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Unreal Engine 4 Game Development Quick Start Guide

This is the code repository for Hands-On Web Scraping with Python, published by Packt.

Programming professional 3D games with Unreal Engine 4

What is this book about?

Unreal Engine is a popular game engine for developers to build high-end 2D and 3D games.

This book covers the following exciting features:

  • Use project templates to give your game a head start
  • Create custom Blueprints and C++ classes and extend from Epic's base classes
  • Setup SSH for remote access, and connect it to other nodes
  • Create more dynamic characters using Animation Blueprints
  • Learn how to create complex AI with Behavior Trees

If you feel this book is for you, get your copy today!

https://www.packtpub.com/

Instructions and Navigations

All of the code is organized into folders. For example, Chapter02.

The code will look like the following:

if ( MyActorReference != null )
{
    // This is the Is Valid output.
}
else
{
    // This is the Is Not Valid output.
 }

Following is what you need for this book: Readers who already have some game development experience and Unity users who would like to try UE4 will all benefit from this book. Knowledge of basic Object-Oriented Programming topics such as variables, functions, and classes is assumed.

With the following software and hardware list you can run all code files present in the book.

Software and Hardware List

Chapter Software required OS required
1-8 Epic Games Launcher Windows 7/8/10
3 Visual Studio Community Windows 7/8/10

We also provide a PDF file that has color images of the screenshots/diagrams used in this book. Click here to download it.

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Get to Know the Author

Rachel Cordone is a game designer and programmer who has been working with the Unreal Engine since the 1990's. She has worked with various game and simulation companies since 2003 on everything from PC, console, mobile, to VR and AR projects. For the past decade, Rachel has offered remote contract programming services to training software development companies including Northrop Grumman and Parsons Brinkerhoff. On the side, she makes video games through her company, Stubborn Horse Studios. She also wrote the book Unreal Development Kit Game Programming with UnrealScript for Packt.

Other books by the authors

Suggestions and Feedback

Click here if you have any feedback or suggestions.

Download a free PDF

If you have already purchased a print or Kindle version of this book, you can get a DRM-free PDF version at no cost.
Simply click on the link to claim your free PDF.

https://packt.link/free-ebook/9781789950687

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