VoxelEngine-Cpp is a minimal voxel engine written in modern C++ using OpenGL, GLFW, and GLM, inspired by Minecraft-style block worlds. It offers a clean foundation for learning and experimenting with voxel-based rendering and world generation. With features like chunk loading, perlin noise terrain generation, and basic lighting, the engine is a perfect starting point for developers who want to create sandbox games or explore the technical aspects of 3D voxel environments.

Features

  • Chunk-based world system for efficient voxel rendering
  • Terrain generation using Perlin noise
  • Real-time block placement and destruction
  • Basic lighting system with face culling
  • Cross-platform OpenGL rendering with GLFW
  • Fly-style camera controls for navigation
  • Uses GLM for 3D math operations
  • Keyboard and mouse input support
  • Compact and beginner-friendly codebase

Project Samples

Project Activity

See All Activity >

Categories

Game Engines

Follow VoxelCore

VoxelCore Web Site

Other Useful Business Software
MongoDB Atlas runs apps anywhere Icon
MongoDB Atlas runs apps anywhere

Deploy in 115+ regions with the modern database for every enterprise.

MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
Start Free
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of VoxelCore!

Additional Project Details

Operating Systems

Linux, Mac, Windows

Programming Language

C++

Related Categories

C++ Game Engines

Registered

2025-03-24