SwissGL
SwissGL is a minimalistic wrapper on top of WebGL2 JS API
...Acting as a "Swiss Army knife" for WebGL2, it simplifies shader, texture, and framebuffer management into a single, expressive interface that enables developers to write complex GPU workflows in just a few lines of code. The library centers around one main function that unifies rendering and compute operations, allowing the creation of particle systems, GPGPU effects, and real-time simulations entirely on the GPU. Despite its simplicity and small size (under 1000 lines of code), SwissGL demonstrates remarkable flexibility, from basic visual experiments to complex multi-pass rendering pipelines. It’s also designed as an exploration of minimalist graphics API design, serving as an early experimental step toward the upcoming WebGPU era.