Hello Visitor!

Creativeapplications.Net (CAN) is a community of creative practitioners working at the intersection of art, media and technology.
Login
Status
Register | Forgot Password
Online for 6,246 days (17 years, 1 months, 6 days), published 4,042 articles about 2,727 people, featuring 176 tools, supported by 1,647 members, and providing access to 515 educators and their students.
Categories
CAN (94), Education (31), Event (254), Member (267), News (854), NFT (254), Project (2521), Review (46), Theory (54), Tutorial (39),
Log
Links
automation
Automation describes a wide range of technologies that reduce human intervention in processes, mainly by predetermining decision criteria, subprocess relationships, and related actions, as well as embodying those predeterminations in machines – Wikipedia.
Title Excerpt Metadata Color
Chair 2 – Merging the mundane with the uncanny
Developed during a residency at New Lab (Detroit), Chair 2 explores the mundane with the uncanny, where an ordinary chair "comes alive" through motion.
Creative Tech New York 2025 – October 15
On October 15, creative technologists, innovators, and creative professionals will convene in New York to connect with likeminded professionals, all with the shared goal of understanding the future of creative technology.
Predictive Capital – Roads to terminal alienation, soil to server farm, reason to vibe
So-called ‘AI’ —more accurately: Predictive Capital— is the latest instrument in Capital’s apparatus of alienation. It steals our work, simulates our labour, reanimates our expression, autocompletes our thought, then pronounces us dead.
  • D09/06/2025
  • A@atomless
  • C,
  • P
  • T330 min read
  • With Love From AI – Kindness and joy with automation
    With Love From AI explores technology and human connection through the medium of postcards. Using a custom-built photo frame, the device captures candid moments in various locations and transforms them into a heartfelt postcard message with Google...
    Otto – Robotic choreographies
    Created by the team of engineers, designers, coders, researchers and storytellers at Gentle Systems, Otto is comprised of two choreographed KUKA Agilus KR6 robots, and a series of tools the team built to allow them to explore surface tensions of ...
    Renment – Writing with (linear) objects
    Inspired by Charles Dickens' aphorism, 'We forge the chains we wear in life,' Yuichiro Katsumoto created a device that forms letters with chains. For Yuichiro, the chain is a metaphor for heavy and unbreakable things that bind our ideas and emotio...
    Brain Processing Unit – Artificial brain tissue APIs
    Brain Processing Unit explores the adaptation of artificial brain tissues alongside custom electronics to stimulate, analyze data, and develop the necessary APIs, networks, and other interface technologies required for these operations.
    The Red Line – Threshold of tolerance/action
    The Red Line is a physical device that examines how we adapt to escalating crises, revealing our tendency to shift the threshold of what we consider acceptable over time. It is inspired by the concept of a "red line" — a figurative boundary that, ...
    I/Another – Bodily presence in human-machine communication
    Created by Animaspace, I/Another explores the potential of kinaesthetic collaboration between humans and robots. The installation invites participants to engage in non-verbal, spatial dialogues with a robotic sculpture named Another, prioritizing ...
    Goal Seeking – Senseless entities or an intelligent collective
    Goal Seeking consists of small robots with a vibration motor that are only powered through a solar panel and an external artificial light source. In a space to their own, the small, simple robots move around. Their energy cycle is wasteful, the sp...
    G80 – (un)Equitable variables
    G80 is an interactive installation which proposes a contemporary interpretation of Buckminster Fuller's "World Game". Visitors interact with a matrix of sliders, each corresponding to a variable of one of 80 human conditions selected by the artist...
    LOOM – A weaving frame of ONs and OFFs
    LOOM is an expansive light and sound installation comprised of phosphorescent threads that orchestrate a score of light, sound and darkness. A sequence of ONs and OFFs are spun into a network of data, with each luminous point defining the location...
    Round About Four Dimensions – Exploring the Unknown
    Created by Julius von Bismarck & Benjamin Maus, Round About Four Dimensions sculpture represents a “hypercube”, “four-cube” or “tesseract”, often cited in mathematical and physical theories to illustrate concepts beyond three spatial dimensions.
