/*
% Copyright (C) 2024-2024 GraphicsMagick Group
%
% This program is covered by multiple licenses, which are described in
% Copyright.txt. You should have received a copy of Copyright.txt with this
% package; otherwise see http://www.graphicsmagick.org/www/Copyright.html.
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% %
% %
% %
% AAA AAA IIIII %
% A A A A I %
% AAAAA AAAAA I %
% A A A A I %
% A A A A IIIII %
% %
% %
% Read/Write AAI Image Format %
% %
% Software Design %
% Jaroslav Fojtik %
% 2024 %
% %
% %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
%
*/
#include "magick/studio.h"
#include "magick/blob.h"
#include "magick/log.h"
#include "magick/magick.h"
#include "magick/monitor.h"
#include "magick/pixel_cache.h"
#include "magick/utility.h"
#define ThrowAAIReaderException(code_,reason_,image_) \
{ \
MagickFreeResourceLimitedMemory(pixels); \
ThrowReaderException(code_,reason_,image_); \
}
#define AAI_WIDTH_LIMIT 65536UL /* Artificially limit width to 64K pixels */
#define AAI_HEIGHT_LIMIT 65536UL /* Artificially limit height to 64K pixels */
/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% %
% %
% %
% R e a d A A I I m a g e %
% %
% %
% %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% ReadAAIImage() reads an AAI Dune image file and returns it. It
% allocates the memory necessary for the new Image structure and returns a
% pointer to the new image.
%
% The format of the ReadAAIImage method is:
%
% Image *ReadAAIImage(const ImageInfo *image_info,ExceptionInfo *exception)
%
% A description of each parameter follows:
%
% o image_info: the image info.
%
% o exception: return any errors or warnings in this structure.
*/
static Image *ReadAAIImage(const ImageInfo *image_info,ExceptionInfo *exception)
{
Image *image;
long y;
register long x;
magick_uint32_t height, width;
unsigned int status;
unsigned char *pixels = (unsigned char *) NULL;
register unsigned char *p;
register PixelPacket *q;
/*
Open image file.
*/
assert(image_info != (const ImageInfo *) NULL);
assert(image_info->signature == MagickSignature);
assert(exception != (ExceptionInfo *) NULL);
assert(exception->signature == MagickSignature);
image = AllocateImage(image_info);
status = OpenBlob(image_info,image,ReadBinaryBlobMode,exception);
if (status == MagickFail)
ThrowReaderException(FileOpenError,UnableToOpenFile,image);
/*
Read AAI image.
*/
width = ReadBlobLSBLong(image);
height = ReadBlobLSBLong(image);
if (EOFBlob(image))
ThrowAAIReaderException(CorruptImageError,UnexpectedEndOfFile,image);
(void) LogMagickEvent(CoderEvent,GetMagickModule(),
"AAI dimensions %ux%u",(unsigned)width,(unsigned)height);
/*
Impose a maximum width and height limit in order to avoid
incredibly huge allocations.
*/
if ((width > AAI_WIDTH_LIMIT) || (height > AAI_HEIGHT_LIMIT))
ThrowAAIReaderException(CoderError,ImageColumnOrRowSizeIsNotSupported,image);
do
{ /* Convert AAI raster image to pixel packets. */
size_t row_bytes;
image->columns=width;
image->rows=height;
image->depth=8;
if (image_info->ping && (image_info->subrange != 0))
if (image->scene >= (image_info->subimage+image_info->subrange-1))
break;
if (CheckImagePixelLimits(image, exception) != MagickPass)
ThrowAAIReaderException(ResourceLimitError,ImagePixelLimitExceeded,image);
pixels=MagickAllocateResourceLimitedArray(unsigned char *,image->columns,4);
if (pixels == (unsigned char *) NULL)
ThrowAAIReaderException(ResourceLimitError,MemoryAllocationFailed,image);
row_bytes=(size_t) 4*image->columns;
for (y=0; y < (long) image->rows; y++)
{
if (ReadBlob(image,row_bytes,pixels) != row_bytes)
ThrowAAIReaderException(CorruptImageError,UnexpectedEndOfFile,image);
p=pixels;
q=SetImagePixels(image,0,y,image->columns,1);
if (q == (PixelPacket *) NULL)
{
status=MagickFail;
break;
}
for (x=0; x < (long) image->columns; x++)
{
q->blue=ScaleCharToQuantum(*p++);
q->green=ScaleCharToQuantum(*p++);
q->red=ScaleCharToQuantum(*p++);
if(*p==254) *p=255; /* Full opacity is 254 in AAI. */
q->opacity=(Quantum) (MaxRGB-ScaleCharToQuantum(*p++));
image->matte|=(q->opacity != OpaqueOpacity);
q++;
}
if (!SyncImagePixels(image))
{
status=MagickFail;
break;
}
if (image->previous == (Image *) NULL)
if (QuantumTick(y,image->rows))
if (!MagickMonitorFormatted(y,image->rows,exception,
LoadImageText,image->filename,
image->columns,image->rows))
{
status=MagickFail;
break;
}
}
MagickFreeResourceLimitedMemory(pixels);
if (MagickFail == status)
break;
StopTimer(&image->timer);
/*
Proceed to next image.
