C++ Fractal Software

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Browse free open source C++ Fractal Software and projects below. Use the toggles on the left to filter open source C++ Fractal Software by OS, license, language, programming language, and project status.

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  • 1
    FractalNow

    FractalNow

    Fast, advanced, multi-platform fractal generator

    FractalNow provides users with tools to generate pictures of various types of fractals quickly and easily. It is made of both a command line tool, FractalNow, and a graphical tool, QFractalNow. The graphical tool, based on Qt library, allows users to explore fractals intuitively and generate pictures. Both tools are entirely multi-threaded and implement advanced algorithms and heuristics that make computation very fast compared to most existing free fractal generators.
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    Downloads: 47 This Week
    Last Update:
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  • 2
    Fracplanet

    Fracplanet

    Fractal planet and terrain generator

    Interactive application to generate and view random fractal planets and terrain with oceans, mountains, icecaps and rivers, then export them to POV-Ray format or Blender. Written in C++ using Qt and OpenGL.
    Downloads: 13 This Week
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  • 3
    Renderer for flam3 cosmic recursive fractal flames implemented on GPU. Requires a CUDA-capable graphics card.
    Downloads: 3 This Week
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  • 4
    SmoothLife

    SmoothLife

    A generalization of Conway's Game of Life

    Conway's Game of Life is generalized to a continuous domain. OpenGL and GLSL shaders are used for real-time 2D and 3D graphics. Time stepping is done via a real to complex FFT based convolution operation. There are also two deliberately simple test implementations in FreeBasic and Matlab. A 2D version on a sphere shows that it is really not dependent on the underlying grid.
    Downloads: 3 This Week
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  • 5
    Knotter

    Knotter

    Interactive designer for Celtic knots

    Knotter is a highly configurable interlace designer. Interlace patterns are a kind of design historically used as a decorations in many places and by different cultures, some examples are Celtic knotworks and Islamic interlaces. Knotter aims to allow its user to design such patterns in an intuitive way and to provide easy ways to integrate the result in external general-purpose graphic software. For this purpose, designs created within Knotter can be save in a custom human-readable format and exported as Scalable Vector Graphics and in a wide number of raster image formats.
    Downloads: 6 This Week
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  • 6
    Evolvotron

    Evolvotron

    A generative art image evolver

    "Generative art" software which evolves images/textures/patterns through an iterative process of random mutation and user-selection driven evolution. If you like lava lamps, and still think the Mandelbrot set is cool, this could be the software for you.
    Downloads: 9 This Week
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  • 7

    PlaTec

    Plate Tectonics simulator

    PlaTec is a 2D terrain generator that uses a simplified model of plate tectonics to produce realistic heightmaps in real time. The simulator starts with a flat fractal map and splits it randomly into plates. Plates are moved around the map. If continents of two plates collide, they fold creating mountain belts. If oceanic crust of one plate collides with another plate, subduction occurs resulting in coastal mountain ranges or island chains. This project is part of my Bachelor of Engineering thesis in Metropolia University of Applied Sciences, Helsinki, Finland. The thesis is freely downloadable from http://urn.fi/URN:NBN:fi:amk-201204023993 . A Youtube video showing the simulator in action is available at http://www.youtube.com/watch?v=bi4b45tMEPE .
    Downloads: 5 This Week
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  • 8
    TerraForge3D

    TerraForge3D

    3D Procedural Modelling and Procedural Texturing Tool in OpenGL/C++

    What can this do? Generte 3D Terrain Procedrally Export Terrain mesh as OBJ You can write and test your own shaders An Inbuilt IDE for shaders Test under different lighting A 3D viewer A Node based as well as Layer based workflow Save the project(custom .terr3d files) Hieght map visualizer in node editor Wireframe mode Custom Lighiting Customizable Geometry Shaders included in rendering pipeline Skyboxes Multithreded Mesh Generation Expected Goals for Version 3 Add a lot more Nodes Export to heightmaps(both PNG and also custom format) Node based procedural texture editing Custom Skyboxes Completely usable 3D procedural modelling and texturing pipeline Fix as many bugs I can find Things that may be added Wren scripting to add custom algotrithms Procedural grass and foliage Fix more bugs!
    Downloads: 8 This Week
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  • 9

    fractals screensaver

    fractals screensaver

    This program draws randomly about 100 types of fractals. Program realized on C++ (as screensaver and as standard window application) and on Java (as applet and image store application).
    Downloads: 7 This Week
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  • 10
    Qt Mandelbrot Browser
    Interactive, user friendly, Mandelbrot set browser.
    Downloads: 2 This Week
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  • 11
    SuperShaper

    SuperShaper

    A tool that uses OpenCL to procedurally generate 3D models

    The SuperShaper is an interactive tool to manipulate 3D meshes created from a "Trigonometry Formula" in real-time. The created mesh of up to a million vertices can be morphed interactively. The model is displayed in 3D, allowing customising the rendering. Export to 3DS and OBJ file formats is supported.
    Downloads: 2 This Week
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  • 12
    MandelZoom is a MandelBrot set displayer that applies polinomial results of the author 'Theory of continuous composition' to show soft color changes in the fractal field.
    Downloads: 1 This Week
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  • 13

