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367-say-hello-to-pyscript-webassembly-python.vtt
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WEBVTT
00:00:00.000 --> 00:00:06.000
- Hello, YouTube. Hello, Fabio. - Hi, Michael. How's it going?
00:00:06.000 --> 00:00:10.800
- I'm very excited to talk about PyScript and WebAssembly and the work that you've been
00:00:10.800 --> 00:00:16.760
doing. I think it's a big deal, and it's going to be really important for us, so let's kick
00:00:16.760 --> 00:00:21.880
off this podcast. Fabio, welcome to Talk Python to Me.
00:00:21.880 --> 00:00:27.400
- Thank you. I'm really happy to be here. Thank you for having me.
00:00:27.400 --> 00:00:28.960
- You're welcome and I'm excited to have you here
00:00:28.960 --> 00:00:33.600
because I am quite excited about the PyScript announcement
00:00:33.600 --> 00:00:36.300
that you have put so much work into.
00:00:36.300 --> 00:00:40.420
I'm very excited about the possibility of finding Python
00:00:40.420 --> 00:00:45.420
in other places than where it has really great strongholds.
00:00:45.420 --> 00:00:49.740
For as much as Python is, the incredible growth of Python
00:00:49.740 --> 00:00:54.220
that Stack Overflow blogged about in 2017
00:00:54.220 --> 00:00:56.980
and all the growth in different metrics,
00:00:56.980 --> 00:00:59.980
but by some metrics, first most popular language
00:00:59.980 --> 00:01:01.340
or second, depending.
00:01:01.340 --> 00:01:05.720
But for all of that, there's still very notable places
00:01:05.720 --> 00:01:07.100
where Python is not.
00:01:07.100 --> 00:01:09.700
And what you're working on has the possibility
00:01:09.700 --> 00:01:13.020
to unlock one or more of those places
00:01:13.020 --> 00:01:15.620
for a whole different set of contingency
00:01:15.620 --> 00:01:19.220
that people have data scientists, web developers,
00:01:19.220 --> 00:01:22.840
UI developers, maybe just for desktop even.
00:01:22.840 --> 00:01:24.400
So exciting.
00:01:25.420 --> 00:01:26.480
- Yeah, yeah.
00:01:26.480 --> 00:01:30.760
I think it captured a lot of the things behind the project
00:01:30.760 --> 00:01:34.140
and really happy to talk about all of those
00:01:34.140 --> 00:01:36.980
'cause yeah, that's the reason we started it.
00:01:36.980 --> 00:01:37.820
So next time.
00:01:37.820 --> 00:01:39.660
- Yeah, and it's super exciting.
00:01:39.660 --> 00:01:41.860
There's been some attempts at this
00:01:41.860 --> 00:01:43.180
and we're gonna get into,
00:01:43.180 --> 00:01:46.180
I wanna sort of start our conversation about the history
00:01:46.180 --> 00:01:49.780
of what has come before and so on.
00:01:49.780 --> 00:01:53.060
Before we do though, let's just hear a bit about you.
00:01:53.060 --> 00:01:55.020
How'd you get into programming in Python?
00:01:55.020 --> 00:02:03.580
So, programming, I think I always been, I was being curious about a lot of things and
00:02:03.580 --> 00:02:06.500
probably doing too many things still today.
00:02:06.500 --> 00:02:18.820
But early on, I got into programming through friends who had computers and Commodore or
00:02:18.820 --> 00:02:19.820
things like that.
00:02:19.820 --> 00:02:22.460
We would hop on.
00:02:22.460 --> 00:02:26.540
I had, in my bed at some point, bought a--
00:02:26.540 --> 00:02:28.660
I don't even know the version.
00:02:28.660 --> 00:02:36.380
It was similar to Commodore, but it was in Brazil, a Gradient
00:02:36.380 --> 00:02:37.660
MSX or something.
00:02:37.660 --> 00:02:41.340
It was a local, a national branded computer.