*/
if (image_info->subrange != 0)
if (image->scene >= (image_info->subimage+image_info->subrange-1))
break;
width = ReadBlobLSBLong(image);
height = ReadBlobLSBLong(image);
if (!(EOFBlob(image)) && (width <= AAI_WIDTH_LIMIT) &&
(height <= AAI_HEIGHT_LIMIT))
{
/*
Allocate next image structure.
*/
AllocateNextImage(image_info,image);
if (image->next == (Image *) NULL)
{
DestroyImageList(image);
return((Image *) NULL);
}
image=SyncNextImageInList(image);
status=MagickMonitorFormatted(TellBlob(image),GetBlobSize(image),
exception,LoadImagesText,image->filename);
if (status == MagickFail)
break;
}
} while (!(EOFBlob(image)));
while (image->previous != (Image *) NULL)
image=image->previous;
CloseBlob(image);
if (MagickFail == status)
{
DestroyImageList(image);
image=(Image *) NULL;
}
return(image);
}
/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% %
% %
% %
% W r i t e A A I I m a g e %
% %
% %
% %
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%
% Method WriteAAIImage writes an image to a file in AAI X image format.
%
% The format of the WriteAAIImage method is:
%
% unsigned int WriteAAIImage(const ImageInfo *image_info,Image *image)
%
% A description of each parameter follows.
%
% o status: Method WriteAAIImage return True if the image is written.
% False is returned is there is a memory shortage or if the image file
% fails to write.
%
% o image_info: Specifies a pointer to a ImageInfo structure.
%
% o image: A pointer to an Image structure.
%
%
*/
static unsigned int WriteAAIImage(const ImageInfo *image_info,Image *image)
{
register const PixelPacket
*p;
register long
x,
y;
register unsigned char
*q;
unsigned char
*pixels;
unsigned int
status;
unsigned long
scene;
size_t
image_list_length;
/*
Open output image file.
*/
assert(image_info != (const ImageInfo *) NULL);
assert(image_info->signature == MagickSignature);
assert(image != (Image *) NULL);
assert(image->signature == MagickSignature);
image_list_length=GetImageListLength(image);
status=OpenBlob(image_info,image,WriteBinaryBlobMode,&image->exception);
if (status == False)
ThrowWriterException(FileOpenError,UnableToOpenFile,image);
scene=0;
do
{
/*
Write AAI header.
*/
(void) TransformColorspace(image,RGBColorspace);
(void) WriteBlobLSBLong(image,image->columns);
(void) WriteBlobLSBLong(image,image->rows);
/*
Allocate memory for pixels.
*/
pixels=MagickAllocateResourceLimitedMemory(unsigned char *,image->columns*sizeof(PixelPacket));
if (pixels == (unsigned char *) NULL)
ThrowWriterException(ResourceLimitError,MemoryAllocationFailed,image);
/*
Convert MIFF to AAI raster pixels.
*/
for (y=0; y < (long) image->rows; y++)
{
p=AcquireImagePixels(image,0,y,image->columns,1,&image->exception);
if (p == (PixelPacket *) NULL)
break;
q=pixels;
for (x=0; x < (long) image->columns; x++)
{
*q++=ScaleQuantumToChar(p->blue);
*q++=ScaleQuantumToChar(p->green);
*q++=ScaleQuantumToChar(p->red);
*q=ScaleQuantumToChar(
MaxRGB-(image->matte ? p->opacity : OpaqueOpacity));
if(*q==255) *q=254; /* 255 is not alloved in AAI */
q++;
p++;
}
(void) WriteBlob(image,q-pixels,(char *) pixels);
if (image->previous == (Image *) NULL)
if (QuantumTick(y,image->rows))
if (!MagickMonitorFormatted(y,image->rows,&image->exception,
SaveImageText,image->filename,
image->columns,image->rows))
break;
}
MagickFreeResourceLimitedMemory(pixels);
if (image->next == (Image *) NULL)
break;
image=SyncNextImageInList(image);
status=MagickMonitorFormatted(scene++,image_list_length,
&image->exception,SaveImagesText,
image->filename);
if (status == False)
break;
} while (image_info->adjoin);
if (image_info->adjoin)
while (image->previous != (Image *) NULL)
image=image->previous;
status &= CloseBlob(image);
return(status);
}
/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% %
% %
% %
% R e g i s t e r A A I I m a g e %
% %
% %
% %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% Method RegisterAAIImage adds attributes for the AAI image format to
% the list of supported formats. The attributes include the image format
% tag, a method to read and/or write the format, whether the format
% supports the saving of more than one frame to the same file or blob,
% whether the format supports native in-memory I/O, and a brief
% description of the format.
%
% The format of the RegisterAAIImage method is:
%
% RegisterAAIImage(void)
%
*/
ModuleExport void RegisterAAIImage(void)
{
MagickInfo
*entry;
entry=SetMagickInfo("AAI");
entry->decoder=(DecoderHandler) ReadAAIImage;
entry->encoder=(EncoderHandler) WriteAAIImage;
entry->description="AAI Dune image";
entry->module="AAI";
entry->coder_class=UnstableCoderClass;
(void) RegisterMagickInfo(entry);
}
/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% %
% %
% %
% U n r e g i s t e r A A I I m a g e %
% %
% %
% %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% Method UnRegisterAAIImage removes format registrations made by the
% AAI module from the list of supported formats.
%
% The format of the UnRegisterAAIImage method is:
%
% UnRegisterAAIImage(void)
%
*/
ModuleExport void UnregisterAAIImage(void)
{
(void) UnregisterMagickInfo("AAI");
}