
Creative: Playtime
This is how it works. You start playing. There is no audience. Only you. What time do you have? What resources? There is no right and wrong; there is only…

Creative: Create With Me: Zoë Sadokierski
I know I’m late to the game. This event goes down later today. In my fifteen years at Blurb, Zoë is one of the most important people I’ve met. Important…

Creative: Imagine If We Could Go Back
“Imagine if we could go back,” she said. “Just twenty-five years, that’s all I’d need or want,” she added. “I don’t know,” her companion uttered, eyes pressed to well-worn optics.…

Read: Owls of the Eastern Ice
First off, I love owls, so this book had my name all over it. I found this book on someone’s chair at a local hot spring. Being the nosy guy…

Adventure: Let’s Talk Evelyn
We can’t talk about Evelyn without talking about Vanilla Ice, or tossing in the famous cliché, “Good things come in small packages.” We can’t talk about Evelyn without talking about…

Creative: We Need To Talk Story
Some will tell you that the story doesn’t matter. They are wrong. Story matters. In fact, you could argue it’s the most important thing. These others will tell you story…

Adventure: Return From Patagonia
SANTIAGO: 9:14 PM The wall behind the chef was littered with random restaurant debris. A paper towel dispenser mounted at an angle. Small, Japanese figurines. A map of Chile, paper…

Creative: Expertise
I just made a profound discovery. The online world lacks expertise. There are, of course, exceptions, so perhaps I should narrow this down to photography and bookmaking. I’ve been at…

Adventure: Resolutions
New Year’s Day. Also known as my birthday, but that’s not what’s important here. My wife’s birthday will be upon us shortly, and this, my friends, is all-hands-on-deck, DEFCON1. A…

