A C++ library which implements the physical modeling framework described in the book 'Physically-Based Modeling for Computer Graphics' by Ronen Barzel. It includes low-level and high-level classes for computing motion of physical bodies, and some demos.

Project Activity

See All Activity >

License

GNU Library or Lesser General Public License version 2.0 (LGPLv2)

Follow Physically Based Modeling

Physically Based Modeling Web Site

Other Useful Business Software
Auth0 for AI Agents now in GA Icon
Auth0 for AI Agents now in GA

Ready to implement AI with confidence (without sacrificing security)?

Connect your AI agents to apps and data more securely, give users control over the actions AI agents can perform and the data they can access, and enable human confirmation for critical agent actions.
Start building today
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of Physically Based Modeling!

Additional Project Details

Operating Systems

Windows

Languages

English

Intended Audience

Developers

User Interface

Win32 (MS Windows)

Programming Language

C++

Related Categories

C++ Simulation Games, C++ 3D Rendering Software, C++ Mathematics Software

Registered

2001-07-26