00:02:41.340 --> 00:02:44.980
But it allowed you to jump in and do basic stuff
00:02:44.980 --> 00:02:46.980
and programming.
00:02:46.980 --> 00:02:49.180
So I remember trying to play with my friends
00:02:49.180 --> 00:02:52.100
and try to code games.
00:02:52.100 --> 00:02:54.500
Of course, we never got anything done.
00:02:54.500 --> 00:02:58.740
But I always been passionate about computers and gaming
00:02:58.740 --> 00:02:59.580
and stuff like that.
00:02:59.580 --> 00:03:04.300
So into college, I had to do a computer science degree,
00:03:04.300 --> 00:03:07.220
training to become a game developer.
00:03:07.220 --> 00:03:09.700
Also never happened because I got--
00:03:09.700 --> 00:03:11.980
- I think it's really interesting that so many people
00:03:11.980 --> 00:03:13.500
want to get into game development,
00:03:13.500 --> 00:03:14.780
and then they kind of see
00:03:14.780 --> 00:03:20.300
the sort of grinding mode of that industry, right?
00:03:20.300 --> 00:03:22.300
It's like both fascinating and has this great pull,
00:03:22.300 --> 00:03:25.500
then you're like, but it's really hard on humans as well, right?
00:03:25.500 --> 00:03:29.940
Yes, it's a very hard industry and very competitive.
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My brother is an indie game developer
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and a lot of sleepless nights and working hard,
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trying to get his thing out there.
00:03:42.140 --> 00:03:43.980
And so, yeah, I think--
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and through life, I also--
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just life happened.
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I met my now wife and started to be a little more serious
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about gaming is great, but also need to make plans
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for the future.
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So I ended up graduating and started
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to work for a company that did automation,
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like machines automation in big industries,
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mainly on pharmaceuticals.
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And I worked there for a while, and I was in the team that
00:04:22.740 --> 00:04:26.300
would develop high-level applications for analytics.
00:04:26.300 --> 00:04:32.060
And we would usually do for big pharmaceutical production
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lines, so providing all the charts and everything
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they need to say this production batch is
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valid for whatever FDA or whatever entity is approving them.
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A lot of paperwork, a lot of things.
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Eventually, at some point,
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my unit became a big part of the company.
00:04:54.140 --> 00:04:56.740
My, at the time,
00:04:56.740 --> 00:04:59.500
the CEO of the company asked, "Hey,
00:04:59.500 --> 00:05:02.740
do you want to start a startup,
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spin off of our company,
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just focus on software?"
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I did that.
00:05:08.820 --> 00:05:12.100
- That sounds like a pretty fun challenge.
00:05:12.100 --> 00:05:12.940
- Yes.
00:05:12.940 --> 00:05:15.460
- Do a startup without quite the risk
00:05:15.460 --> 00:05:16.940
of actually being a startup.
00:05:16.940 --> 00:05:19.100
- Yeah, yeah.
00:05:19.100 --> 00:05:21.060
- You're gonna get paid, you know what I mean?
00:05:21.060 --> 00:05:23.160
- Yes, you're gonna get paid.
00:05:23.160 --> 00:05:28.160
It also, I think the startup reality in Italy,
00:05:28.160 --> 00:05:30.200
I was still in Italy at the time,
00:05:30.200 --> 00:05:31.540
it's very different from here.
00:05:31.540 --> 00:05:36.020
It's really hard to have investors or to have,
00:05:36.020 --> 00:05:40.740
to collect money and basically you need to,
00:05:40.740 --> 00:05:44.960
it boils down to you investing on your own company
00:05:44.960 --> 00:05:47.660
and then trying to get profit within a number of years.
00:05:47.660 --> 00:05:50.780
- Okay, it's gotta be way more bootstrap, self-funded,
00:05:50.780 --> 00:05:51.900
you know, sort of thing, huh?
00:05:51.900 --> 00:05:52.860
Okay.