    Repeater – A feedback loop between a pen plotter and a pen digitizer
    Repeater is a custom software that creates a feedback loop between a pen plotter and a pen digitizer. The process starts with the pen plotter tracing the description text. At the same time the software records and draws the text on the screen as c...
    MPLUSPLUS “Embodiment++” – CCBT
    Expanding the Body through Technology: Questioning the Future of Human Physicality in the Real and Virtual World. The exhibition showcases MPLUSPLUS’s latest endeavour: a performance featuring robots that go beyond the human.
    Persistence of Vision – Subverting civil infrastructure
    Persistence of Vision is a public installation that adapts recognisable civil infrastructure into an interactive experience. The project is a reaction to our current state of surveillance, be it self initiated or passive, by revealing an often ove...
    Blood in the Machine: The Origins of the Rebellion Against Big Tech – Brian Merchant
    Today, technology imperils millions of jobs, robots are crowding factory floors, and artificial intelligence will soon pervade every aspect of our economy. How will this change the way we live? And what can we do about it? The answers lie in Blood...
  • D05/09/2023
  • CBook
  • Kazokutchi – New social formats
    Families of digital artificial lives that inhabit (micro-robotic) houses and reproduce on the blockchain.
    RE:PLACES – Liebl and Schmid-Pfähler
    RE:PLACES is a complex 1.70-meter-high robotic apparatus that excretes the plastic objects and then deposits them around the exhibition space like three-dimensional brushstrokes.
    Sisyphus – Construction, Deconstruction, Power and Resistance
    Created by Kachi Chan, 'Sisyphus' is an installation featuring two robots engaged in endless cyclic interaction. Smaller robots build brick arches, whilst a giant robot pushes them down – propelling a narrative of construction and deconstruction.
    Returning the Gaze – Perpetual (male)surveillance
    Created by Behnaz Farahi, ‘Returning the Gaze’ explores the complicity of the fashion industry with female objectification and sexual harassment. Comprised of a female model wearing a spacesuit-like outfit and accompanied by four robotic arms, the...
    Another Moon – Kimchi and Chips
    Created by Kimchi and Chips, 'Another Moon' is a large-scale outdoor apparition that creates a technically sublime second moon in the sky. 40 towers collect the sun's energy during the day and project that light back into the sky at night, creatin...
    Amelia and the Machine – Choreography with autonomous moving systems
    First in a series of investigations of creative human-robot teams led by Dr. Kate Sicchio (choreography) and Dr. Patrick Martin (robotics). It explores gestures of the robot arm as a starting point for a duet. Interacting through mimicry, timings ...
    Altar-3000 – An AI prophet in the age of digestible truths
    Altar-3000' is a project and a device that explores the notion of an AI prophet, a automated totem of customised belief. The home altar connects to the internet to retrieve latest betting headlines from PredictIt, humanity’s financial positions on...
    Fantastic Smartphones – ECAL MID
    Fantastic Smartphones, alternative accessories, interactive installations and machine performances highlight the excesses relating to our use of these devices. By imagining innovative ways of interacting with our smartphones or by delegating our r...
    Cryptid – Animatronic light sculpture by Michael Candy
    Created by Michael Candy, 'Cryptid' is an animatronic light sculpture that uses 18 linear actuators and open source Phoenix hexapod code to walk through a space. As human and robotic, natural and synthetic are increasingly amalgamated, the project...
    Remote Materialities – Future scenographies of our coexistence with robotic devices
    Created by the students at the Zurich University of the Arts, 'Remote Materialities' module and to be presented at the upcoming Ars Electronica Festival in Linz, 'Remote Materialities' explores the future scenographies of our coexistence with robo...
    Chair 2 – Merging the mundane with the uncanny
    Developed during a residency at New Lab (Detroit), Chair 2 explores the mundane with the uncanny, where an ordinary chair "comes alive" through motion.
    Creative Tech New York 2025 – October 15
    On October 15, creative technologists, innovators, and creative professionals will convene in New York to connect with likeminded professionals, all with the shared goal of understanding the future of creative technology.
    Predictive Capital – Roads to terminal alienation, soil to server farm, reason to vibe
    So-called ‘AI’ —more accurately: Predictive Capital— is the latest instrument in Capital’s apparatus of alienation. It steals our work, simulates our labour, reanimates our expression, autocompletes our thought, then pronounces us dead.
