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CA 1995
- Computer Animation 1995, CA 1995, Geneva, Switzerland, April 19-21, 1995. IEEE Computer Society 1995, ISBN 0-8186-7062-2

Virtual and Autonomous Actors
- Robert Trappl, Paolo Petta:

What Governs Autonomous Actors. 1-10 - Pattie Maes, Trevor Darrell, Bruce Blumberg, Alex Pentland:

The ALIVE system: full-body interaction with autonomous agents. 11-18 - Nadia Magnenat-Thalmann, Daniel Thalmann:

Virtual actors living in a real world. 19-29 - Pierre-Jean Erard, Claude Fuhrer, Laurent Iff:

A synthetic mobile robot. 30-34 - Jeffrey Ventrella:

Disney meets Darwin-the evolution of funny animated figures. 35-
Virtual Reality
- Gurminder Singh, Willie Png, Audrey Wong, Luis Serra:

Networked virtual worlds. 44-49 - Mel Slater, Martin Usoh, Razia Geeas, Anthony Steed

:
Creating animations using virtual reality ThatcherWorld: a case study. 50-55 - Xuejun Sheng:

Motion planning for computer animation and virtual reality applications. 56-
Curves and Trajectories
- Andrew Blake:

Applying visual curve tracking to graphics. 67-71 - Myoung-Jun Kim, Myung-Soo Kim, Sung Yong Shin:

A C2-continuous B-spline quaternion curve interpolating a given sequence of solid orientations. 72-81 - Jean-Dominique Gascuel, Christophe Lyon:

A new set of tools to describe and tune trajectories. 82-
Animation Techniques and Tools
- Philip J. Willis, Tom Nettleship:

The Animachine renderer. 90-97 - Tosiyasu L. Kunii, Gleb V. Nosovskij, Takafumi Hayashi

:
A diffusion model for computer animation of diffuse ink painting. 98-102 - Ian J. Palmer:

Modelling the computer animation process for parallel environments. 103-113 - Yoshihiro Okada, Yuzuru Tanaka:

IntelligentBox: a constructive visual software development system for interactive 3D graphic applications. 114-125 - Michael Braun, Arno Formella:

AniGraph-a data structure for computer animation. 126-
Motion Control and Models
- Ugur Güdükbay, Bülent Özgüç:

Animating deformable models: different approaches. 138-145 - Jean-Luc Nougaret, Bruno Arnaldi, Gérard Hégron, A. Razavi:

Quick tuning of a reference locomotion gait [computer animation]. 146-153 - John Nagle:

Realistic animation of legged running on rough terrain. 154-
Medical Applications
- Tosiyasu L. Kunii, Karol Myszkowski, Oleg G. Okunev

, Hirobumi Nishida, Yoshihisa Shinagawa, Masumi Ibusuki:
Evaluation of human jaw articulation [computer animation]. 163-171 - Prem Kalra, Pierre Beylot, P. Gingins, Nadia Magnenat-Thalmann, Pascal Volino, Pierre Hoffmeyer

, J. Fasel, F. Terrier:
Topological modeling of human anatomy using medical data. 172-
Scientific Visualization
- Stanislav V. Klimenko, Igor N. Nikitin, Valery V. Talanov:

Visualization of complex phenomena in string theory. 181-189 - Robert E. Meisner, Stefan W. Dech:

An advanced technique for Meteosat cloud animation. 190-197 - James F. O'Brien

, Jessica K. Hodgins:
Dynamic simulation of splashing fluids. 198-

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