Showing 183 open source projects for "shader"

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    eProcurement Software

    Enterprises and companies seeking a solution to manage all their procurement operations and processes

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  • 1

    RenderPass

    Easily construct fragment shader graphs

    A shader can further process the outputs of zero, one or more input images, which in turn can be the result of previous render passes/
    Downloads: 0 This Week
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  • 2
    shadertoy for windows

    shadertoy for windows

    applicatoin for windows like shadertoy.com

    It read opengl pixel shader from txt file, and draw big square on whole screen using that shader. Like shadertoy.com
    Downloads: 7 This Week
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  • 3
    Engo

    Engo

    Engo is an open-source 2D game engine written in Go

    Engo is an open-source 2D game engine written in Go. It uses the Entity-Component-System paradigm. The code is available on GitHub. If you encounter any problems, find any bugs, or want to request a feature, you can open an issue or chat with us on gitter. A cross-platform game engine written in Go following an interpretation of the Entity Component System paradigm. Engo is currently compilable for Mac OSX, Linux and Windows. With the release of Go 1.4, supporting Android and the inception...
    Downloads: 0 This Week
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  • 4
    AssetStudio

    AssetStudio

    AssetStudio is a tool for exploring, extracting and exporting assets

    AssetStudio is a cross-platform tool for exploring, extracting, and exporting assets from Unity games—supporting assetbundles and built-in assets. It handles textures, sprites, audio, meshes, shaders, and more, exporting to formats like png, bmp, mp3, wav. The original is archived (supports Unity ≤2022.1); forks like AssetStudio2024 add support for newer Unity versions and Lua asset decompiling.
    Downloads: 989 This Week
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    Reach Your Audience with Rise Vision, the #1 Cloud Digital Signage Software Solution

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  • 5

    Minecraft Shaders GLWSP

    Lightweight Shaders for Intel HD Graphics - (Chocapic13' Shaders edit)

    A Minecraft shader pack designed for low-end Intel HD Graphics and older 2/4 core CPU's. It is a Chocapic13' Shaders edit. The shader pack is very minimal and compliments vanilla nicely while adding just enough to be beautiful. Based off of Chocopic's shaders and designed to be even faster and more optimised than other low-end shader packs.
    Downloads: 1 This Week
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  • 6
    GPCS4

    GPCS4

    A work-in-progress PlayStation 4 emulator

    ...A project done for fun, and for technical research. The only reason I have started this project is for learning 3D graphics. It's not intended to become a serious application. Support simple compute shader, compute ring, cube maps. For more details you could join our discord server to contact me, or if you are used to Tencent QQ/TIM, just join our group. There you can get more resources which are useful for contributing. To run or develop GPCS4, a CPU supporting AVX instruction set as well as a graphics card supporting Vulkan 1.3 are required.
    Downloads: 36 This Week
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  • 7
    MetalANGLE

    MetalANGLE

    OpenGL ES to Metal API translation layer

    metalangle is a Metal-backed implementation of ANGLE (Almost Native Graphics Layer Engine), allowing OpenGL ES applications to run on Apple platforms by translating their calls into Metal, Apple’s proprietary low-level graphics API. This makes it possible to run cross-platform OpenGL ES content on iOS and macOS with high performance and compatibility. It is particularly valuable for developers porting games and engines to Apple devices, where OpenGL is deprecated and no longer hardware-accelerated.
    Downloads: 0 This Week
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  • 8
    Ion

    Ion

    Portable suite of libraries and tools for building client applications

    Ion is a modular C++ toolkit for building high-performance 2D/3D graphics applications with a strong emphasis on portability, correctness, and developer ergonomics. Rather than a monolithic engine, it offers focused libraries—math, image, GPU resource management, shader utilities, remote inspection, and platform abstractions—that you can adopt à la carte. The rendering layer wraps modern OpenGL/OpenGL ES concepts with a carefully layered API that tracks object lifetimes, deduplicates resources, and enables safe multithreaded recording of draw calls. Asset utilities handle image formats, texture compression, and color management so pipelines can stay consistent across desktop and mobile GPUs. ...
    Downloads: 0 This Week
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  • 9
    OpenGL Tutorials

