Showing 183 open source projects for "shader"

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  • 1
    Initial Project is a new multi-platform 3D engine for next gen games using OpenGL and wxWidget (for tools). Include a vectorial font render using Freetype, shader syntax embedded in C++ and Material system.
    Downloads: 0 This Week
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  • 2
    An efficient shader compiler, a simple and practical solution for managing shader files in 3d engine projects. Editing fx files is just as easy as editing c files with its help. It provides a lot more than fxc.exe. (key words: HLSL,GLSL,DirectX,CG)
    Downloads: 0 This Week
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  • 3
    A GLSL realtime shader for Maya viewport.
    Downloads: 0 This Week
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  • 4
    After gaining some experience in developing online games, this project is being remade in C# and XNA to ease the development process. Additionally, we now use a P2P architecture instead of Client-Server.
    Downloads: 0 This Week
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  • 5
    OGRE based open source 3D game engine. Features include: semi object-oriented Lua scripting language, Newton physics engine, pixel shader material system, compositor shader support (HDR, Bloom), customizable GUI system and DotScene scene system.
    Downloads: 0 This Week
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  • 6
    Maya plugin locator to visualize the renderman uberlight light shader
    Downloads: 0 This Week
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  • 7
    Lumina is a crossplatform IDE for OpenGL GLSL shaders. The flexible ECMA script based language is used for tools and rendering controll. It enables shader based animation, building renderer prototypes for deferred shading, depth peeling or HDR rendering.
    Downloads: 0 This Week
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  • 8
    Tool kit to use with RenderMan(R) compatible renderers. Include Blender->RIB exporter, shader editor, procedural geometry generators and other useful tools.
    Downloads: 0 This Week
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  • 9
    Little web game where the user has to find the detail that gradually changes in a picture, before time runs out.
    Downloads: 0 This Week
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  • 10
    DeFrag Recam Editor - a Scripting Recam Editor for the Quake3 Trickjumping mod DeFrag. It features a full debug system + a 3D Editor to load full Quake3 BSP maps with Shader and Curved Surfaces support.
    Downloads: 0 This Week
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  • 11
    An object-oriented 3D game engine with many features as: shader driven renderer, scene graph, game object management, resource management, input system. The engine is designed with ease of use and flexibility in mind to support different types of games.
    Downloads: 0 This Week
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  • 12
    KAGEfx is a framework to load shader programs based on the OpenGL Shading Language contained within an XML file that holds descriptive metadata about the shader and to replace shader modules on the fly with respect to their level-of-detail metadata.
    Downloads: 0 This Week
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  • 13
    RealShader is a Real Time Shader Designer Integrated Into Visual Studio
    Downloads: 0 This Week
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  • 14
    Swift Engine provides classes and interfaces to help in the fast and easy development of 2D games under the .NET framework. It uses Managed Direct3D and it's written in C#. It provides support to advanced functions like Pixel Shader or render to Texture.
    Downloads: 0 This Week
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  • 15
    Shader builder for Mac OS X. Supports NVidia's Cg language.
    Downloads: 0 This Week
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  • 16
    Fraction is a flexible .NET framework for creating applications powered with cutting-edge technology, such as shader support, render targets, environment mapping and more.
    Downloads: 0 This Week
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  • 17
    Purple# is one of the first full blown game engines for .NET concentrating on flexibility, programming efficiency and quality using the newest technology. Keywords: DirectX, Scripting, Sound, Cg, CgFx, vertex and pixel shader, 3d
    Downloads: 0 This Week
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  • 18
    swShader was the precursor to TransGaming's SwiftShader software 3D rasterizer. It is no longer available from SourceForge. Please see http://www.transgaming.com/products/swiftshader/ for additional info.
    Downloads: 3 This Week
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  • 19
    Shader Assembly Compiler (SHARK) is a tool to perform automatic conversion from DirectX 9 pixel shader assembly language into a C++ code that performs corresponding OpenGL states setup via IHV’s propietary- or ARB-extensions.
    Downloads: 0 This Week
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  • 20
    SETH is a fully integrated Shader-IDE for prototyping Vertex- and Pixelshaders for OpenGL written in the fxPascal-High Level Shader Language (with Pascal-like Syntax).
    Downloads: 0 This Week
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  • 21
    ZGJA3D is a 3d engine based on DirectX9. Its features 3dsmax plugin, shader langage, and lot more...
    Downloads: 0 This Week
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  • 22
    A 3D hardware shader language, which is really open source and replaces CG,CGFX,HLSL and similar tools, is cross platform and truly vendor independent.
    Downloads: 0 This Week
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  • 23
    This demo will contain a bloom/glow shader, a perlin fire generator, motion blur shader, isosurfaces, heightmap terrain rendered with quadtree, reflection shader, doom3 model loader.
    Downloads: 0 This Week
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  • 24

    Dooake

    Dooake - Multiplayer FPS - Play Doom3 monsters on Q3A Levels!

    ...Supports both OpenGL and DirectX 9 I have coded this project for about 2 years intensively when the Doom3 Alpha leaked. Since then i returned to coding it on several occasions, adding more features like: Networking - Late client join Graphics - Q3A shader to CG Shader convertor :) and many other features. The current project status is that, while playable , there are still many things that need improvement. From better objects art and effects, to ragdoll death.
    Downloads: 0 This Week
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  • 25
    Greedy Engine is free open source shader-based 3D engine written in OpenGl.
    Downloads: 0 This Week
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