// Copyright (C) 2021 The Qt Company Ltd. pragma Strict import QtQml QtObject { property double a: 0 property double b: 0 property double abs: Math.abs(a) property double acos: Math.acos(a) property double acosh: Math.acosh(a) property double asin: Math.asin(a) property double asinh: Math.asinh(a) property double atan: Math.atan(a) property double atanh: Math.atanh(a) // property double atan2: Math.atan2(a) property double cbrt: Math.cbrt(a) property double ceil: Math.ceil(a) property double clz32: Math.clz32(a) property double cos: Math.cos(a) property double cosh: Math.cosh(a) property double exp: Math.exp(a) // property double expm1: Math.expm1(a) property double floor: Math.floor(a) property double fround: Math.fround(a) // property double hypot: Math.hypot(a) property double imul: Math.imul(a, b) property double log: Math.log(a) property double log10: Math.log10(a) property double log1p: Math.log1p(a) property double log2: Math.log2(a) property double max: Math.max(a, b) property double min: Math.min(a, b) property double pow: Math.pow(a, b) property double random: Math.random() property double round: Math.round(a) property double sign: Math.sign(a) property double sin: Math.sin(a) property double sinh: Math.sinh(a) property double sqrt: Math.sqrt(a) property double tan: Math.tan(a) property double tanh: Math.tanh(a) property double trunc: Math.trunc(a) }