Showing 183 open source projects for "shader"

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    DAT Freight and Analytics - DAT

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  • 1
    GLUX stands for OpenGL Useful eXtensions. It provides basic functionality such as texture loading, shader compiling and mathematic operations on matrices, vectors and quaternions. Consider it the OpenGL equivalent of Microsoft's D3DX library.
    Downloads: 0 This Week
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  • 2

    Paper Engine 2

    Multi-threaded 2D Renderer licensed under the Mozilla Public License

    Hyper fast multi-threaded cross platform 2D renderer with optimized loading via file cache, basic GUI elements, and beginnings of an editor.
    Downloads: 0 This Week
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  • 3
    ASTRO:GameEngine

    ASTRO:GameEngine

    ASTRO é uma plataforma para que tem a capacidade de criar jogos 2D.

    Sobre: ASTRO é uma plataforma para o Windows que tem a capacidade de criar jogos em 2D, com físicas,colisões,animações entre outros, foi desenvolvido exclusivamente para o Windows,mais no futuro essa regra pode-se quebrar,Astro possui tudo oque é necessário para o desenvolvimento de um jogo em 2D. Características : Astro é totalmente flexível, por ter um Layout ,personalizável, é fácil de se utilizar,possui ferramentas ,de fácil manuseio , você pode criar câmeras, mover para uma...
    Downloads: 0 This Week
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  • 4

    BinaryView

    Show binary data

    BinaryView is able to show 2d binary data either as xy-plot or using a simple fragment shader. Standard shaders like simple color mapping or a relief shading for digital elevation data already exist, but you can also write your own shader. As an example, the screenshots show Mars MOLA topographic data taken from http://pds-geosciences.wustl.edu/missions/mgs/megdr.html
    Downloads: 0 This Week
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  • 5
    this mentalray shader will render a vector indicating the vector to the refracted bg pixel. it comes with a softimage implementation
    Downloads: 0 This Week
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  • 6
    Kochol Game Engine
    Kochol Game Engine(KGE) is an object-orianted hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games.
    Downloads: 0 This Week
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  • 7
    SoftPixel Sandbox

    SoftPixel Sandbox

    3D world editor for game development

    The SoftPixel Sandbox is an open-source 3D world editor. It is designed to be used particular in combination with the SoftPixel Engine.
    Downloads: 1 This Week
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  • 8
    libpxl

    libpxl

    3D interactive application library

    PXL is a library for writing interactive applications. It uses a component based architecture, which allows creating versatile and reusable object by combining building blocks. The Blender file format is natively supported for loading meshes, material, textures, animation, lamps and more directly from blend files. It supports user input device such as keyboard, mouse and joysticks. Other useful facilities are also integrated for doing audio, networking and multithreading. PXL is cross...
    Downloads: 0 This Week
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  • 9

    glob

    OpenGL 3D Mesh generating library

    ...The library is compatible with OpenGL 4.0+ and doesn't use any deprecated features. 4 attrributes: 4D color, 3D normal, 3D position and 2D texture coordinate are stored per vertex in VAO (Vertex Array Objects). GLOB doesn't do any rendering to the screen and only builds the attributes for the mesh. Thus, the user must provide his own shader programs. However, if there is no current shader program registered, a default one is used which will depict the mesh under simple lighting and texture map. The GLOB API is very simple and intuitive to use, providing opportunities for customization, including that of normal and texture mapping.
    Downloads: 0 This Week
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    BoldTrail Real Estate CRM

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  • 10
    GlfwCL: Tiny GLFW OpenCL GL & stb_image

    GlfwCL: Tiny GLFW OpenCL GL & stb_image

    GlfwCL: A tiny extendible OpenCL/GL project using GLFW and stb_image

    GlfwCL is a clean and lightweight framework for creating extendible and advanced OpenCL/GL applications. Software is MIT licensed (do whatever you like with the source).
    Downloads: 0 This Week
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  • 11
    This Eclipse plugin help you to create, edit and verify your GLSL (OpenGL Shading Language) and NVidia CG vertex and pixel shaders directly inside the Eclipse IDE. Each shader can be edit in an editor with syntax color with error/warning markers.
    Downloads: 5 This Week
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  • 12

    Russian roulette 2013

    Luck can be determined by a simple game...

    It is short game where you can see if you have more luck than your friend. This is the third game released by Tank202. It implements 3D engine and HLSL shader language.
    Downloads: 0 This Week
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  • 13
    Orkid Media Engine Redux

    Orkid Media Engine Redux

    Realtime Media Engine (2D/3D/Audio)

    ...Does not to dictate game/simulation policy. Does provide tools to help with implementation Game-Genre agnostic.. Integrated Bullet Physics Engine. HlslFx/CgFx/GlslFx shader based renderer. Fixed Function and Node based compositing engine. Many more...
    Downloads: 0 This Week
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  • 14
    Time Warp

    Time Warp

    A little side-scrolling game, written in JAVA.