  • D09/06/2025
  • A@
  • C,
  • P
  • T330 min read
  • With Love From AI – Kindness and joy with automation
    With Love From AI explores technology and human connection through the medium of postcards. Using a custom-built photo frame, the device captures candid moments in various locations and transforms them into a heartfelt postcard message with Google Gemini.
    Otto – Robotic choreographies
    Created by the team of engineers, designers, coders, researchers and storytellers at Gentle Systems, Otto is comprised of two choreographed KUKA Agilus KR6 robots, and a series of tools the team built to allow them to explore surface tensions of soap bubbles.
    AUTO-CORRECT – The Fantasies and Failures of AI, Ethics, and the Driverless Car
    Door Maya Indira Ganesh Introduction: Nishant Shah The ‘Trolley Problem,’ a well-known thought experiment, has come to symbolise the ‘ethics of autonomous driving’—a powerful narrative that gained traction alongside the excitement surrounding driverless cars. While the problem is still used in classrooms to highlight the contrasts between utilit...
  • D28/03/2025
  • CBook
  • P
  • Renment – Writing with (linear) objects
    Inspired by Charles Dickens' aphorism, 'We forge the chains we wear in life,' Yuichiro Katsumoto created a device that forms letters with chains. For Yuichiro, the chain is a metaphor for heavy and unbreakable things that bind our ideas and emotions, and words that tend to possess our minds and souls.
    Brain Processing Unit – Artificial brain tissue APIs
    Brain Processing Unit explores the adaptation of artificial brain tissues alongside custom electronics to stimulate, analyze data, and develop the necessary APIs, networks, and other interface technologies required for these operations.
    The Red Line – Threshold of tolerance/action
    The Red Line is a physical device that examines how we adapt to escalating crises, revealing our tendency to shift the threshold of what we consider acceptable over time. It is inspired by the concept of a "red line" — a figurative boundary that, once crossed, signifies a point of no return.
    I/Another – Bodily presence in human-machine communication
    Created by Animaspace, I/Another explores the potential of kinaesthetic collaboration between humans and robots. The installation invites participants to engage in non-verbal, spatial dialogues with a robotic sculpture named Another, prioritizing bodily presence in human-machine communication.
    Goal Seeking – Senseless entities or an intelligent collective
    Goal Seeking consists of small robots with a vibration motor that are only powered through a solar panel and an external artificial light source. In a space to their own, the small, simple robots move around. Their energy cycle is wasteful, the space is confined and the movements of the robots are seemingly irrelevant, but through their number a...
    G80 – (un)Equitable variables
    G80 is an interactive installation which proposes a contemporary interpretation of Buckminster Fuller's "World Game". Visitors interact with a matrix of sliders, each corresponding to a variable of one of 80 human conditions selected by the artist. When a single slider is moved, other sliders correlate with each other and forming changing patter...
    LOOM – A weaving frame of ONs and OFFs
    LOOM is an expansive light and sound installation comprised of phosphorescent threads that orchestrate a score of light, sound and darkness. A sequence of ONs and OFFs are spun into a network of data, with each luminous point defining the location of a virtual particle.
    Round About Four Dimensions – Exploring the Unknown
    Created by Julius von Bismarck & Benjamin Maus, Round About Four Dimensions sculpture represents a “hypercube”, “four-cube” or “tesseract”, often cited in mathematical and physical theories to illustrate concepts beyond three spatial dimensions.
    Repeater – A feedback loop between a pen plotter and a pen digitizer
    Repeater is a custom software that creates a feedback loop between a pen plotter and a pen digitizer. The process starts with the pen plotter tracing the description text. At the same time the software records and draws the text on the screen as captured by the pen digitizer.
    MPLUSPLUS “Embodiment++” – CCBT
    Expanding the Body through Technology: Questioning the Future of Human Physicality in the Real and Virtual World. The exhibition showcases MPLUSPLUS’s latest endeavour: a performance featuring robots that go beyond the human.
    Persistence of Vision – Subverting civil infrastructure
    Persistence of Vision is a public installation that adapts recognisable civil infrastructure into an interactive experience. The project is a reaction to our current state of surveillance, be it self initiated or passive, by revealing an often overlooked or ignored component of our city, and plays on many emerging technologies that are fast embe...