    Mobius Mandelbrot

    Fractal Extreme plugin for Hiato's Mobius Mandelbrot

    http://www.fractalforums.com/mandelbrot-and-julia-set/m-set-on-a-partialtotal-mobius-cylinder-looks-neat/ Use a bailout of 6 for complete fractal. This implemenent the three mobius types. Total wraps the real value if it exceeds 1 or is less than -1. Right wraps only when the real values exceeds 1, Left only when less than -1. Normal and smoothed iteration versions of each type are provided. My first attempt is also there called 'Bad' because I'd created a couple of pictures and need bad versions if I want to work with them again. Instructions. Unzip the 64 bit plugin dll into C:\Program Files\Cygnus Software\Fractal eXtreme 64-bit\plugins64 The 32 bit plugin goes into C:\Program Files (x86)\Cygnus Software\Fractal eXtreme 32-bit\plugins or if you have 32bit windows it may the C:\Program Files\Cygnus Software\Fractal eXtreme 32-bit\plugins
    Downloads: 1 This Week
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  • 14
    OpenGL/SDL, cross compatible, real-time 3D/4D fractal viewer and generator.
    Downloads: 0 This Week
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  • 15
    Drception

    Drception

    Fractals generator with powerful functionality.

    Fractals generator with powerful functionality. E-mail: programmingspecial@gmail.com
    Downloads: 0 This Week
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  • 16

    Fractal Visualizer

    Geneartion of Standard Fractals.

    Downloads: 0 This Week
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  • 17
    An interface for exploring GPU accelerated pixel graphics through fragment shaders.
    Downloads: 0 This Week
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  • 18
    Fraqtive

    Fraqtive

    Generator of the Mandelbrot family fractals

    Fraqtive is an open source, multi-platform generator of the Mandelbrot family fractals. It uses very fast algorithms supporting SSE2 and multi-core processors. It generates high quality anti-aliased images and renders 3D scenes using OpenGL. It allows real-time navigation and dynamic generation of the Julia fractal preview. Website: https://fraqtive.mimec.org/
    Downloads: 0 This Week
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  • 19
    Game of Life 3D
    Game of Life 3D is an platform-independent OpenGL implementation of John Conway's Game of Life with a modern QT4 user interface. It features a random mode and different pre defined example modes.
    Downloads: 0 This Week
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  • 20
    HGL Suite

    HGL Suite

    A piece of useless crap

    March 2013 this project was announced first to public, but the feedback was ZERO. So I guess it is insanely bad and unusable. Ok. But sorry, I decided to continue it for myself to improve my inability and unexperience in software development FOR MYSELF. Even if it seemed to be the worst thing ever, I *NEED* to develop software for my own well being and even if I apparently - after over 20 years since the first lines of code I wrote - I improved my ability not a single bit than it is like that and I can't change it. BTW: there was feedback indeed: from the own 'family': "it is done by YOU so it cannot be of use for anybody!" (Literally: it contains algorithms and algorithms are evil and are non-existent in usable software)
    Downloads: 0 This Week
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  • 21
    Moved to github! https://github.com/aaronbot3000/image-evolver The goal of the Image Evolver is to recreate a source picture using overlapping transparent shapes positioned a genetic algorithm.
    Downloads: 0 This Week
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  • 22

    Image Filters Generation

    Generation of Image Filters using Genetic Algorithms.

    https://sourceforge.net/p/wiretransferbankaccount/wiki/Home/ this project is provided "AS IS" without warranties of any kind.
    Downloads: 0 This Week
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  • 23
    A way to make funny images and video with neural nets, genetic algorithms and a well found fitness function! It changes you computer in a modern art's artist.
    Downloads: 0 This Week
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  • 24
    NoiseGen

    NoiseGen

    Command-line tool to generate 1D, 2D, or 3D noise textures

    Do not use this project. Go to the homepage listed above.
    Downloads: 0 This Week
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  • 25
    OpenGROW

    OpenGROW

    An open-source project to develop a plant generation tool.

    An open-source project to develop a free, modern and sophisticated plant generation tool. This tool will feature an easy to use interface, and will be scalable, able to produce a large batch of similar plants simultaneously. The project is current just starting - I'm laying down some basic code to generate a tree skeleton, then using that skeleton to create an "envelope" mesh. Then I plan on adding features in subsequent releases. Then I'll probably end up rewriting all of the code and writing some documentation at the point where I have a good basic feature set. I will release new alphas every few weeks, containing source code and OS-specific binaries, unless I put development on hold for a while (see below). Project is currently ACTIVE. However, the next release is a complete remake of the existing code, so won't be around for a while. Please make sure you view the latest screenshots (slide to the right on the screenshot bar)!
    Downloads: 0 This Week
    Last Update:
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