    Time Warp is a little game by NIPE-SYSTEMS.de It is written in JAVA and OpenGL. At this time it is under construction. To see more informations visit the Homepage of NIPE-SYSTEMS.de
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  • 15

    OpenGL4Net

    Simple OpenGL 4.3 wrapper for .NET platform

    Feb. 2014: The project is still active; a new version with many changes is comming soon! NOTE: The Khronos group made a big shift in describing the OpenGL specification. Starting from OpenGL 4.4, the old .spec files are replaced by .xml which is great news for community, bad news for me and this project as it strongly depends on the old format. Currently I am working on the new version, but there's really a huge change, so please, be patient. I'd also would like to make the licensing...
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    Downloads: 14 This Week
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  • 16

    Unrimp

    Unified renderer implementation ("Un r imp")

    Unified renderer implementation ("Un r imp"). Extensive examples from basic to advanced are provided as well.
    Downloads: 0 This Week
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  • 17
    steampac

    steampac

    A Maze Game in 3D - Un juego de laberinto en 3D

    ...Except a couple of lines of code in python, all programming has been carried out by "logic bricks". The Standalone Player has a 640x480 resolution and uses a GLSL Shader. _______________________________ Steampac es un juego de laberinto inspirado por el popular Pac-man (también conocido en España como "Comecocos"), aunque con una estética diferente (estilo steampunk) y con personajes y escenas en 3D. Este juego está totalmente desarrollado con Blender y utiliza su motor de juego. Salvo un par de líneas de código en Python, toda la programación se ha llevado a cabo mediante "logic bricks". ...
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  • 18

    XNA HLSL Particles

    A simple particle physics simulation in XNA

    April 18th, 2013: Migrating Project to https://github.com/Cody-Duncan/XNAParticles I will be sure to pull changes back to the repository here. Requirements: XNA 3.1, Visual Studio 2008 (for source code), a graphics card that supports Shader Model 3.0 . This simulates a field of particles. Physics calculations are done using HLSL with the vertex texture fetch. Each particle's velocity is stored in a pixel's rgb values in a texture. The position is stored in a separate texture. The velocity texture is run through an HLSL shader to update the velocities, and then the same sort of thing occurs for the position texture. ...
    Downloads: 0 This Week
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  • 19
    webglsl

    webglsl

    WebGL Shader Language plugin for Eclipse

    WebGL Shader Language plugin for Eclipse. Provides syntax highlighting, simple file wizards and a pseudo-intelligent content assist.
    Downloads: 0 This Week
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  • 20
    Xenos Engine is an open source scriptable 3d simulation engine. Xenos provides a unified interface to a diverse collection of open source libraries, exposed to an easy to use scripting language.
    Downloads: 1 This Week
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  • 21

    Water Breakout

    a Breakoutgame on an animated Watersurface (University Project)

    ...Your goal is to keep the Ball in the Game, until it destroyed all Blocks by hitting them. There are different kinds of Blocks and also some special Blocks (like Bombs) in 5 different levels. The Game uses OpenGL and has some Advanced shader effects (like for the Water). The models where created in Blender and exported to the Wavefront-Obj format. It is only a small Studentproject, so there are no sounds and no Highscorelist. Maybe we will continue the development of this game and bring out a enhanced version in the future.
    Downloads: 0 This Week
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  • 22

    HLSL Mode

    HLSL mode is for using Emacs to view/edit the HLSL shader file (*.fx,

    HLSL mode is for using Emacs to view/edit the HLSL shader file (*.fx, *.hlsl). HLSL mode includes the highlighting of key words, built-in functions and semantics. It's based on C mode.
    Downloads: 0 This Week
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  • 23
    DirectX-powered game creator. Easy to use event-based logic with no programming. Drag and drop interface. Includes shaders, physics, layers, debugger and built in behaviors.
    Downloads: 59 This Week
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  • 24

    3DTorpedo

    It is just a simple Torpedo like game, that utilize some nice features

    ...Not a big game I know but if you interested in the way of programing you can certainly find something useful in it. In Short: +A window handling mechanism that cover the parts of WinAPI so you can much more easier create custom windows, buttons etc.. +A lot of OpenGL and Shader too
    Downloads: 0 This Week
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  • 25

    Quantum Game Engine

    A DirectX based graphics/physics engine

    As of now, an independently developed graphics/physics engine for use with DirectX9/DirectX11 and C++. I'm only working on this during my free time, so it will not be updated too often unless I have something major to add to it. Outside insight would be appreciated.
    Downloads: 0 This Week
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