/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtQml module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qv4engine_p.h" #include "qv4object_p.h" #include "qv4objectproto_p.h" #include "qv4mm_p.h" #include "qv4qobjectwrapper_p.h" #include #include "PageAllocation.h" #include "StdLibExtras.h" #include #include #include #include #include #include #include #include "qv4alloca_p.h" #ifdef V4_USE_VALGRIND #include #include #endif #if OS(QNX) #include // __tls() #endif #if USE(PTHREADS) && HAVE(PTHREAD_NP_H) #include #endif QT_BEGIN_NAMESPACE using namespace QV4; using namespace WTF; static const std::size_t CHUNK_SIZE = 1024*32; struct MemoryManager::Data { bool enableGC; bool gcBlocked; bool scribble; bool aggressiveGC; ExecutionEngine *engine; enum { MaxItemSize = 512 }; Managed *smallItems[MaxItemSize/16]; uint nChunks[MaxItemSize/16]; uint availableItems[MaxItemSize/16]; uint allocCount[MaxItemSize/16]; int totalItems; int totalAlloc; uint maxShift; struct Chunk { PageAllocation memory; int chunkSize; }; QVector heapChunks; struct LargeItem { LargeItem *next; void *data; Managed *managed() { return reinterpret_cast(&data); } }; LargeItem *largeItems; // statistics: #ifdef DETAILED_MM_STATS QVector allocSizeCounters; #endif // DETAILED_MM_STATS Data(bool enableGC) : enableGC(enableGC) , gcBlocked(false) , engine(0) , totalItems(0) , totalAlloc(0) , maxShift(10) , largeItems(0) { memset(smallItems, 0, sizeof(smallItems)); memset(nChunks, 0, sizeof(nChunks)); memset(availableItems, 0, sizeof(availableItems)); memset(allocCount, 0, sizeof(allocCount)); scribble = !qgetenv("QV4_MM_SCRIBBLE").isEmpty(); aggressiveGC = !qgetenv("QV4_MM_AGGRESSIVE_GC").isEmpty(); QByteArray overrideMaxShift = qgetenv("QV4_MM_MAXBLOCK_SHIFT"); bool ok; uint override = overrideMaxShift.toUInt(&ok); if (ok && override <= 11 && override > 0) maxShift = override; } ~Data() { for (QVector::iterator i = heapChunks.begin(), ei = heapChunks.end(); i != ei; ++i) i->memory.deallocate(); } }; #define SCRIBBLE(obj, c, size) \ if (m_d->scribble) \ ::memset((void *)(obj + 1), c, size - sizeof(Managed)); namespace QV4 { bool operator<(const MemoryManager::Data::Chunk &a, const MemoryManager::Data::Chunk &b) { return a.memory.base() < b.memory.base(); } } // namespace QV4 MemoryManager::MemoryManager() : m_d(new Data(true)) , m_persistentValues(0) , m_weakValues(0) { setEnableGC(true); #ifdef V4_USE_VALGRIND VALGRIND_CREATE_MEMPOOL(this, 0, true); #endif } Managed *MemoryManager::alloc(std::size_t size) { if (m_d->aggressiveGC) runGC(); #ifdef DETAILED_MM_STATS willAllocate(size); #endif // DETAILED_MM_STATS Q_ASSERT(size >= 16); Q_ASSERT(size % 16 == 0); size_t pos = size >> 4; // doesn't fit into a small bucket if (size >= MemoryManager::Data::MaxItemSize) { // we use malloc for this MemoryManager::Data::LargeItem *item = static_cast(malloc(size + sizeof(MemoryManager::Data::LargeItem))); memset(item, 0, size + sizeof(MemoryManager::Data::LargeItem)); item->next = m_d->largeItems; m_d->largeItems = item; return item->managed(); } Managed *m = m_d->smallItems[pos]; if (m) goto found; // try to free up space, otherwise allocate if (m_d->allocCount[pos] > (m_d->availableItems[pos] >> 1) && m_d->totalAlloc > (m_d->totalItems >> 1) && !m_d->aggressiveGC) { runGC(); m = m_d->smallItems[pos]; if (m) goto found; } // no free item available, allocate a new chunk { // allocate larger chunks at a time to avoid excessive GC, but cap at maximum chunk size (32MB by default) uint shift = ++m_d->nChunks[pos]; if (shift > m_d->maxShift) shift = m_d->maxShift; std::size_t allocSize = CHUNK_SIZE*(size_t(1) << shift); allocSize = roundUpToMultipleOf(WTF::pageSize(), allocSize); Data::Chunk allocation; allocation.memory = PageAllocation::allocate(allocSize, OSAllocator::JSGCHeapPages); allocation.chunkSize = int(size); m_d->heapChunks.append(allocation); std::sort(m_d->heapChunks.begin(), m_d->heapChunks.end()); char *chunk = (char *)allocation.memory.base(); char *end = chunk + allocation.memory.size() - size; #ifndef QT_NO_DEBUG memset(chunk, 0, allocation.memory.size()); #endif Managed **last = &m_d->smallItems[pos]; while (chunk <= end) { Managed *o = reinterpret_cast(chunk); o->_data = 0; *last = o; last = o->nextFreeRef(); chunk += size; } *last = 0; m = m_d->smallItems[pos]; const size_t increase = allocation.memory.size()/size - 1; m_d->availableItems[pos] += uint(increase); m_d->totalItems += int(increase); #ifdef V4_USE_VALGRIND VALGRIND_MAKE_MEM_NOACCESS(allocation.memory, allocation.chunkSize); #endif } found: #ifdef V4_USE_VALGRIND VALGRIND_MEMPOOL_ALLOC(this, m, size); #endif ++m_d->allocCount[pos]; ++m_d->totalAlloc; m_d->smallItems[pos] = m->nextFree(); return m; } void MemoryManager::mark() { Value *markBase = m_d->engine->jsStackTop; m_d->engine->markObjects(); PersistentValuePrivate *persistent = m_persistentValues; while (persistent) { if (!persistent->refcount) { PersistentValuePrivate *n = persistent->next; persistent->removeFromList(); delete persistent; persistent = n; continue; } persistent->value.mark(m_d->engine); persistent = persistent->next; } collectFromJSStack(); // Preserve QObject ownership rules within JavaScript: A parent with c++ ownership // keeps all of its children alive in JavaScript. // Do this _after_ collectFromStack to ensure that processing the weak // managed objects in the loop down there doesn't make then end up as leftovers // on the stack and thus always get collected. for (PersistentValuePrivate *weak = m_weakValues; weak; weak = weak->next) { if (!weak->refcount) continue; Returned *qobjectWrapper = weak->value.as(); if (!qobjectWrapper) continue; QObject *qobject = qobjectWrapper->getPointer()->object(); if (!qobject) continue; bool keepAlive = QQmlData::keepAliveDuringGarbageCollection(qobject); if (!keepAlive) { if (QObject *parent = qobject->parent()) { while (parent->parent()) parent = parent->parent(); keepAlive = QQmlData::keepAliveDuringGarbageCollection(parent); } } if (keepAlive) qobjectWrapper->getPointer()->mark(m_d->engine); } // now that we marked all roots, start marking recursively and popping from the mark stack while (m_d->engine->jsStackTop > markBase) { Managed *m = m_d->engine->popForGC(); Q_ASSERT (m->internalClass->vtable->markObjects); m->internalClass->vtable->markObjects(m, m_d->engine); } } void MemoryManager::sweep(bool lastSweep) { PersistentValuePrivate *weak = m_weakValues; while (weak) { if (!weak->refcount) { PersistentValuePrivate *n = weak->next; weak->removeFromList(); delete weak; weak = n; continue; } if (Managed *m = weak->value.asManaged()) { if (!m->markBit) { weak->value = Primitive::undefinedValue(); PersistentValuePrivate *n = weak->next; weak->removeFromList(); weak = n; continue; } } weak = weak->next; } if (MultiplyWrappedQObjectMap *multiplyWrappedQObjects = m_d->engine->m_multiplyWrappedQObjects) { for (MultiplyWrappedQObjectMap::Iterator it = multiplyWrappedQObjects->begin(); it != multiplyWrappedQObjects->end();) { if (!it.value()->markBit) it = multiplyWrappedQObjects->erase(it); else ++it; } } GCDeletable *deletable = 0; GCDeletable **firstDeletable = &deletable; for (QVector::iterator i = m_d->heapChunks.begin(), ei = m_d->heapChunks.end(); i != ei; ++i) sweep(reinterpret_cast(i->memory.base()), i->memory.size(), i->chunkSize, &deletable); Data::LargeItem *i = m_d->largeItems; Data::LargeItem **last = &m_d->largeItems; while (i) { Managed *m = i->managed(); Q_ASSERT(m->inUse); if (m->markBit) { m->markBit = 0; last = &i->next; i = i->next; continue; } *last = i->next; free(i); i = *last; } deletable = *firstDeletable; while (deletable) { GCDeletable *next = deletable->next; deletable->lastCall = lastSweep; delete deletable; deletable = next; } } void MemoryManager::sweep(char *chunkStart, std::size_t chunkSize, size_t size, GCDeletable **deletable) { // qDebug("chunkStart @ %p, size=%x, pos=%x (%x)", chunkStart, size, size>>4, m_d->smallItems[size >> 4]); Managed **f = &m_d->smallItems[size >> 4]; #ifdef V4_USE_VALGRIND VALGRIND_DISABLE_ERROR_REPORTING; #endif for (char *chunk = chunkStart, *chunkEnd = chunk + chunkSize - size; chunk <= chunkEnd; chunk += size) { Managed *m = reinterpret_cast(chunk); // qDebug("chunk @ %p, size = %lu, in use: %s, mark bit: %s", // chunk, m->size, (m->inUse ? "yes" : "no"), (m->markBit ? "true" : "false")); Q_ASSERT((qintptr) chunk % 16 == 0); if (m->inUse) { if (m->markBit) { m->markBit = 0; } else { // qDebug() << "-- collecting it." << m << *f << m->nextFree(); #ifdef V4_USE_VALGRIND VALGRIND_ENABLE_ERROR_REPORTING; #endif Object *o = m->asObject(); if (o && o->vtable()->collectDeletables) o->vtable()->collectDeletables(m, deletable); m->internalClass->vtable->destroy(m); memset(m, 0, size); m->setNextFree(*f); #ifdef V4_USE_VALGRIND VALGRIND_DISABLE_ERROR_REPORTING; VALGRIND_MEMPOOL_FREE(this, m); #endif *f = m; SCRIBBLE(m, 0x99, size); } } } #ifdef V4_USE_VALGRIND VALGRIND_ENABLE_ERROR_REPORTING; #endif } bool MemoryManager::isGCBlocked() const { return m_d->gcBlocked; } void MemoryManager::setGCBlocked(bool blockGC) { m_d->gcBlocked = blockGC; } void MemoryManager::runGC() { if (!m_d->enableGC || m_d->gcBlocked) { // qDebug() << "Not running GC."; return; } // QTime t; t.start(); // qDebug() << ">>>>>>>>runGC"; mark(); // std::cerr << "GC: marked " << marks // << " objects in " << t.elapsed() // << "ms" << std::endl; // t.restart(); /*std::size_t freedCount =*/ sweep(); // std::cerr << "GC: sweep freed " << freedCount // << " objects in " << t.elapsed() // << "ms" << std::endl; memset(m_d->allocCount, 0, sizeof(m_d->allocCount)); m_d->totalAlloc = 0; } void MemoryManager::setEnableGC(bool enableGC) { m_d->enableGC = enableGC; } MemoryManager::~MemoryManager() { PersistentValuePrivate *persistent = m_persistentValues; while (persistent) { PersistentValuePrivate *n = persistent->next; persistent->value = Primitive::undefinedValue(); persistent->engine = 0; persistent->prev = 0; persistent->next = 0; persistent = n; } sweep(/*lastSweep*/true); #ifdef V4_USE_VALGRIND VALGRIND_DESTROY_MEMPOOL(this); #endif } void MemoryManager::setExecutionEngine(ExecutionEngine *engine) { m_d->engine = engine; } void MemoryManager::dumpStats() const { #ifdef DETAILED_MM_STATS std::cerr << "=================" << std::endl; std::cerr << "Allocation stats:" << std::endl; std::cerr << "Requests for each chunk size:" << std::endl; for (int i = 0; i < m_d->allocSizeCounters.size(); ++i) { if (unsigned count = m_d->allocSizeCounters[i]) { std::cerr << "\t" << (i << 4) << " bytes chunks: " << count << std::endl; } } #endif // DETAILED_MM_STATS } ExecutionEngine *MemoryManager::engine() const { return m_d->engine; } #ifdef DETAILED_MM_STATS void MemoryManager::willAllocate(std::size_t size) { unsigned alignedSize = (size + 15) >> 4; QVector &counters = m_d->allocSizeCounters; if ((unsigned) counters.size() < alignedSize + 1) counters.resize(alignedSize + 1); counters[alignedSize]++; } #endif // DETAILED_MM_STATS void MemoryManager::collectFromJSStack() const { Value *v = engine()->jsStackBase; Value *top = engine()->jsStackTop; while (v < top) { Managed *m = v->asManaged(); if (m && m->inUse) // Skip pointers to already freed objects, they are bogus as well m->mark(m_d->engine); ++v; } } QT_END_NAMESPACE