<?xml version="1.0" encoding="US-ASCII"?>
<dblp>
<article key="journals/eait/KabilanAC23" mdate="2023-12-10">
<author orcid="0000-0002-6839-3344">Muhammad Kamarul Kabilan</author>
<author orcid="0000-0002-8600-5624">Nagaletchimee Annamalai</author>
<author orcid="0000-0001-7499-5889">Kee Man Chuah</author>
<title>Practices, purposes and challenges in integrating gamification using technology: A mixed-methods study on university academics.</title>
<pages>14249-14281</pages>
<year>2023</year>
<month>November</month>
<volume>28</volume>
<journal>Educ. Inf. Technol.</journal>
<number>11</number>
<ee>https://doi.org/10.1007/s10639-023-11723-7</ee>
<url>db/journals/eait/eait28.html#KabilanAC23</url>
</article></dblp>
