Each cell dist[i][i] in the output shows the shortest distance from node i to node j, computed by considering all possible intermediate nodes using the Floyd-Warshall algorithm.
The Floyd–Warshall algorithm works by maintaining a two-dimensional array that represents the distances between nodes. Initially, this array is filled using only the direct edges between nodes. Then, the algorithm gradually updates these distances by checking if shorter paths exist through intermediate nodes.
This algorithm works for both the directed and undirected weighted graphs and can handle graphs with both positive and negative weight edges.
Note: It does not work for the graphs with negative cycles (where the sum of the edges in a cycle is negative).
Idea Behind Floyd Warshall Algorithm:
Suppose we have a graph dist[][] with V vertices from 0 to V-1. Now we have to evaluate a dist[][] where dist[i][j] represents the shortest path between vertex i to j.
Let us assume that vertices i to j have intermediate nodes. The idea behind Floyd Warshall algorithm is to treat each and every vertex k from 0 to V-1 as an intermediate node one by one. When we consider the vertex k, we must have considered vertices from 0 to k-1 already. So we use the shortest paths built by previous vertices to build shorter paths with vertex k included.
The following figure shows the above optimal substructure property in Floyd Warshall algorithm:
Why does Floyd Warshall work?
The algorithm relies on the principle of optimal substructure, meaning:
If the shortest path from i to j passes through some vertex k, then the path from i to k and the path from k to j must also be shortest paths.
The iterative approach ensures that by the time vertex k is considered, all shortest paths using only vertices 0 to k-1 have already been computed.
By the end of the algorithm, all shortest paths are computed optimally because each possible intermediate vertex has been considered.
Why Floyd-Warshall Algorithm better for Dense Graphs and not for Sparse Graphs?
Dense Graph: A graph in which the number of edges are significantly much higher than the number of vertices. Sparse Graph: A graph in which the number of edges are very much low.
No matter how many edges are there in the graph the Floyd Warshall Algorithm runs for O(V3) times therefore it is best suited for Dense graphs. In the case of sparse graphs, Johnson's Algorithm is more suitable.
Step-by-step implementation
Start by updating the distance matrix by treating each vertex as a possible intermediate node between all pairs of vertices.
Iterate through each vertex, one at a time. For each selected vertex k, attempt to improve the shortest paths that pass through it.
When we pick vertex number k as an intermediate vertex, we already have considered vertices {0, 1, 2, .. k-1} as intermediate vertices.Â
For every pair (i, j) of the source and destination vertices respectively, there are two possible cases.Â
k is not an intermediate vertex in shortest path from i to j. We keep the value of dist[i][j] as it is.Â
k is an intermediate vertex in shortest path from i to j. We update the value of dist[i][j] as dist[i][k] + dist[k][j], if dist[i][j] > dist[i][k] + dist[k][j]
Repeat this process for each vertex k until all intermediate possibilities have been considered.
Illustration:
C++
//Driver Code Starts#include<iostream>#include<vector>#include<climits>usingnamespacestd;//Driver Code EndsvoidfloydWarshall(vector<vector<int>>&dist){intV=dist.size();intINF=1e8;// for each intermediate vertexfor(intk=0;k<V;k++){// Pick all vertices as source one by onefor(inti=0;i<V;i++){// Pick all vertices as destination// for the above picked sourcefor(intj=0;j<V;j++){// shortest path from i to j if(dist[i][k]!=INF&&dist[k][j]!=INF)dist[i][j]=min(dist[i][j],dist[i][k]+dist[k][j]);}}}}//Driver Code Startsintmain(){intINF=1e8;vector<vector<int>>dist={{0,4,INF,5,INF},{INF,0,1,INF,6},{2,INF,0,3,INF},{INF,INF,1,0,2},{1,INF,INF,4,0}};floydWarshall(dist);for(inti=0;i<dist.size();i++){for(intj=0;j<dist.size();j++){cout<<dist[i][j]<<" ";}cout<<endl;}return0;}//Driver Code Ends