00:05:52.860 --> 00:05:53.700
- Yeah, so eventually--
00:05:53.700 --> 00:05:56.820
- Do you think that's changed or is that still the same?
00:05:56.820 --> 00:05:58.020
- I think it's changing.
00:05:58.020 --> 00:06:02.940
Yeah, in the last 10 years, I think a lot changed
00:06:04.940 --> 00:06:10.340
just from like the industry in general became way stronger in Europe as well.
00:06:10.340 --> 00:06:11.660
There's a different mindset.
00:06:11.660 --> 00:06:18.220
Um, and I think culturally South, South Europe has this culture of, of.
00:06:18.220 --> 00:06:22.740
The, a different way to see money, in investments compared
00:06:22.740 --> 00:06:25.740
to, to the U S for instance, or, yeah.
00:06:25.740 --> 00:06:32.740
Um, but eventually like this experience, led me to the Python community.
00:06:32.860 --> 00:06:42.700
early on. I actually got into Python not by myself. I heard about the language, I was curious, but
00:06:42.700 --> 00:06:51.420
someone within the company said, "Oh, the son of this customer is really big in the Python
00:06:51.420 --> 00:06:59.020
community. He could help us see if it's a good fit for our use case." And it was around early
00:06:59.020 --> 00:07:01.580
maybe 2000s, maybe 2001.
00:07:01.580 --> 00:07:05.340
- So early days of Python, really.
00:07:05.340 --> 00:07:06.380
- Yeah, yes.
00:07:06.380 --> 00:07:10.180
And early days of scientific Python as well.
00:07:10.180 --> 00:07:12.900
The whole, still the whole separation
00:07:12.900 --> 00:07:17.900
between NumPy and NumPy, and numeric, all of that.
00:07:17.900 --> 00:07:22.460
So I started, I loved the language,
00:07:22.460 --> 00:07:26.080
started to use it in our tools.
00:07:27.100 --> 00:07:34.440
It was a funny time where it was definitely unknown as a language and to get into big
00:07:34.440 --> 00:07:40.720
companies, it was a little tricky on the QA point of view.
00:07:40.720 --> 00:07:43.080
But it was interesting.
00:07:43.080 --> 00:07:50.140
Eventually I started to get more engaged with community, started to go to meetups in Italy
00:07:50.140 --> 00:07:51.140
and everything.
00:07:51.140 --> 00:07:56.140
And I think it was around 2004 or 2005,
00:07:56.140 --> 00:07:59.180
I started to go to my first conferences in Europe,
00:07:59.180 --> 00:08:01.620
loved the community, started to,
00:08:01.620 --> 00:08:05.180
how can I get involved?
00:08:05.180 --> 00:08:11.380
And so at that point, later, late 2000s,
00:08:11.380 --> 00:08:14.660
I started the, with a bunch of friends
00:08:14.660 --> 00:08:15.700
in the Italian community,
00:08:15.700 --> 00:08:19.020
we started the Python Italia Association,
00:08:19.020 --> 00:08:22.620
which is basically a non-profit trying to push the language.
00:08:22.620 --> 00:08:29.060
And the main focus was organizing the PyCon Italy conference.
00:08:29.060 --> 00:08:31.860
We started in 2007.
00:08:31.860 --> 00:08:38.700
Also that great, great community, a lot of work, but also paid back.
00:08:38.700 --> 00:08:42.860
You know, I remember the first year we were like, let's do this thing.
00:08:42.860 --> 00:08:47.460
We were very passionate and we end up in negative.
00:08:47.460 --> 00:08:50.060
and all the members of the society.
00:08:50.060 --> 00:08:54.340
Yes, so just to say that big props to everyone
00:08:54.340 --> 00:08:57.380
in the community doing a lot of the community work
00:08:57.380 --> 00:09:00.500
because it's a lot of work and it often is not paid
00:09:00.500 --> 00:09:02.540
or can even be out of--
00:09:02.540 --> 00:09:04.740
- You might have to pay to do the work.