    Blood in the Machine: The Origins of the Rebellion Against Big Tech – Brian Merchant
    Today, technology imperils millions of jobs, robots are crowding factory floors, and artificial intelligence will soon pervade every aspect of our economy. How will this change the way we live? And what can we do about it? The answers lie in Blood in the Machine.
  • D05/09/2023
  • CBook
  • Kazokutchi – New social formats
    Families of digital artificial lives that inhabit (micro-robotic) houses and reproduce on the blockchain.
    RE:PLACES – Liebl and Schmid-Pfähler
    RE:PLACES is a complex 1.70-meter-high robotic apparatus that excretes the plastic objects and then deposits them around the exhibition space like three-dimensional brushstrokes.
    Sisyphus – Construction, Deconstruction, Power and Resistance
    Created by Kachi Chan, 'Sisyphus' is an installation featuring two robots engaged in endless cyclic interaction. Smaller robots build brick arches, whilst a giant robot pushes them down – propelling a narrative of construction and deconstruction.
    Returning the Gaze – Perpetual (male)surveillance
    Created by Behnaz Farahi, ‘Returning the Gaze’ explores the complicity of the fashion industry with female objectification and sexual harassment. Comprised of a female model wearing a spacesuit-like outfit and accompanied by four robotic arms, the gaze of the model is directed back at the viewer.
    Another Moon – Kimchi and Chips
    Created by Kimchi and Chips, 'Another Moon' is a large-scale outdoor apparition that creates a technically sublime second moon in the sky. 40 towers collect the sun's energy during the day and project that light back into the sky at night, creating a second moon overhead.
    Amelia and the Machine – Choreography with autonomous moving systems
    First in a series of investigations of creative human-robot teams led by Dr. Kate Sicchio (choreography) and Dr. Patrick Martin (robotics). It explores gestures of the robot arm as a starting point for a duet. Interacting through mimicry, timings and spatial patterns, this piece examines choreography beyond our own human bodies and how we begin ...
    Altar-3000 – An AI prophet in the age of digestible truths
    Altar-3000' is a project and a device that explores the notion of an AI prophet, a automated totem of customised belief. The home altar connects to the internet to retrieve latest betting headlines from PredictIt, humanity’s financial positions on the near future IRL.
    Fantastic Smartphones – ECAL MID
    Fantastic Smartphones, alternative accessories, interactive installations and machine performances highlight the excesses relating to our use of these devices. By imagining innovative ways of interacting with our smartphones or by delegating our repetitive actions to machines, this exhibition takes a critical look at a society that has become ad...
    Cryptid – Animatronic light sculpture by Michael Candy
    Created by Michael Candy, 'Cryptid' is an animatronic light sculpture that uses 18 linear actuators and open source Phoenix hexapod code to walk through a space. As human and robotic, natural and synthetic are increasingly amalgamated, the projects questions whether machines could be considered a subspecies.
    Remote Materialities – Future scenographies of our coexistence with robotic devices
    Created by the students at the Zurich University of the Arts, 'Remote Materialities' module and to be presented at the upcoming Ars Electronica Festival in Linz, 'Remote Materialities' explores the future scenographies of our coexistence with robotic devices.

    1-28 of 110

    Titles Chair 2 – Merging the mundane w...
    Developed during a residency at New Lab (Detroit), Chair 2 explores the mundane with the uncanny, where an ordinary chair "comes alive" through motion.
    , Creative Tech New York 2025 – October 15
    On October 15, creative technologists, innovators, and creative professionals will convene in New York to connect with likeminded professionals, all with the shared goal of understanding the future of creative technology.
    , Predictive Capital – Roads to termina...
    So-called ‘AI’ —more accurately: Predictive Capital— is the latest instrument in Capital’s apparatus of alienation. It steals our work, simulates our labour, reanimates our expression, autocompletes our thought, then pronounces us dead.
    , With Love From AI – Kindness and joy ...
    With Love From AI explores technology and human connection through the medium of postcards. Using a custom-built photo frame, the device captures candid moments in various locations and transforms them into a heartfelt postcard message with Google...
