and pass values by pointer, not
reference. This allows us to also get rid of some Scope's.
Change-Id: I3b4c29c22511c947d024457e7b8fa2aaa6bec55d
Reviewed-by: Simon Hausmann <[email protected]>
|
|
|
|
|
|
|
|
| |
Started with objectPrototype, the next commits will move more
of them over into the new data structure.
Change-Id: I1a048e95149ce69e4e42094db2dd738ce49b50b8
Reviewed-by: Simon Hausmann <[email protected]>
|
|
|
|
|
|
|
|
| |
This is a cleaner separation and further reduces include dependencies
in the definitions of our basic data structured.
Change-Id: I18aa86cdea0c0dfbc16075d4d617af97e638811e
Reviewed-by: Simon Hausmann <[email protected]>
|
|
|
|
|
|
|
|
| |
Also add some safety checks in case the heap pointer
inside the Value is 0.
Change-Id: I61d37410c10c34f197175dbbd9ea8fa8c95c12cd
Reviewed-by: Simon Hausmann <[email protected]>
|
|
|
|
|
| |
Change-Id: Ib4858376dc0ec57fa473c80696abc66a570c90ec
Reviewed-by: Simon Hausmann <[email protected]>
|
|
|
|
|
|
|
|
| |
Get rid of Value::asObject(), and pass const Managed pointers
into some more vtable methods.
Change-Id: Ia4f427d5fd8868f77b4015d1ce5424d32bfc2115
Reviewed-by: Simon Hausmann <[email protected]>
|
|
|
|
|
| |
Change-Id: Ie6355beabce3de65c215514d9dc98294b5980c9d
Reviewed-by: Simon Hausmann <[email protected]>
|
|
|
|
|
| |
Change-Id: Iad3afd00d2fdbd04efa4f3b841f11269ab496826
Reviewed-by: Simon Hausmann <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
| |
Support for "json" response type for QQmlXMLHttpRequest was
added.
[ChangeLog][QtQml][QQmlXMLHttpRequest] QQmlXMLHttpRequest now
supports "json" binary response type.
Change-Id: I21b7659c02dfdc6b64a73e1d2003e269d90b3b23
Reviewed-by: Simon Hausmann <[email protected]>
|
|
|
|
|
|
|
|
|
| |
The get and getIndexed vtable methods should take a const Managed
pointer. Start cleaning up the asFoo() methods in Value and Managed
by removing asArrayObject() and asErrorObject().
Change-Id: Ibd49bf20773ef84c15785b7ac37a7bc9fd4745d5
Reviewed-by: Simon Hausmann <[email protected]>
|
|
|
|
|
|
|
| |
Avoid repeated instantiation of end() in loops, use variable instead.
Change-Id: I3bb1c6918cfd16a5dcefbcc03c442e99fe9bf76b
Reviewed-by: Erik Verbruggen <[email protected]>
|
|
|
|
|
|
|
|
|
| |
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Change-Id: I61120571787870c0ed17066afb31779b1e6e30e9
Reviewed-by: Iikka Eklund <[email protected]>
|
|
|
|
|
|
|
| |
Makes more sense than storing a Value in there.
Change-Id: I2e6ca71477100c1e1639bb89cced4f4049b5e5c2
Reviewed-by: Simon Hausmann <[email protected]>
|
|
|
|
|
|
|
|
| |
Remove duplicated methods. Remove some mostly unused methods,
and simplify some others.
Change-Id: I605b249e54417bb32c3dfc8e22f2c8b6b684a1e1
Reviewed-by: Simon Hausmann <[email protected]>
|
|
|
|
|
| |
Change-Id: Icd76d3d03fac2e57530e55f8ec15b97109dcdcbc
Reviewed-by: Simon Hausmann <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
| |
Instead pass a const Value & into the functions
With our new inheritance structure, we can get rid of ValueRef
and instead simply pass a pointer to a Value again. Pointers to
Values are safe to use again now, as they are now guaranteed to
be in a place where the GC knows about them.
Change-Id: I44c606fde764db3993b8128fd6fb781d3a298e53
Reviewed-by: Simon Hausmann <[email protected]>
|
|
|
|
|
| |
Change-Id: Ia52f0e6db325aab37477d455f163487b319dce29
Reviewed-by: Simon Hausmann <[email protected]>
|
|
|
|
|
|
|
|
|
| |
This method is not guaranteed to return an engine. We're safer
checking for the value being an object first and then getting
the engine from there.
Change-Id: I5c95e675337e545f2421613bd31c42d1e58d6f9a
Reviewed-by: Simon Hausmann <[email protected]>
|
|
|
|
|
| |
Change-Id: I0b68c534ea513a7c230b12114f6b42b069f9864b
Reviewed-by: Simon Hausmann <[email protected]>
|
|
|
|
|
| |
Change-Id: I975536745ac6c264aca074f84d223fbec7682d3d
Reviewed-by: Simon Hausmann <[email protected]>
|