Java
//Driver Code StartsclassGFG{//Driver Code EndsstaticvoidfloydWarshall(int[][]dist){intV=dist.length;intINF=(int)1e8;// for each intermediate vertex// between source and destinationfor(intk=0;k<V;k++){// Pick all vertices as source one by onefor(inti=0;i<V;i++){// Pick all vertices as destination// for the above picked sourcefor(intj=0;j<V;j++){// shortest path from i to j if(dist[i][k]!=INF&&dist[k][j]!=INF)dist[i][j]=Math.min(dist[i][j],dist[i][k]+dist[k][j]);}}}}//Driver Code Startspublicstaticvoidmain(String[]args){intINF=(int)1e8;int[][]dist={{0,4,INF,5,INF},{INF,0,1,INF,6},{2,INF,0,3,INF},{INF,INF,1,0,2},{1,INF,INF,4,0}};floydWarshall(dist);for(inti=0;i<dist.length;i++){for(intj=0;j<dist.length;j++){System.out.print(dist[i][j]+" ");}System.out.println();}}}//Driver Code Ends
Python
deffloydWarshall(dist):V=len(dist)INF=int(1e8)# for each intermediate vertexforkinrange(V):# Pick all vertices as source one by oneforiinrange(V):# Pick all vertices as destination# for the above picked sourceforjinrange(V):# shortest path from i to j ifdist[i][k]!=INFanddist[k][j]!=INF:dist[i][j]=min(dist[i][j],dist[i][k]+dist[k][j])#Driver Code Startsif__name__=="__main__":INF=int(1e8)dist=[[0,4,INF,5,INF],[INF,0,1,INF,6],[2,INF,0,3,INF],[INF,INF,1,0,2],[1,INF,INF,4,0]]floydWarshall(dist)forrowindist:print(*row)#Driver Code Ends
C#
//Driver Code StartsusingSystem;usingSystem.Collections.Generic;classGFG{//Driver Code EndspublicstaticvoidfloydWarshall(List<List<int>>dist){intV=dist.Count;intINF=100000000;// for each intermediate vertexfor(intk=0;k<V;k++){// Pick all vertices as source one by onefor(inti=0;i<V;i++){// Pick all vertices as destination// for the above picked sourcefor(intj=0;j<V;j++){// shortest path from i to j if(dist[i][k]!=INF&&dist[k][j]!=INF)dist[i][j]=Math.Min(dist[i][j],dist[i][k]+dist[k][j]);}}}}//Driver Code StartspublicstaticvoidMain(){intINF=100000000;List<List<int>>dist=newList<List<int>>(){newList<int>{0,4,INF,5,INF},newList<int>{INF,0,1,INF,6},newList<int>{2,INF,0,3,INF},newList<int>{INF,INF,1,0,2},newList<int>{1,INF,INF,4,0}};floydWarshall(dist);for(inti=0;i<dist.Count;i++){for(intj=0;j<dist.Count;j++){Console.Write(dist[i][j]+" ");}Console.WriteLine();}}}//Driver Code Ends
JavaScript
functionfloydWarshall(dist){letV=dist.length;letINF=1e8;// for each intermediate vertexfor(letk=0;k<V;k++){// Pick all vertices as source one by onefor(leti=0;i<V;i++){// Pick all vertices as destination// for the above picked sourcefor(letj=0;j<V;j++){// shortest path from i to j if(dist[i][k]!==INF&&dist[k][j]!==INF)dist[i][j]=Math.min(dist[i][j],dist[i][k]+dist[k][j]);}}}}//Driver Code Starts// Driver codeletINF=1e8;letdist=[[0,4,INF,5,INF],[INF,0,1,INF,6],[2,INF,0,3,INF],[INF,INF,1,0,2],[1,INF,INF,4,0]];floydWarshall(dist);for(leti=0;i<dist.length;i++){letrow="";for(letj=0;j<dist.length;j++){row+=dist[i][j]+" ";}console.log(row);}//Driver Code Ends
Output
0 4 5 5 7
3 0 1 4 6
2 6 0 3 5
3 7 1 0 2
1 5 5 4 0
Time Complexity: O(V3), where V is the number of vertices in the graph and we run three nested loops each of size V. Auxiliary Space: O(1).
Real World Applications of Floyd-Warshall Algorithm
In computer networking, the algorithm can be used to find the shortest path between all pairs of nodes in a network. This is termed as network routing.
Flight Connectivity In the aviation industry to find the shortest path between the airports.
GIS(Geographic Information Systems) applications often involve analyzing spatial data, such as road networks, to find the shortest paths between locations.
Kleene's algorithm which is a generalization of floyd warshall, can be used to find regular expression for a regular language.