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    Struct ReadOnlyArray<TValue>.Enumerator

    ReadOnlyArray<TValue> Enumerates the elements of a read-only array.

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    ValueType.ToString()
    Namespace: UnityEngine.InputSystem.Utilities
    Syntax
    public struct Enumerator : IEnumerator<TValue>, IDisposable, IEnumerator

    Properties

    Current

    Declaration
    public readonly TValue Current { get; }
    Property Value
    Type Description
    TValue
    Implements
    IEnumerator<T>.Current

    Methods

    Dispose()

    Declaration
    public void Dispose()
    Implements
    IDisposable.Dispose()

    MoveNext()

    Declaration
    public bool MoveNext()
    Returns
    Type Description
    Boolean
    Implements
    IEnumerator.MoveNext()

    Reset()

    Declaration
    public void Reset()
    Implements
    IEnumerator.Reset()

    Explicit Interface Implementations

    IEnumerator.Current

    Declaration
    readonly object IEnumerator.Current { get; }
    Returns
    Type Description
    Object
    Implements
    IEnumerator.Current
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