00:09:04.740 --> 00:09:05.580
- Yes, yes. - Or the opposite
00:09:05.580 --> 00:09:06.740
of getting paid.
00:09:06.740 --> 00:09:10.780
- Yeah, long story short,
00:09:10.780 --> 00:09:14.500
I started to be also more engaged
00:09:14.500 --> 00:09:26.260
the European community. And we organized the EuroPython in 2011. So for three years in a row,
00:09:26.260 --> 00:09:31.140
and that got me into the EuroPython Society. Eventually became chairman of that, which
00:09:31.140 --> 00:09:39.140
basically means EuroPython Society is this European non-profit that pretty much in line with
00:09:39.140 --> 00:09:42.480
with the PSF, tried in different ways,
00:09:42.480 --> 00:09:46.260
but tries to engage with the community,
00:09:46.260 --> 00:09:51.260
organize conferences, raise some money to invest back
00:09:51.260 --> 00:09:54.760
in the community through grants and things like this.
00:09:54.760 --> 00:10:00.040
And then I did that for a number of years.
00:10:00.040 --> 00:10:06.800
So eventually, well, back in the day,
00:10:06.800 --> 00:10:08.860
when I was starting to learn Python,
00:10:08.860 --> 00:10:12.880
I also started to use a lot of the scientific libraries
00:10:12.880 --> 00:10:15.060
and one of them was Chaco,
00:10:15.060 --> 00:10:20.060
which was a graphic plotting library for Python
00:10:20.060 --> 00:10:23.380
that Peter Wang developed with Brian Vindman,
00:10:23.380 --> 00:10:25.060
I think he was in the show.
00:10:25.060 --> 00:10:27.740
- Peter Wang being the CEO of Anaconda.
00:10:27.740 --> 00:10:30.700
- Yes, today, CEO of Anaconda.
00:10:30.700 --> 00:10:33.820
And we met for the first time in person
00:10:33.820 --> 00:10:35.140
at EuroPython in Florence.
00:10:35.140 --> 00:10:38.140
And he was like, okay, we know each other
00:10:38.140 --> 00:10:43.140
from the internet for a while, like, let's get more involved.
00:10:43.140 --> 00:10:45.580
And then at that year,
00:10:45.580 --> 00:10:49.540
I was still trying to make my company be successful.
00:10:49.540 --> 00:10:51.740
It wasn't the right time,
00:10:51.740 --> 00:10:54.940
but the following year met with Travis Olyphant,
00:10:54.940 --> 00:10:58.960
the other founder of Anaconda in Berlin.
00:10:58.960 --> 00:11:02.100
And we just figured out, you know,
00:11:02.100 --> 00:11:04.240
like we're doing a lot of things that are similar.
00:11:04.240 --> 00:11:05.780
We're passionate about the same thing.
00:11:05.780 --> 00:11:10.780
So I eventually joined Anaconda in 2014.
00:11:10.780 --> 00:11:12.060
- Yeah.
00:11:12.060 --> 00:11:13.840
- And then eventually that following year,
00:11:13.840 --> 00:11:17.060
I moved to the US and joined the company full time.
00:11:17.060 --> 00:11:18.760
- Fantastic.
00:11:18.760 --> 00:11:21.000
Well, it's quite the journey from just-
00:11:21.000 --> 00:11:22.200
- Yes.
00:11:22.200 --> 00:11:23.380
- This is interesting language.
00:11:23.380 --> 00:11:25.400
Let me just start participating in some of the meetups.
00:11:25.400 --> 00:11:26.760
Meetups become conferences,
00:11:26.760 --> 00:11:30.000
conference become continent wide conferences.
00:11:30.000 --> 00:11:34.760
And I think it's a pretty good takeaway
00:11:34.760 --> 00:11:37.640
for people who want to get more involved in the community.
00:11:37.640 --> 00:11:39.440
And like every one of those steps
00:11:39.440 --> 00:11:40.840
probably didn't feel massive
00:11:40.840 --> 00:11:43.840
other than maybe moving to the US and joining in the condo.
