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Learn Human-Computer Interaction

You're reading from   Learn Human-Computer Interaction Solve human problems and focus on rapid prototyping and validating solutions through user testing

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Product type Paperback
Published in Sep 2020
Publisher Packt
ISBN-13 9781838820329
Length 322 pages
Edition 1st Edition
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Author (1):
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 Reid Becker Reid Becker
Author Profile Icon Reid Becker
Reid Becker
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Toc

Table of Contents (17) Chapters Close

Preface 1. Section 1 - Learn Human-Computer Interaction
2. Introducing HCI and UX Design FREE CHAPTER 3. Human-Centered Design Principles 4. Interface Design Values 5. Section 2 - How to Build Human-Centered Software
6. Human-Centered Thinking 7. Human-Centered Methods for User Research 8. User Insights for Software Solutions 9. Storytelling and Rapid Prototyping 10. Validating Software Solutions 11. Section 3 - When to Improve Software Systems
12. Improving Software Systems with Data 13. Human-Centered Solutions 14. Extending HCI 15. The Future of HCI 16. Other Books You May Enjoy
User Insights for Software Solutions

As you may be starting to pick up, human-computer interaction (HCI) is intimately connected to people through the research data we gather on them. A computer is good at gathering data, and we design computer software in order to capitalize not only on this collection of data but also on how this data feeds back into the software solution. Data on its own will not help an HCI designer create great software. A computer cannot create a software interface solution on its own, at least not yet; it is only an outcome of the work we as HCI designers create. User research becomes critical in the software design process, and we as HCI designers need to learn how to capitalize on our research data gathering skills, which includes observations, interviews, surveys, focus groups, and so on. Gathering user research data is only part of the challenge; next...

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