Build Settings is Unity's window for configuring and building your game. You select your target platform, add scenes, and click Build.
- Choose platform (Windows, Mac, Linux, Android, iOS, Web)
- Add all scenes that should be in the build
- Configure player settings (name, icon, resolution)
Opening Build Settings
Method 1: File - Build Settings.
Method 2: Ctrl + Shift + B (Windows) / Cmd + Shift + B (Mac).

Build Settings Window Explained
When you open Build Settings, you see:
- Scenes in Build: Lists all scenes included in the final build.
- Platform List: Shows available platforms (Windows, Android, etc.).
- Player Settings: Configure app name, icon, resolution, and other settings.
- Build Button: Creates the final game executable.

Adding Scenes to Build
Your game needs all scenes to be added. Only scenes in this list will be included.
- Open the scene you want to add
- Click "Add Open Scenes" button or drag scenes from Project window into Scenes list
Important: The first scene in the list (index 0) is the starting scene. Drag scenes to reorder.
Selecting Target Platform
Click on any platform in the list, then click "Switch Platform".
- PC, Mac & Linux Standalone: Used for desktop games.
- Android: Used for mobile games (Google Play).
- iOS: Used for mobile games (App Store).
- WebGL: Used for browser-based games.
- Universal Windows Platform (UWP): Used for Xbox and Windows Store applications.
Switching platform may take a few minutes as Unity reimports assets.