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splat.html
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no, viewport-fit=cover">
<title>PlayCanvas Web Components - 3D Gaussian Splat</title>
<script type="importmap">
{
"imports": {
"playcanvas": "../node_modules/playcanvas/build/playcanvas.mjs"
}
}
</script>
<script type="module" src="../dist/pwc.mjs"></script>
<link rel="stylesheet" href="css/example.css">
</head>
<body>
<pc-app antialias="false" depth="false" high-resolution="false" stencil="false">
<!-- Assets -->
<pc-asset src="../node_modules/playcanvas/scripts/esm/camera-controls.mjs"></pc-asset>
<pc-asset src="../node_modules/playcanvas/scripts/esm/xr-controllers.mjs"></pc-asset>
<pc-asset src="../node_modules/playcanvas/scripts/esm/xr-navigation.mjs"></pc-asset>
<pc-asset src="assets/splats/angel.compressed.ply" id="angel"></pc-asset>
<pc-asset src="assets/skies/sepulchral-chapel-rotunda-4k.webp" id="rotunda"></pc-asset>
<!-- Scene -->
<pc-scene>
<!-- Sky -->
<pc-sky asset="rotunda" type="dome" center="0 0.1 0" scale="20 20 20" lighting></pc-sky>
<!-- Camera (with XR support) -->
<pc-entity name="camera root">
<pc-entity name="camera" position="0 2 3.5">
<pc-camera></pc-camera>
<pc-scripts>
<pc-script name="cameraControls" attributes='{
"enableFly": false,
"enablePan": false,
"focusPoint": "vec3:0,2,0",
"pitchRange": "vec2:-90,0",
"sceneSize": 3,
"zoomMin": 0.5,
"zoomMax": 3
}'></pc-script>
</pc-scripts>
</pc-entity>
<pc-scripts>
<pc-script name="xrControllers"></pc-script>
<pc-script name="xrNavigation"></pc-script>
</pc-scripts>
</pc-entity>
<!-- Statue -->
<pc-entity name="statue" position="0 1 0" rotation="0 45 0">
<pc-splat asset="angel"></pc-splat>
</pc-entity>
</pc-scene>
</pc-app>
<script type="module" src="js/example.mjs"></script>
</body>
</html>