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IxD&A - Interaction Design & Architecture(s), Volume 19
Volume 19, Winter 2013
- Alex Frazer, Alejandra Recio-Saucedo, Lester Gilbert, Gary B. Wills:

Profiling the Educational Value of Computer Games. 9-27 - Michael Sailer, Jan Hense, Heinz Mandl, Markus Klevers:

Psychological Perspectives on Motivation through Gamification. 28-37 - Claudia Schrader:

The Relation between Virtual Presence and Learning Outcomes in Serious Games - The Mediating Effect of Motivation. 38-46 - Félix Buendía García, Sol García Martínez, Eva M. Navarrete Ibañez, M. Jesús Cervelló Donderis:

Designing Serious Games for getting transferable skills in training settings. 47-62 - Troy D. Abel, Michael Evans:

Cross-disciplinary Participatory & Contextual Design Research: Creating a Teacher Dashboard Application. 63-76 - Lori L. Scarlatos, Micha Tomkiewicz, Ryan Courtney:

Using an Agent-Based Modeling Simulation and Game to Teach Socio-Scientific Topics. 77-90 - Reinhold Behringer, Roderick King, Abraham Smith, Jamie Matu, Andrew King, Bengamin Taylor, Parichay Parivesh:

The Virtual Runner Learning Game. 105-114 - Hiran Ekanayake, Per Backlund, Tom Ziemke, Robert Ramberg, Kamalanath Hewagamage, Mikael Lebram:

Comparing Expert and Novice Driving Behavior in a Driving Simulator. 115-131

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