MCE - Marching Cube ELD SVN
Crystallographic software for displaying voxel maps - electron density
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janrohlicek
--- a/MCEDisplayStyle.h +++ b/MCEDisplayStyle.h @@ -4,8 +4,11 @@ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 -// MCEDisplayStyle.h : header file +#include "IO.h" // +#ifndef __enviromental_variables__ +//#include "env_var.h" +#endif ///////////////////////////////////////////////////////////////////////////// // MCEDisplayStyle dialog @@ -19,7 +22,9 @@ // Dialog Data //{{AFX_DATA(MCEDisplayStyle) enum { IDD = IDD_DISPLAY_STYLES }; - int iDisplayStyle; + DisplayStyleStruct DS; + /* + int iDisplayStyle; int iMapDisplayStyle; int iBondsColorStyle; float fLineSize; @@ -32,6 +37,7 @@ float fMapLineSize; float fMapCylinderSize; float fUnitCellLineSize; + */ CEdit eUnitCellLineSize; CEdit eMapLineSize; CEdit eMapCylinderSize; @@ -47,23 +53,24 @@ int iTop; int iRight; int iBottom; - BOOL bBondsVisible; + //BOOL bBondsVisible; CButton eBondsVisible; - BOOL bUnitCellVisible; + //BOOL bUnitCellVisible; CButton eUnitCellVisible; CButton eShowAtomicLabels; CButton eShowHLabels; CEdit eMapCylinderResolution; - float fMapCylinderResolution; - float BondsColor[3];//R,G,B - float LabelsColor[3]; - int iLabelSize; + //float fMapCylinderResolution; + //float BondsColor[3];//R,G,B + //float LabelsColor[3]; + //int iLabelSize; CButton eChangeBondsColor; - BOOL bOrganic; - BOOL bLoadMapSettings; - BOOL bShowAtomicLabels; - BOOL bShowHLabels; - BOOL bMapsEdgesVisible; + //BOOL bOrganic; + //BOOL bLoadMapSettings; + //BOOL bShowAtomicLabels; + //BOOL bShowHLabels; + //BOOL bMapsEdgesVisible; + int iProjectionMode; // NOTE: the ClassWizard will add data members here //}}AFX_DATA