    OpenGL Tutorials

    Learning Modern 3D Graphics Programming

    gltut is a collection of OpenGL tutorials designed to teach modern OpenGL programming techniques. It provides practical examples and explanations, guiding users through the fundamentals of OpenGL, including shader programming, buffer management, and rendering pipelines. The tutorials are structured to build upon each other, offering a comprehensive learning experience for both beginners and experienced developers aiming to deepen their understanding of OpenGL.​
    Downloads: 0 This Week
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  • Pest Control Management Software Icon
    Pest Control Management Software

    Pocomos is a cloud-based field service solution that caters to businesses

    Built for the pest control industry, but also works great for Mosquito Control, Bin Cleaning, Window Washing, Solar Panel Cleaning, and other Home Service Businesses in need of an easy-to-use software that helps you simplify routing, scheduling, communications, payment processing, truck tracking, time tracking, and reporting.
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  • 10
    glfx.js

    glfx.js

    An image effects library for JavaScript using WebGL

    glfx.js is a JavaScript image-effects library that uses WebGL to apply real-time filters and transformations directly in the browser. It exposes a simple API where images are uploaded into GPU textures, processed with shader-based filters, and rendered to a WebGL canvas. Because the work is done on the GPU, many effects that would be too slow in pure JavaScript (like complex blurs, lens effects, or tilt-shift) can run interactively, even on large images. The library is structured around three components: textures (image sources), filters (shader pipelines), and canvases (render targets), making it easy to compose multiple effects. ...
    Downloads: 0 This Week
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  • 11
    SHADERed

    SHADERed

    Lightweight, cross-platform & full-featured shader IDE

    SHADERed is a lightweight, cross-platform, and full-featured shader Integrated Development Environment (IDE). It allows developers to write, debug, and test shaders in real-time, providing tools like a shader debugger, variable tracking, and code editing features. SHADERed supports various shader types and is suitable for both beginners and experienced graphics programmers.
    Downloads: 0 This Week
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  • 12
    rspirv

    rspirv

    Rust implementation of SPIR-V module processing functionalities

    ...It’s part of the gfx-rs ecosystem, a suite of graphics tools aiming to provide cross-platform rendering capabilities in Rust. rspirv enables manipulation and inspection of SPIR-V modules, which is useful in shader compilers, graphics drivers, and development tools for low-level GPU programming. The library strictly follows the SPIR-V specification and is used in projects that need to generate, analyze, or modify shaders dynamically.
    Downloads: 0 This Week
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  • 13
    robot-monitor-graphics

    robot-monitor-graphics

    Simple and quick 2D/3D graphics engine for simulation.

    ...Loads 2D/3D model files and texture files and easily control the pose and appearance of those 2D/3D objects. Lighting and shadow mapping are done in back-end processes. Performance is smooth since rendering engine uses shader programs and GPU power. The project uses OpenGL API and other external open source packages like GLFW and wxWidgets and is made a cross-platform API.
    Downloads: 0 This Week
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  • 14

    MyRace

    A simple game for two players.

    A simple game for two players. You have to be the faster than your opponent. You can create your own race tracks. Shader: Space Bar Red car: WASD blue car: Arrow keys Go to pygame-Website: - https://www.pygame.org/project/3617/5706 Or take a look at my other games: - https://www.pygame.org/tags/PySpy
    Downloads: 0 This Week
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  • 15

    ShapeCorners

    KWin/5 effect to round corners of windows.

    A simple KWin/5 effect that simply rounds corners of windows, to do this it uses an opengl shader and is able to round any window, like mpv video for example will have rounded corners.
    Downloads: 0 This Week
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  • 16
    Vivid3D-Sharp

    Vivid3D-Sharp

    Modern 3D engine and IDE written using C# and C++.

