| Commit message (Collapse) | Author | Age | Files | Lines |
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Change-Id: Ic0492fbe31a1e134674bc6c20381f735dd6d5b7a
Reviewed-by: Simon Hausmann <[email protected]>
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Change-Id: I2421dc48fb271b66bd476fb16a32a88fcc4c5177
Reviewed-by: Simon Hausmann <[email protected]>
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Change-Id: Ia533308a1641fab263d8faa8316455e8ade1c859
Reviewed-by: Simon Hausmann <[email protected]>
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This patch changes the exception handling API in the engine slightly, encapsulating
any use of direct throw statements and catch blocks with concrete types. In the future
we need to be able to change the way these are implemented, in order to ensure that
the correct stack unwinding code is triggered for throw and re-throw.
This patch separates the C++ exception object thrown from the V4 exception
(that includes value, throwing context pointer) and stores the latter inside
the engine.
In order for that to compile, ExecutionEngine::StackTrace and StackFrame had to
move into the QV4 namespace directly.
In addition the syntax for catching exceptions changes from
try {
...
} catch (QV4::Exception &ex) {
ex.accept(context);
QV4::ScopedValue exceptionValue(scope, ex.value());
}
to
try {
...
} catch (...) {
QV4::ScopedValue exception(scope, context->catchException());
}
Context::catchException() checks if there's a "current" exception in the engine,
and if not assumes that we caught an unrelated exception and consequently re-throws.
partiallyUnwind() is also gone and replaced with rethrowException(), in order to
encapsulate the re-throw.
Lastly, in the future nesting try/catch blocks isn't going to be possible due to
limitations in the common C++ ABI with regards to foreign exceptions.
Change-Id: Ic81c75b057a2147e3176d8e0b4d326c14278b47d
Reviewed-by: Lars Knoll <[email protected]>
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Change-Id: Ie463efe600d498ce77d4b9e8b48abcfd61c1ab78
Reviewed-by: Simon Hausmann <[email protected]>
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Change-Id: Ic146a964f2ff6b90eeceda90bf1834d7212386a5
Reviewed-by: Simon Hausmann <[email protected]>
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Remove Value::fromString(String *), and make
Encode safe against encoding raw Managed * pointers.
Change-Id: Ibca4668e1cbeaf85c78169d14386281659d33ef6
Reviewed-by: Simon Hausmann <[email protected]>
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This will simplify finding the remaining direct usages of
QV4::Value that need fixing.
Change-Id: I223099727436d5748027c84c53d9dfc4028e38ed
Reviewed-by: Simon Hausmann <[email protected]>
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Change-Id: I372f1f3e3e78d45912a913f437e622e0acfc9646
Reviewed-by: Simon Hausmann <[email protected]>
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Fix the remaining usages of raw pointers into the GC heap.
Change-Id: I3654a6f74fe6b59e25ed65a79ff02c29cc2cdecc
Reviewed-by: Simon Hausmann <[email protected]>
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Change-Id: I4e07e20d30ba57759a0ece1c298a02b098718b33
Reviewed-by: Simon Hausmann <[email protected]>
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Change-Id: I09198ce372fa545372db389fac26828d21ad5731
Reviewed-by: Simon Hausmann <[email protected]>
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also store "toString" and "valueOf" as identifiers
in the engine and fix two places where we compared
strings the wrong way.
Change-Id: I70612221e72d43ed0e3c496e4209681bf254cded
Reviewed-by: Simon Hausmann <[email protected]>
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Change-Id: I99125908a9bc1d41a2642c409af9704def7a0832
Reviewed-by: Simon Hausmann <[email protected]>
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emptyValue is special and reserved for usage inside the
engine to mark missing values. The main to use cases
are when converting property descriptors, and to mark
holes in array data.
Change-Id: I0ed357e65102b1041bf9a878e6e9a4ae0657523b
Reviewed-by: Simon Hausmann <[email protected]>
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Add some more convenience in the helper classes
in qscopedvalue_p.h
Make accesses to CallData safer, and change
ExecutionEngine::newObject() to return a safe
pointer.
Change-Id: I980909754ce9681cf6faa1355bab3a1e5d6dd186
Reviewed-by: Simon Hausmann <[email protected]>
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Change-Id: If294c9c4f574824c308b63a11da1337226180105
Reviewed-by: Simon Hausmann <[email protected]>
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Change-Id: I2e6b1b9dff52bbd16f35a00152c9ac557f8346eb
Reviewed-by: Simon Hausmann <[email protected]>
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Change-Id: If8b0c3b91be50678693868c10fefc3678008834d
Reviewed-by: Simon Hausmann <[email protected]>
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Change-Id: I0371ed21c4ef99564d3ffa1082dd109e890a78bf
Reviewed-by: Simon Hausmann <[email protected]>
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Change-Id: Ia8f35d227b69d32e1f6a041283abbbd083aa34ca
Reviewed-by: Simon Hausmann <[email protected]>
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Move the v4 engine classes from a subdir of qml/qml into
two subdirs (compiler and jsruntime) of the qml module
Remove an unsued qv4syntaxchecker class, and move
the moth code directly into compiler.
Change-Id: I6929bede1f25098e6cb2e68087e779fac16b0c68
Reviewed-by: Simon Hausmann <[email protected]>
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