Showing 11 open source projects for "font"

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    nvim-tree.lua

    nvim-tree.lua

    A file explorer tree for neovim written in lua

    A file explorer tree for neovim written in Lua. nvim-web-devicons is optional and used to display file icons. It requires a patched font. Your terminal emulator must be configured to use that font, usually "Hack Nerd Font".
    Downloads: 0 This Week
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  • 2
    SpaceVim

    SpaceVim

    A community-driven modular vim/neovim distribution

    ...Also, you need to have git and curl installed in your system, which is needed for downloading plugins and fonts. If you are using a terminal emulator, you will need to set the font in the terminal configuration. After SpaceVim is installed, launch nvim or vim, all plugins will be downloaded automatically. The easiest way is to download install it. cmd and run it as administrator or install SpaceVim manually. If you want to use vim script to configure SpaceVim, please check out the bootstrap function section. ...
    Downloads: 0 This Week
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  • 3
    Badnew

    Badnew

    WoW Addon

    **WiP**
    Downloads: 0 This Week
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  • 4

    PoDoFo

    A PDF parsing, modification and creation library.

    The PoDoFo library is a free, portable C++ library. It can parse and modify existing PDF files and create new ones from scratch. It also includes several tools to work with PDF files. It features an unique approach which provides access to PDF documents via an object tree. Therefore, PDFs can be created and or manipulated using a simple tree structure. Development of PoDoFo has been moved to GitHub: https://github.com/podofo/podofo Please raise new issues in the GitHub project.
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    Downloads: 43 This Week
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  • 5
    OpenTomb

    OpenTomb

    Game engine for playing tomb raider 1 - 5 levels.

    ...Youtube engine work example: http://www.youtube.com/watch?v=Jf3JGm67oS0 I need some help in game behavior algorithms, level parsing, e.t.c. Needed for work: 1) Original Tomb Raider levels 2) Font .ttf 3) Config files (config.lua and autoexec.lua)
    Downloads: 3 This Week
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  • 6
    SDL Framework
    SDL Framework (SDLFW) SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux.
    Downloads: 1 This Week
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  • 7
    Crazy Eddies GUI System (CEGUI)

    Crazy Eddies GUI System (CEGUI)

    A fast, powerful and adaptable GUI solution

    Crazy Eddie's GUI (CEGUI) system is a graphical user interface C++ library. It was designed particularly for the needs of videogames, but the library is usable for non-game tasks, such as any other type of applications (rendering/visualisation/virtual reality) and tools. It is designed for user flexibility in look-and-feel, as well as being adaptable to the user's choice in tools and operating systems. Established in 2003, CEGUI sees continual, active development and remains one of the...
    Downloads: 36 This Week
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  • 8
    Scrupp is a cross-platform 2D engine which uses SDL and OpenGL for visualization. It is controlled by external Lua scripts. The core supports various image, sound, music and font formats. The hard work is done by plugins written in Lua.
    Downloads: 0 This Week
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  • 9
    Xenos Engine is an open source scriptable 3d simulation engine. Xenos provides a unified interface to a diverse collection of open source libraries, exposed to an easy to use scripting language.
    Downloads: 3 This Week
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  • 10
    This tool generates bitmaps from system fonts which can be converted for use in Doom engines supporting zdoom-style "font lumps" by using a utility like "imagetool".
    Downloads: 6 This Week
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  • 11
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
    Downloads: 0 This Week
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