Modifications for dhewm3

Unfortunately dhewm3 can’t support all old Doom3 modifications, as it’s incompatible with old Game DLLs. This means that old Mods are only supported if they either have been ported to dhewm3 or don’t require their own Game DLL (but are using the one from the main game).
The essential requirement for porting Mods to dhewm3 is that the original Mod authors must release the source code under the GPLv3 license (that id Software chose when open sourcing Doom3). The dhewm3 SDK project page has more information.
General information about idTech4 (Doom3, Quake4, Prey, ET:QW, …) modding can be found at the idTech4 ModWiki.

NOTE that all mods (except for Fitz Packerton, which is a standalone game) require the full version of Doom3 (some also need the Resurrection of Evil addon, see the mod descriptions below for details).

General Mod Installation instructions

Mods generally consist of two parts:

  1. Their game data, which is generally in a directory named after the mod, like dentonmod/.
    That data usually is mostly .pk4 files, but other “loose” files in the mod directory may also be used.
    • It must be put in an appropriate location, just like the game data from the base game. There the mod directory (e.g. dentonmod/) must be next to the base/ directory (that contains the game data of the main game).
    • See the list of Mods below for where to get the game data.
  2. Their mod .dll, built from their gamecode, which must’ve been be adjusted for dhewm3 and must have the same name as the mod directory, but with .dll (or .so or .dylib, depending on your operating system) at the end, like dentonmod.dll.
    • Not all mods need their own .dll though, some use the base game’s gamecode and just have their own game data.
      If a Mod is listed below and mentions a .dll, it needs one.
      That list also mentions where to download the prebuilt DLL for x86 Windows (or .so libs for x86_64 Linux), usually they’re provided with the latest dhewm3 release, in the dhewm3-mods-* archives, and where to get the sourcecode to build it yourself.
    • The Mod .dll (e.g. dentonmod.dll) must be next to base.dll, generally next to dhewm3.exe - NOT in the mod directory!

Things to keep in mind if you’re not using Windows

List of supported Mods

Blood Mod

Blood Mod adds HD blood, monster giblets and some blood-related Phrozo effects to the game, combining the gore effects of several other mods.

A big THANK YOU to ALord7 for releasing the mod’s source under GPL!

Classic Doom 3

Classic Doom 3 is a remake of the first episode of the original Doom in Doom3.

A big THANK YOU to “SnoopJeDi” (and the rest of the Classic Doom 3 Team) for releasing this mod under GPL!

Denton’s Enhanced Doom3

This mod enhances the looks and sound of Doom3 and provides several new features for custom maps.

A big THANK YOU to “Clone JC Denton” for releasing his mod under GPL!

Desolated - The Crying Fate

A Total Conversion based on Doom 3. It comes with a complete new storyline about the shade between good and evil plus two other gamemodes. A quest-, rpg- and moneysystem are just a few of the many new game mechanics that will await you. If you want to see everything you’ll need at least 7-8 hours…

A big THANK YOU to DaveTheFreak and his team for giving me the source code! Further thanks to walikor for getting in touch with him and convincing him to release the source!

ELDOOM

A singleplayer campaign for Doom3 with lots of action. A full story from beginning to end. High quality portal skies. Large custom quality maps.

A big THANK YOU to Ez0n3 for releasing this mod under GPL!

HeXen: Edge Of Chaos

This was supposed to become a big total conversion based on the HeXen games, with three episodes and character classes.
Unfortunately the project died, but they released this impressive demo in 2010 which can now be played with dhewm3.

A monumental thank you to Zeroth for releasing this mod under GPL and to LegendGuard for contacting Zeroth and getting permission for this and doing the initial dhewm3 port!

Fitz Packerton

Actually a small standalone game based on Doom3 GPL, so you don’t even need the Doom3 game data to run this!

Fitz Packerton is “A theatrical game about a man and the things he carries. Pack what you must. Pray you won’t need it.”

Grimm: Quest for the Gatherer’s Key

Grimm Quest for the Gatherer’s Key is a Hack and Slash Fantasy game with some platforming elements that leans heavily on extremely bloody and satisfying gameplay.

A big THANK YOU to grimmquest for releasing the mods source under GPL!

Hard Corps

The DOOM 3: Hard Corps is an enhanced/remastered version of the classic HardQore2 mod for Doom3.
It brings classic, fast paced, thumb blistering side scrolling action to Hell.
If you’re a fan of classic action games such as Contra & Metal Slug; then Hard Corps is what you have been waiting for.

Thanks a lot to Revility and Ivan_the_B (and the rest of the HardQore2 / Hard Corps team) for developing this Mod for dhewm3! :-)

LibreCoop

LibreCoop is an open source coop mod for dhewm 3 supporting both the base game and the Resurrection of Evil Addon.

Thanks a lot to Stradex for developing this awesome mod that finally allows cooperative multiplayer in dhewm3!

Perfected Doom 3

Perfected Doom 3 attempts to completely overhaul the entire game with new monsters, rebalanced weapons, rebalanced monster stats, better graphics, new gameplay features and much more. Based on Sikkmod

Thanks a lot to VGames for releasing the source under GPL!

Real Gibs

This mod adds a gibbing effect to most monsters in the game.

Big thanks to darknar for releasing the mods source code, and to ALord7 for porting it to dhewm3!

Scarlet Rivensin: The Ruiner

Scarlet Rivensin: The Ruiner (formerly known as just “Ruiner”) is a dark, nightmarish, third person action modification for Doom3 & dhewm 3. The player assumes the role of a herald of Death & fights hordes of the damned using unique weapons, abilities and spells.

Thanks a lot to Revility (and the rest of the Rivensin/Ruiner team) for releasing the source under GPL!

Sikkmod and Sikkmod RoE

Sikkmod is a general enhancement mod for Doom 3. Its main purposes are to update visuals of Doom 3 to a more modern level and to allow the user to customize various aspects of the game to suit their preferred styles all while maintaining the core mechanics and aesthetics originally put in by id Software.

Thanks a lot to Sikkpin for allowing to use the source under GPL!

The Lost Mission

An entire new episode for Doom3!

Thanks a lot to Arl90 for releasing the source under GPL!