    , Otto – Robotic choreographies
    Created by the team of engineers, designers, coders, researchers and storytellers at Gentle Systems, Otto is comprised of two choreographed KUKA Agilus KR6 robots, and a series of tools the team built to allow them to explore surface tensions of ...
    , AUTO-CORRECT – The Fantasies and Fail...
    Door Maya Indira Ganesh Introduction: Nishant Shah The ‘Trolley Problem,’ a well-known thought experiment, has come to symbolise the ‘ethics of autonomous driving’—a powerful narrative that gained traction alongside the excitement surrounding driv...
    , Renment – Writing with (linear) objects
    Inspired by Charles Dickens' aphorism, 'We forge the chains we wear in life,' Yuichiro Katsumoto created a device that forms letters with chains. For Yuichiro, the chain is a metaphor for heavy and unbreakable things that bind our ideas and emotio...
    , Brain Processing Unit – Artific...
    Brain Processing Unit explores the adaptation of artificial brain tissues alongside custom electronics to stimulate, analyze data, and develop the necessary APIs, networks, and other interface technologies required for these operations.
    , The Red Line – Threshold of tolerance...
    The Red Line is a physical device that examines how we adapt to escalating crises, revealing our tendency to shift the threshold of what we consider acceptable over time. It is inspired by the concept of a "red line" — a figurative boundary that, ...
    , I/Another – Bodily presence in human-...
    Created by Animaspace, I/Another explores the potential of kinaesthetic collaboration between humans and robots. The installation invites participants to engage in non-verbal, spatial dialogues with a robotic sculpture named Another, prioritizing ...
    , Goal Seeking – Senseless entities or ...
    Goal Seeking consists of small robots with a vibration motor that are only powered through a solar panel and an external artificial light source. In a space to their own, the small, simple robots move around. Their energy cycle is wasteful, the sp...
    , G80 – (un)Equitable variables
    G80 is an interactive installation which proposes a contemporary interpretation of Buckminster Fuller's "World Game". Visitors interact with a matrix of sliders, each corresponding to a variable of one of 80 human conditions selected by the artist...
    , LOOM – A weaving frame of ONs and OFFs
    LOOM is an expansive light and sound installation comprised of phosphorescent threads that orchestrate a score of light, sound and darkness. A sequence of ONs and OFFs are spun into a network of data, with each luminous point defining the location...
    , Round About Four Dimensions – Explori...
    Created by Julius von Bismarck & Benjamin Maus, Round About Four Dimensions sculpture represents a “hypercube”, “four-cube” or “tesseract”, often cited in mathematical and physical theories to illustrate concepts beyond three spatial dimensions.
    , Repeater – A feedback loop betw...
    Repeater is a custom software that creates a feedback loop between a pen plotter and a pen digitizer. The process starts with the pen plotter tracing the description text. At the same time the software records and draws the text on the screen as c...
    , MPLUSPLUS “Embodiment++” – CCBT
    Expanding the Body through Technology: Questioning the Future of Human Physicality in the Real and Virtual World. The exhibition showcases MPLUSPLUS’s latest endeavour: a performance featuring robots that go beyond the human.
    , Persistence of Vision – Subverting ci...
    Persistence of Vision is a public installation that adapts recognisable civil infrastructure into an interactive experience. The project is a reaction to our current state of surveillance, be it self initiated or passive, by revealing an often ove...
    , Blood in the Machine: The Origins of ...
    Today, technology imperils millions of jobs, robots are crowding factory floors, and artificial intelligence will soon pervade every aspect of our economy. How will this change the way we live? And what can we do about it? The answers lie in Blood...
    , Kazokutchi – New social formats
    Families of digital artificial lives that inhabit (micro-robotic) houses and reproduce on the blockchain.
    , RE:PLACES – Liebl and Schmid-Pfähler
    RE:PLACES is a complex 1.70-meter-high robotic apparatus that excretes the plastic objects and then deposits them around the exhibition space like three-dimensional brushstrokes.
    , Sisyphus – Construction, Deconstructi...
    Created by Kachi Chan, 'Sisyphus' is an installation featuring two robots engaged in endless cyclic interaction. Smaller robots build brick arches, whilst a giant robot pushes them down – propelling a narrative of construction and deconstruction.
