Showing 16 open source projects for "book library"

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  • 1
    Data Crow

    Data Crow

    The ultimate cataloguer

    Data Crow allows you to use the standard movie & video (divx, xvid, DVD, Blu-ray, etc), book (and eBooks), images, board games, comic books, games & software, music (mp3 and other music files) cataloguing modules. Besides these modules, which you can change to fit your requirements, you can create new modules (want to catalogue your stamps, equipment, or anything else?). The GUI is skinnable. Reporting (using JasperReports and their community edition JasperSoft Developer Studio ), loan...
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    Downloads: 354 This Week
    Last Update:
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  • 2
    Gosu

    Gosu

    2D game development library for Ruby and C++

    ...It’s also a great prototyping tool and should work for indie game development, though nobody has really tried that. In addition to the documentation linked from the sidebar, there is a free book by Mark Sobkowicz that will guide you through the creation of four different games.
    Downloads: 0 This Week
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  • 3
    dslibris

    dslibris

    A book reader for Nintendo DS

    An ebook reader for the Nintendo DS, focusing on comfortable and uncluttered presentation. See GitHub for current releases and source code: https://github.com/rhaleblian/dslibris
    Downloads: 27 This Week
    Last Update:
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  • 4
    Chessmaster Bots Manager

    Chessmaster Bots Manager

    A simple tool to allow Chessmaster 10/11 bot customizations

    This tool allows several bot customizations: - Load all the chess engine settings - Change avatar for any bot - Analyse player's games to get: * Player max elo * Game style (aggressive, positional, etc.) * Preferred opennings - Choose the closest openning book for a player - Save openning book based on player's game stats - Automtically backup bot with with possibility to restore settings Future improvements: - Improve .pgn analysis using external engine or refined...
    Downloads: 0 This Week
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  • 5
    lwjglbook

    lwjglbook

    Source code of the chapters of the book 3D Game Development with LWJGL

    lwjglbook-leg is the companion code repository for the “3D Game Development with LWJGL 3” book, offering a practical learning path for building a 3D game engine in Java using the Lightweight Java Game Library (LWJGL). It covers the implementation of a modern OpenGL-based engine from scratch, guiding readers through key concepts such as rendering, lighting, animation, input handling, and scene management. This project serves as an excellent educational resource for Java developers interested in graphics programming and game development.
    Downloads: 0 This Week
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  • 6

    dcomix

    The Android Comic Book reader

    dComix is an Android comic book reader. It's meant to work similarly to the Comix application for Linux and Windows. That means it should open .cbr and .cbz comic books and keep a nice and organized library. Despite having a somewhat similar purpose, dComix is not a port nor a clone of Comix. dComix stands for droidComix, but for a shorter and nicer look, the program is shown as Comix on Android's launcher instead of dComix or droidComix
    Downloads: 0 This Week
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  • 7
    Jbookshelf

    Jbookshelf

    Jbookshelf is a portable library/video-library/collection manager!

    Jbookshelf is a Bookcase and a book/video/collection or even warehouse manager; it can tracks any changes and shows the aspect of your libraries. It is portable, try to install it on a usb stick! It need only the Java runtime environment(JRE). Follow it on Facebook or G+ !
    Downloads: 0 This Week
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  • 8
    An Open Source portable pure Java game library with example games, Swing-based sprite animation engine, deployment framework, and firewall tunneling networking. The code is documented in the book Advanced Java Game Programming by David Wallace Croft.
    Downloads: 0 This Week
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  • 9
    e-Book Keeper is an easy to use e-Book collection management utility for users who possess many e-Books in varying formats about varying subjects and would like to keep them organized easily and cut the amount of duplicates.
    Downloads: 0 This Week
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  • 10
    WeaselGui
    WeaselGui is middleware aimed at game developers to assist the creation of GUI and presentation layers. Simple, extendable, drop-in code with few dependencies for trivial integration. WeaselGui features in the book Game Engine Gems I © Weaseltron 2010.
    Downloads: 0 This Week
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  • 11
    This a library management system that will be used in the cafe.pm.org webpage from the Perl Mongers to manage the books that Oreilly donates. You can see what book is rented and which are free, and see the related reviews.
    Downloads: 0 This Week
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  • 12
    JBook lets users retrieve, read, and bookmark electronic texts from Project Gutenberg and other sources. It transforms any computer into an electronic book reader with an entire library available on demand.
    Downloads: 0 This Week
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  • 13
    Open source e-book reader (based on GTK+ library). Written in C, 'reader' can support many document formats using plugins (for example, plaintext and fictionbook2 formats).
    Downloads: 0 This Week
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  • 14
    The old book of changes ("I Ching" in Chinese) was born as a binary oracle (Yin/Yang) and evolved to become a wise sacred book. The I Ching application provides random hexagram generation to consult each of the 64 different I Ching configurations.
    Downloads: 0 This Week
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  • 15
    Medieval North is an OpenGL based RPG game, located on Medieval age and created to be as close as possible to a real RPG game book.
    Downloads: 0 This Week
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  • 16
    A C++ library which implements the physical modeling framework described in the book 'Physically-Based Modeling for Computer Graphics' by Ronen Barzel. It includes low-level and high-level classes for computing motion of physical bodies, and some demos.
    Downloads: 0 This Week
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