00:11:43.840 --> 00:11:46.840
But, you know, they all probably seem like really iterative
00:11:46.840 --> 00:11:49.080
and sort of incremental, but at the same time,
00:11:49.080 --> 00:11:53.240
it's, it builds up this really cool place where you're
00:11:53.240 --> 00:11:55.160
- Yeah, actually. - Maybe building
00:11:55.160 --> 00:11:58.400
amazing Python things in the browser at, in the condo.
00:11:58.400 --> 00:11:59.240
- Right, yeah.
00:11:59.240 --> 00:12:02.600
My experience has very much been what, you know,
00:12:02.600 --> 00:12:04.400
a lot of people say, you come from the language,
00:12:04.400 --> 00:12:05.560
to stay for the community.
00:12:05.560 --> 00:12:09.000
That is really my experience.
00:12:09.000 --> 00:12:10.200
Yeah, and then, yeah,
00:12:10.200 --> 00:12:14.800
Anaconda allowed me to work on a lot of interesting things
00:12:14.800 --> 00:12:17.720
like is Python on the browser is the ultimate project.
00:12:17.720 --> 00:12:21.640
But when I joined, I started with being a core developer
00:12:21.640 --> 00:12:24.240
for Bokeh, which had some of that Bokeh
00:12:24.240 --> 00:12:28.680
is a visualization library for Python on the browser.
00:12:28.680 --> 00:12:30.000
So, you know--
00:12:30.000 --> 00:12:31.080
- And with your project you have now,
00:12:31.080 --> 00:12:33.200
you can still put Bokeh in the browser.
00:12:33.200 --> 00:12:34.040
- Exactly.
00:12:34.040 --> 00:12:34.880
(laughing)
00:12:34.880 --> 00:12:35.700
- There's a science.
00:12:35.700 --> 00:12:36.840
- You can stay in the browser.
00:12:36.840 --> 00:12:38.000
- Yes, exactly.
00:12:38.000 --> 00:12:41.040
Even more in the browser than before, I guess.
00:12:41.040 --> 00:12:42.280
All right, let's dive in.
00:12:42.280 --> 00:12:44.040
Now, before we dive in real quick,
00:12:44.040 --> 00:12:45.160
since you talked about gaming,
00:12:45.160 --> 00:12:47.840
wanna be in game development and your brother and so on,
00:12:47.840 --> 00:12:50.120
have you watched the documentary,
00:12:50.120 --> 00:12:52.880
"Power On, The Story of Xbox"?
00:12:52.880 --> 00:12:53.720
- I haven't.
00:12:53.720 --> 00:12:55.640
- This is a documentary that came out.
00:12:55.640 --> 00:12:57.320
It's a four hour show.
00:12:57.320 --> 00:12:58.720
You can watch it on YouTube.
00:12:58.720 --> 00:13:02.320
And it's like the history of Xbox.
00:13:02.320 --> 00:13:04.880
- And if you're just into like tech history documentaries,
00:13:04.880 --> 00:13:06.760
this thing is pretty interesting.
00:13:06.760 --> 00:13:08.240
But let's not talk about games.
00:13:08.240 --> 00:13:11.600
Let's talk about the birth and death of JavaScript.
00:13:11.600 --> 00:13:13.480
Have you seen this presentation?
00:13:13.480 --> 00:13:14.320
- Yes.
00:13:14.320 --> 00:13:16.040
- Oh my, it's so good, isn't it?
00:13:16.040 --> 00:13:20.280
- Yes, one of my favorites, plenty of talks, you know.
00:13:20.280 --> 00:13:22.720
- So, the reason I bring this up
00:13:22.720 --> 00:13:24.960
is there's a lot of interesting building blocks
00:13:24.960 --> 00:13:27.160
that I suspect many people in the Python community
00:13:27.160 --> 00:13:29.400
are fully unaware of, right?