    Modern 3D engine and IDE written using C# and C++. Vivid features all the required functionality to write modern apps ang games. Including a fully working custom GL UI called "ResonanceUI". It features lighting and shadows(Unified) and can even embed and playback videos via FFMPEG, in the UI or full screen, with fully synced audio+picture. It offers two scripting solutions: C# and a custom language called VividScript, which is an OOP style language. The Editor is based on other...
    Downloads: 0 This Week
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  • 17
    Software Renderer

    Software Renderer

    A shader-based software renderer written from scratch in C89

    This is a shader-based software renderer written from scratch in C89 with minimal dependencies, available for Windows, macOS, and Linux. Pre-built binaries for Windows, macOS, and Linux are available for download from the Releases page. To build the software renderer from source, a C89 compiler and development files for your window system are required.
    Downloads: 0 This Week
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  • 18
    VCTRenderer

    VCTRenderer

    A real time global illumination solution that achieves glossy surfaces

    VCTRenderer is a real-time global illumination renderer built in C++ using Vulkan, leveraging voxel cone tracing (VCT) to achieve dynamic lighting, soft shadows, and indirect illumination. The renderer demonstrates cutting-edge rendering techniques aimed at achieving realistic lighting effects without precomputed data, making it ideal for games and interactive applications that need real-time performance with physically plausible lighting. It provides a clean implementation of voxelization...
    Downloads: 0 This Week
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  • 19
    GraphicsFuzz

    GraphicsFuzz

    A testing framework for automatically finding and simplifying bugs

    GraphicsFuzz is a framework developed by Google for testing and fuzzing graphics drivers using automatically generated GLSL shaders. It helps identify security vulnerabilities, driver crashes, and rendering inconsistencies in OpenGL and Vulkan drivers by feeding them randomized but valid shader programs. Originally developed through academic research, GraphicsFuzz automates the process of minimizing and analyzing problematic shaders, helping hardware vendors and driver developers improve the reliability and robustness of their graphics stack.
    Downloads: 0 This Week
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  • 20
    MatCaps

    MatCaps

    Huge library of matcap PNG textures organized by color

    Matcaps is a comprehensive library of matcap (material capture) PNG textures organized by color, providing artists and developers with a wide range of materials for 3D modeling and rendering. Matcaps simplifies the process of applying consistent and realistic materials to 3D models, enhancing visual quality without the need for complex shader setups.
    Downloads: 6 This Week
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  • 21
    Synthclipse

    Synthclipse

    GLSL shader prototyping tool based on Eclipse IDE.

    Synthclipse is a GLSL shader prototyping tool. It makes possible to fast develop all kinds of shaders: Fragment (FS), Vertex (VS), Geometry (GS), Tessellation (TS) and Compute (CS). Shader development can be done using, compatible with Fragmentarium and Shadertoy (but limited to FS and VS), Fragx shaders or by using fully featured JavaScript JSX scripts. The JSX API is consistent with WebGL but in fact exposes complete OpenGL 4+ API.
    Downloads: 0 This Week
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  • 22
    Lexolights is 3D model viewer focused on photorealistic user experience. To achieve the scene realism, it uses shaders and other latest technologies. It is based on OpenSceneGraph.
    Downloads: 0 This Week
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  • 23
    GAPID

    GAPID

    Graphics API Debugger

    ...GAPID is able to replay the command stream, letting you visualize the frame composition by stepping through each command and inspecting the driver state at any point in the stream. Replay also supports modifications, allowing you to adjust command parameters and shader source to instantly see what effect this would have on the frame. GAPID can also visualize the textures, shaders and draw call geometry used by the application.
    Downloads: 0 This Week
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  • 24
    Imogen

    Imogen

    GPU Texture Generator

    Imogen is a real-time, node-based procedural texture generation tool aimed at artists, developers, and shader enthusiasts. It allows users to build complex material textures using a graph-based interface, combining operations like blending, noise, filters, and color correction in a non-destructive workflow. Built with Vulkan and ImGui, Imogen provides immediate visual feedback and supports GPU acceleration for high-resolution texture output.
    Downloads: 0 This Week
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  • 25
    GLava

    GLava

    GLava - OpenGL audio spectrum visualizer

    GLava is a real-time OpenGL audio spectrum visualizer for Linux desktops that renders directly onto your desktop background. Designed for users who enjoy live audio visualizations integrated with their environment, it supports shader-based effects and customization for creating stunning reactive visuals. GLava works with PulseAudio and ALSA and can be embedded seamlessly with tiling window managers or traditional desktop setups. Its configuration is flexible, allowing the community to design and share themes.
    Downloads: 7 This Week
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