Simple Linux game inspired by Terep2 and 1nsane written in C++ using SDL library based on my own physics engine (spring systems and rigid body dynamic simulation).

Offroad Engine was part of my bachelor thesis at Czech Technical University in year 2006. This is updated version from 2008 with improved graphics and sounds.

Game map was originally imported from OpenTTD (that's why roads are so perpendicular) but now I decided to start working on this project again and to add support for maps from my World Editor app:

https://www.youtube.com/watch?v=7YOlTLTLCwU

Features

  • vehicle simulator
  • opengl + glsl shaders
  • physics engine
  • large landscape
  • multiplatform

Project Samples

Project Activity

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Categories

Simulation Games

License

GNU General Public License version 3.0 (GPLv3)

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Offroad Web Site

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User Reviews

  • THe game is very simple, you can't pause it and it doesn't show controls
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Additional Project Details

Operating Systems

Linux, Windows

Programming Language

C++, GLSL (OpenGL Shading Language)

Related Categories

C++ Simulation Games, GLSL (OpenGL Shading Language) Simulation Games

Registered

2014-04-13