Build Settings In Unity

Last Updated : 6 May, 2026

Build Settings is Unity's window for configuring and building your game. You select your target platform, add scenes, and click Build.

  • Choose platform (Windows, Mac, Linux, Android, iOS, Web)
  • Add all scenes that should be in the build
  • Configure player settings (name, icon, resolution)

Opening Build Settings

Method 1: File - Build Settings.

Method 2: Ctrl + Shift + B (Windows) / Cmd + Shift + B (Mac).

Build-Profile-In-Unity
Build Profile In Unity

Build Settings Window Explained

When you open Build Settings, you see:

  • Scenes in Build: Lists all scenes included in the final build.
  • Platform List: Shows available platforms (Windows, Android, etc.).
  • Player Settings: Configure app name, icon, resolution, and other settings.
  • Build Button: Creates the final game executable.
Build-Settings-Window-In-Unity
B

Adding Scenes to Build

Your game needs all scenes to be added. Only scenes in this list will be included.

  • Open the scene you want to add
  • Click "Add Open Scenes" button or drag scenes from Project window into Scenes list

Important: The first scene in the list (index 0) is the starting scene. Drag scenes to reorder.

Selecting Target Platform

Click on any platform in the list, then click "Switch Platform".

  • PC, Mac & Linux Standalone: Used for desktop games.
  • Android: Used for mobile games (Google Play).
  • iOS: Used for mobile games (App Store).
  • WebGL: Used for browser-based games.
  • Universal Windows Platform (UWP): Used for Xbox and Windows Store applications.

Switching platform may take a few minutes as Unity reimports assets.

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