Showing 9 open source projects for "hlsl"

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    Desktop and Mobile Device Management Software

    It's a modern take on desktop management that can be scaled as per organizational needs.

    Desktop Central is a unified endpoint management (UEM) solution that helps in managing servers, laptops, desktops, smartphones, and tablets from a central location.
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    Run applications fast and securely in a fully managed environment

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  • 1
    Shaderc

    Shaderc

    A collection of tools, libraries, and tests for Vulkan shader

    ...It provides both a command-line tool (glslc) and a C/C++ library (libshaderc) that wrap the functionality of glslang (the Khronos reference compiler for GLSL) and SPIRV-Tools to deliver a modern, scriptable, and efficient shader compilation workflow. The glslc compiler offers a GCC/Clang-like interface for building GLSL and HLSL shaders, making it easy to integrate into existing build systems. Meanwhile, libshaderc exposes a stable API that allows developers to programmatically compile shader strings into SPIR-V modules within graphics engines and tools. Shaderc supports advanced features such as file inclusion (#include), concurrency, and cross-platform builds, and it maintains backward compatibility for long-term projects.
    Downloads: 4 This Week
    Last Update:
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  • 2
    LYGIA Shader Library

    LYGIA Shader Library

    LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL, etc.

    LYGIA is a shader library of reusable functions that will let you prototype, port or ship a project in just few minutes. It's very granular, flexible and efficient. Supports multiple shading languages and can easily be added to any project, environment or framework of your choice.
    Downloads: 1 This Week
    Last Update:
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  • 3
    Glslang

    Glslang

    Khronos-reference front end for GLSL/ESSL, partial front end for HLSL

    To use the standalone binary form, execute glslangValidator, and it will print a usage statement. Basic operation is to give it a file containing a shader, and it will print out warnings/errors and optionally an AST. Instead of building manually, you can also download the binaries for your platform directly from the master-tot release on GitHub. Those binaries are automatically uploaded by the build bots after successful testing and they always reflect the current top of the tree of the...
    Downloads: 3 This Week
    Last Update:
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  • 4
    ComputeSharp

    ComputeSharp

    .NET library to run C# code in parallel on the GPU through DX12

    ComputeSharp is a .NET library to run C# code in parallel on the GPU through DX12 and dynamically generated HLSL compute shaders. The available APIs let you access GPU devices, allocate GPU buffers and textures, move data between them and the RAM, write compute shaders entirely in C# and have them run on the GPU. The goal of this project is to make GPU computing easy to use for all .NET developers! You can use this library to create all sorts of things from scientific simulations, to animated backgrounds, audio visualizers and more! ...
    Downloads: 0 This Week
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  • The Most Awarded Employee Time Clock Software Icon
    The Most Awarded Employee Time Clock Software

    For businesses who have employees they need to track time, attendance, or schedule.

    Cloud based time clock solution that pre-populates reports for payroll. Employees can punch in on their desktop or mobile devices. Punching in & out is intuitive for your employees & easy for you to view & export time. Employees can clock in using a browser or our Google, iOS, & Android apps. You can view who's working, their GPS position or even limit where they can punch. We integrate with QuickBooks, ADP, Paychex, & SurePayroll while also offering Excel exports. Advanced features such as PTO Accrual Tracking, Punch Rounding, Job Codes, QR Codes, Automatic Breaks, & SSO are all included in our cloud based time clock.
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  • 5
    SHADERed

    SHADERed

    Lightweight, cross-platform & full-featured shader IDE

    SHADERed is a lightweight, cross-platform, and full-featured shader Integrated Development Environment (IDE). It allows developers to write, debug, and test shaders in real-time, providing tools like a shader debugger, variable tracking, and code editing features. SHADERed supports various shader types and is suitable for both beginners and experienced graphics programmers.
    Downloads: 0 This Week
    Last Update:
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  • 6
    SoftPixel Engine

    SoftPixel Engine

    Realtime 3D engine for game development

    The SoftPixel Engine is an OpenSource high level realtime 3D engine for C++ (GNU C++ & VisualC++). It supports Direct3D11, Direct3D9, OpenGL 1.1 - 4.1, OpenGL|ES 1.1 and OpenGL|ES 2.0 and runs on Windows, Linux, Android and iOS.
    Downloads: 3 This Week
    Last Update:
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  • 7
    FX Batch Compiler
    This Windows application supports compilation of FX effect files and HLSL shader files using fxc command line compiler included in DirectX SDK. You can compile many files at time or one file with different settings.
    Downloads: 2 This Week
    Last Update:
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  • 8
    An efficient shader compiler, a simple and practical solution for managing shader files in 3d engine projects. Editing fx files is just as easy as editing c files with its help. It provides a lot more than fxc.exe. (key words: HLSL,GLSL,DirectX,CG)
    Downloads: 0 This Week
    Last Update:
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  • 9
    A 3D hardware shader language, which is really open source and replaces CG,CGFX,HLSL and similar tools, is cross platform and truly vendor independent.
    Downloads: 0 This Week
    Last Update:
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  • MindCloud Integration Platform Icon
    MindCloud Integration Platform

    For small and medium sized businesses utilizing any online software looking to automate processes and scale their company.

    MindCloud is a software company that builds and maintains custom connections between your software and other platforms utilizing a cutting edge integration platform allowing you to eliminate manual data entry and start automating and scaling your business.
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