    , Returning the Gaze – Perpetual (male)...
    Created by Behnaz Farahi, ‘Returning the Gaze’ explores the complicity of the fashion industry with female objectification and sexual harassment. Comprised of a female model wearing a spacesuit-like outfit and accompanied by four robotic arms, the...
    , Another Moon – Kimchi and Chips
    Created by Kimchi and Chips, 'Another Moon' is a large-scale outdoor apparition that creates a technically sublime second moon in the sky. 40 towers collect the sun's energy during the day and project that light back into the sky at night, creatin...
    , Amelia and the Machine – Choreograph...
    First in a series of investigations of creative human-robot teams led by Dr. Kate Sicchio (choreography) and Dr. Patrick Martin (robotics). It explores gestures of the robot arm as a starting point for a duet. Interacting through mimicry, timings ...
    , Altar-3000 – An AI prophet in the age...
    Altar-3000' is a project and a device that explores the notion of an AI prophet, a automated totem of customised belief. The home altar connects to the internet to retrieve latest betting headlines from PredictIt, humanity’s financial positions on...
    , Fantastic Smartphones – ECAL MID
    Fantastic Smartphones, alternative accessories, interactive installations and machine performances highlight the excesses relating to our use of these devices. By imagining innovative ways of interacting with our smartphones or by delegating our r...
    , Cryptid – Animatronic light sculpture...
    Created by Michael Candy, 'Cryptid' is an animatronic light sculpture that uses 18 linear actuators and open source Phoenix hexapod code to walk through a space. As human and robotic, natural and synthetic are increasingly amalgamated, the project...
    , Remote Materialities – Future scenogr...
    Created by the students at the Zurich University of the Arts, 'Remote Materialities' module and to be presented at the upcoming Ars Electronica Festival in Linz, 'Remote Materialities' explores the future scenographies of our coexistence with robo...
    ,
    Chart
    Tags 3d, Adafruit_NeoPixel, ArduinoMqttClient, Artificial Intelligence, Buckminster Fuller, CERN, Design Systems, Digital Fabrication, Emerging Technologies, Environment, Feminism, GAN, Generative AI, Immersive Media, Innovation, Interactive Media, Interface, KR6-700-2, KR6-900-2, Kuka, LLM, NFT, New York City, RoboClaw, Spatial Computing, TMC2209, Theory, Virtual Production, WebApp, WiFiNINA, Zurich University of the Arts, Action, Algorithm, Api, Architecture, Archive, Ars electronica, Artificial, Austerity, Authorship, Automation, Behaviour, Belief system, Biology, Biosensing, Blockchain, Body, Brain, Capital, Capitalism, Car, Cctv, Cell, Chair, City, Cloud, Code, Collaboration, Communication, Complexity, Computation, Computer vision, Craft, Creative industry, Creative technology, Creativity, Culture, Cybernetics, Dance, Data, Design, Device, Distance sensor, Drawing, Ecology, Electronics, Empathy, Engineering, Ethics, Exhibition, Extraction, Fabrication, Fashion, Feedback, Feudalism, Figma, Fitness, Futures, Generative, Grasshopper, Health, History, Humanity, IPhone, Infrastructure, Installation, Intelligence, Interaction, Interactive, Iot, Kinect, Kinetic, Labour, Laser, Leadership, Led, Life, Machine, Machine learning, Materiality, Mechanism, Microcontroller, Motion, Motor, Movement, Music, Narrative, Network, Neural network, Object, Oculus rift, Ontology, Openai, Opencv, Oppression, Outdoor, Particles, Pen plotter, Performance, Plastic, Plotter, Politics, Postcard, Prediction, Print, Privacy, Process, Projection, Random, React, Research, Resist, Responsive, Rive, Robot, Robotics, Science, Screen, Sculpture, Sensor, Servo, Simulation, Soap, Social media, Society, Solar, Spatial, Speaker, Storytelling, Strategy, Strategy games, Student, Surveillance, Swarm, Technology, Textile, Tokyo, Tollerance, Tools, Tracking, Uncanny, Vibe coding, Vibration, Violence, Wearable, Workflow, Workshop, Writing,
    Search Not enough results? Try: Search Term
    Go to articles
    ©2025 CreativeApplications.Net / CC